Player Matchup

Ra
Ra
AimlessSpeed
Ra
Level 48
God Stats
22W - 18L
1,538 SR
Queue Stats
194W - 205L
1,453 Elo+
Party 1
Ymir
Ymir
JaggyJuice
Ymir
Level 18
God Stats
2W - 2L
1,415 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
Ongoingcobra11
Hou Yi
Level 43
God Stats
2W - 1L
1,259 SR
Queue Stats
78W - 80L
1,469 Elo+
Party 1
Team Averages
Level 36
1,404 SR
1,482 Elo+

VS

Team Averages
Level 19
1,417 SR
1,302 Elo+
Danzaburou
Danzaburou
AftmostMaple84
Danzaburou
Level 10
God Stats
8W - 23L
1,269 SR
Queue Stats
10W - 38L
1,098 Elo+
Solo
Susano
Susano
Arkahh
Susano
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,439 Elo+
Party 2
Ymir
Ymir
ViborgErymas
Ymir
Level 29
God Stats
77W - 89L
1,481 SR
Queue Stats
165W - 220L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 13
9,666
744
8,795
8,728
3,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 12
10,552
812
7,463
12,834
12,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
12 / 1 / 3
11,161
859
8,598
7,016
2,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AftmostMaple84
Danzaburou
10
1 / 6 / 5
7,910
608
3,225
9,494
3,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
Arkahh
Susano
11
4 / 6 / 3
8,893
684
8,237
9,849
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 5
8,564
659
7,640
13,448
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
7
8
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AftmostMaple84
Danzaburou
1
6
5
0.58
W
2
5
13
1.7
L
Susano
Arkahh
Susano
4
6
3
0.92
W
3
2
12
4.5
W
12
1
3
13.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
19,102
28,578
Taken
32,791
19,276
Mitigated
14,490
9,452
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AftmostMaple84
Danzaburou
3,225
729
785
1,041
9,494
3,673
0
5,501
3,993
0
24,792
W
8,795
161
2,206
2,343
8,728
3,786
383
2,091
6,637
49,245
0
L
Susano
Arkahh
Susano
8,237
1,315
0
678
9,849
4,313
0
4,633
5,216
0
25,164
W
7,463
773
0
3,133
12,834
12,674
418
3,664
9,170
28,409
0
W
8,598
3,752
0
1,770
7,016
2,816
1,834
2,398
4,618
0
42,753
L
7,640
794
0
649
13,448
6,504
0
6,239
7,209
31,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
25,367
164
Minions Killed
125
0
Camps Cleared
0
698,161
Distance Traveled
612,108
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,910
608
39
3
0
178,941
0
W
Ra
9,666
744
74
6
0
254,454
6
L
Susano
8,893
684
32
2
0
208,067
3
W
Ymir
10,552
812
29
2
0
211,094
3
W
Hou Yi
11,161
859
61
5
0
232,613
2
L
Ymir
8,564
659
54
4
0
225,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role