Player Matchup

Chang'e
Chang'e
CircoLoco
Chang'e
Level 56
God Stats
15W - 14L
1,371 SR
Queue Stats
276W - 280L
1,533 Elo+
Solo
Geb
Geb
INOXYDABLEX
Geb
Level 108
God Stats
7W - 8L
1,561 SR
Queue Stats
310W - 296L
1,507 Elo+
Solo
Heimdallr
Heimdallr
SpittingCobra 2
Heimdallr
Level 49
God Stats
272W - 296L
1,447 SR
Queue Stats
305W - 334L
1,391 Elo+
Solo
Sobek
Sobek
cuervo-zxz
Sobek
Level 106
God Stats
349W - 366L
1,464 SR
Queue Stats
357W - 376L
1,439 Elo+
Solo
Arachne
Arachne
murinaty
Arachne
Level 83
God Stats
75W - 97L
1,500 SR
Queue Stats
436W - 480L
1,388 Elo+
Solo
Team Averages
Level 80
1,468 SR
1,451 Elo+

VS

Team Averages
Level 97
1,546 SR
1,551 Elo+
Merlin
Merlin
EzPz BigDogg
Merlin
Level 86
God Stats
35W - 23L
1,568 SR
Queue Stats
157W - 118L
1,584 Elo+
Party 1
Ymir
Ymir
EzPzPhilTeTe
Ymir
Level 159
God Stats
1W - 1L
1,603 SR
Queue Stats
139W - 114L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
FluffyKing91
Danzaburou
Level 160
God Stats
9W - 9L
1,600 SR
Queue Stats
193W - 152L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
TyrantFlex
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
chocomarf
Baron Samedi
Level 67
God Stats
95W - 120L
1,457 SR
Queue Stats
96W - 122L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CircoLoco
Chang'e
15
0 / 4 / 2
9,668
879
7,061
20,010
9,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 2 / 1
10,614
965
7,614
15,585
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SpittingCobra 2
Heimdallr
16
0 / 8 / 1
9,844
895
6,830
19,783
15,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
15
1 / 2 / 1
9,922
902
6,464
9,266
6,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
murinaty
Arachne
16
3 / 9 / 1
10,788
981
10,804
20,077
9,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 0 / 19
11,803
1,073
20,848
4,848
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 1 / 11
13,220
1,202
19,656
15,853
13,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FluffyKing91
Danzaburou
18
4 / 0 / 14
11,905
1,082
20,489
9,432
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
TyrantFlex
Hun Batz
17
2 / 1 / 17
10,726
975
9,646
9,048
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
chocomarf
Baron Samedi
16
3 / 2 / 10
10,494
954
5,573
5,282
1,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
4
Kills
25
25
Deaths
4
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CircoLoco
Chang'e
0
4
2
0.25
W
Merlin
4
0
19
13.5
W
12
1
11
17.5
W
Danzaburou
FluffyKing91
Danzaburou
4
0
14
11
L
0
2
1
0.25
L
Heimdallr
SpittingCobra 2
Heimdallr
0
8
1
0.06
W
Hun Batz
TyrantFlex
Hun Batz
2
1
17
10.5
W
Baron Samedi
chocomarf
Baron Samedi
3
2
10
4
L
Sobek
1
2
1
0.75
L
Arachne
murinaty
Arachne
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
76,212
84,721
Taken
44,463
57,100
Mitigated
25,842
13,918
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CircoLoco
Chang'e
7,061
373
3,195
3,048
20,010
9,768
0
11,104
8,440
32,988
0
W
Merlin
20,848
1,279
0
0
4,848
1,961
0
2,052
2,796
51,300
0
W
19,656
4,174
0
3,898
15,853
13,831
0
8,162
7,506
38,396
0
W
Danzaburou
FluffyKing91
Danzaburou
20,489
8,417
0
3,057
9,432
4,275
0
3,829
5,603
0
44,397
L
7,614
471
0
840
15,585
16,042
0
7,664
7,601
20,606
0
L
Heimdallr
SpittingCobra 2
Heimdallr
6,830
3,445
0
205
19,783
15,447
0
10,982
8,471
0
29,492
W
Hun Batz
TyrantFlex
Hun Batz
9,646
1,058
0
32
9,048
3,835
0
5,085
3,963
0
14,837
W
Baron Samedi
chocomarf
Baron Samedi
5,573
101
1,981
1,097
5,282
1,940
0
2,011
3,271
21,564
0
L
Sobek
6,464
180
0
3,277
9,266
6,424
0
5,129
3,961
26,047
0
L
Arachne
murinaty
Arachne
10,804
6,954
756
2,597
20,077
9,419
0
9,642
10,171
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
58,148
207
Minions Killed
247
4
Camps Cleared
11
1,067,938
Distance Traveled
963,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,668
879
67
6
1
225,954
0
W
Merlin
11,803
1,073
81
7
1
212,973
0
W
Ymir
13,220
1,202
47
4
6
199,269
0
W
Danzaburou
11,905
1,082
57
5
4
208,331
0
L
Geb
10,614
965
21
2
1
204,859
2
L
Heimdallr
9,844
895
56
5
0
177,922
0
W
Hun Batz
10,726
975
20
2
0
207,893
0
W
Baron Samedi
10,494
954
42
4
0
134,607
0
L
Sobek
9,922
902
44
4
2
244,618
0
L
Arachne
10,788
981
19
2
0
214,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role