Player Matchup

Danzaburou
Danzaburou
ItzGrebe
Danzaburou
Level 105
God Stats
0W - 1L
1,328 SR
Queue Stats
24W - 19L
1,283 Elo+
Party 2
Rama
Rama
SmallPotate
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,194 Elo+
Solo
Nike
Nike
StankyBtw
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,099 Elo+
Party 2
Bakasura
Bakasura
TayKilla007-
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 33L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
vlDemonzIv
Cthulhu
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 26L
1,366 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,259 Elo+

VS

Team Averages
Level 73
1,434 SR
1,457 Elo+
Janus
Janus
BigM35
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,272 Elo+
Solo
Chiron
Chiron
Mentalpond
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,528 Elo+
Party 1
Mulan
Mulan
SolarLion123
Mulan
Level 68
God Stats
2W - 1L
1,405 SR
Queue Stats
75W - 55L
1,494 Elo+
Party 1
Poseidon
Poseidon
StreatchyWeenis
Poseidon
Level 121
God Stats
1W - 1L
1,264 SR
Queue Stats
32W - 30L
1,484 Elo+
Solo
Ymir
Ymir
mentalpond20
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 62L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzGrebe
Danzaburou
17
3 / 8 / 7
11,273
663
21,986
19,599
10,078
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 10 / 7
10,583
623
10,319
16,876
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nike
20
2 / 6 / 10
11,127
655
11,479
22,842
24,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
TayKilla007-
Bakasura
20
6 / 6 / 8
11,892
700
19,128
19,792
11,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
vlDemonzIv
Cthulhu
17
1 / 8 / 10
10,148
597
15,536
22,492
19,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigM35
Janus
17
2 / 4 / 17
11,194
658
13,303
13,002
7,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Mentalpond
Chiron
20
7 / 1 / 22
12,842
755
17,941
14,758
7,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 3 / 20
13,828
813
15,859
19,520
24,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
20
7 / 4 / 20
12,961
762
25,163
14,164
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
5 / 3 / 21
12,800
753
21,175
29,046
20,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
15
Kills
38
38
Deaths
15
42
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Janus
BigM35
Janus
2
4
17
2.63
L
Danzaburou
ItzGrebe
Danzaburou
3
8
7
0.81
W
Chiron
Mentalpond
Chiron
7
1
22
18
L
3
10
7
0.65
W
17
3
20
9
L
Nike
2
6
10
1.17
W
Poseidon
7
4
20
4.25
L
Bakasura
TayKilla007-
Bakasura
6
6
8
1.67
W
5
3
21
5.17
L
Cthulhu
vlDemonzIv
Cthulhu
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,448
Damage
93,441
101,601
Taken
90,490
72,777
Mitigated
66,005
24,349
Healing
48,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BigM35
Janus
13,303
2,155
1,957
2,737
13,002
7,453
200
1,930
10,838
26,034
0
L
Danzaburou
ItzGrebe
Danzaburou
21,986
6,327
1,350
3,203
19,599
10,078
138
11,031
8,276
0
33,634
W
Chiron
Mentalpond
Chiron
17,941
6,356
4,767
7,835
14,758
7,164
2,721
1,585
12,949
0
48,500
L
10,319
7,581
863
504
16,876
7,591
649
10,202
6,341
0
21,502
W
15,859
1,180
1,914
7,081
19,520
24,870
202
2,989
15,557
0
23,699
L
Nike
11,479
1,484
1,960
2,906
22,842
24,049
68
12,233
10,118
0
27,461
W
Poseidon
25,163
2,833
3,563
3,270
14,164
5,934
1,261
1,999
11,594
47,156
0
L
Bakasura
TayKilla007-
Bakasura
19,128
12,250
2,369
4,631
19,792
11,991
0
9,319
10,309
0
27,997
W
21,175
2,253
3,004
12,197
29,046
20,584
206
7,033
21,002
39,594
0
L
Cthulhu
vlDemonzIv
Cthulhu
15,536
2,131
3,554
3,009
22,492
19,068
0
15,549
6,291
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
63,625
154
Minions Killed
209
0
Camps Cleared
0
1,402,801
Distance Traveled
1,474,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,194
658
38
2
0
269,828
0
L
Danzaburou
11,273
663
29
2
0
264,823
0
W
Chiron
12,842
755
70
4
0
289,376
0
L
Rama
10,583
623
28
2
0
245,931
0
W
Mulan
13,828
813
12
1
0
307,234
0
L
Nike
11,127
655
14
1
0
300,230
0
W
Poseidon
12,961
762
43
3
0
309,161
0
L
Bakasura
11,892
700
45
3
0
323,598
0
W
Ymir
12,800
753
46
3
0
298,976
0
L
Cthulhu
10,148
597
38
2
0
268,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role