Player Matchup

Erlang Shen
Erlang Shen
Bingo20
Erlang Shen
Level 28
God Stats
4W - 3L
1,569 SR
Queue Stats
117W - 115L
1,519 Elo+
Solo
Cabrakan
Cabrakan
DemonCharlie229
Cabrakan
Level 24
God Stats
2W - 5L
1,326 SR
Queue Stats
60W - 49L
1,557 Elo+
Solo
Ganesha
Ganesha
GusjayGupta
Ganesha
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 231L
1,579 Elo+
Solo
Set
Set
L2K PR0DIGY
Set
Level 6
God Stats
43W - 34L
1,428 SR
Queue Stats
99W - 99L
1,527 Elo+
Solo
Ullr
Ullr
LaVistima777
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,719 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,580 Elo+

VS

Team Averages
Level 14
1,565 SR
1,530 Elo+
Heimdallr
Heimdallr
Balrog49
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Dayzkush
Olorun
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
40W - 25L
1,645 Elo+
Solo
Ne Zha
Ne Zha
HouseofLove
Ne Zha
Level 16
God Stats
19W - 16L
1,489 SR
Queue Stats
114W - 101L
1,623 Elo+
Solo
Artemis
Artemis
Unity9041
Artemis
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 8L
1,527 Elo+
Solo
Tyr
Tyr
snakeshadow158
Tyr
Level 28
God Stats
2W - 5L
1,394 SR
Queue Stats
131W - 200L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bingo20
Erlang Shen
13
7 / 0 / 0
7,577
689
5,752
7,394
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
12
8 / 1 / 1
7,534
685
5,245
5,004
4,551
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
GusjayGupta
Ganesha
9
0 / 2 / 3
6,011
546
2,631
6,135
1,865
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 1
6,050
550
47
3,689
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,636
512
3,118
5,670
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Balrog49
Heimdallr
5
0 / 4 / 0
4,337
394
401
5,109
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Dayzkush
Olorun
10
1 / 2 / 3
5,648
513
4,483
7,222
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
11
2 / 2 / 1
6,438
585
5,002
6,128
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Unity9041
Artemis
9
3 / 3 / 1
5,661
515
4,742
6,848
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 0
3,967
361
357
3,992
1,413
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
15
Kills
6
6
Deaths
15
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Balrog49
Heimdallr
0
4
0
0
W
Erlang Shen
Bingo20
Erlang Shen
7
0
0
7
L
Olorun
Dayzkush
Olorun
1
2
3
1.25
W
Cabrakan
8
1
1
8.5
W
Ganesha
GusjayGupta
Ganesha
0
2
3
0.75
L
Ne Zha
2
2
1
1.25
W
0
1
1
0.5
W
0
2
1
0.25
L
Artemis
Unity9041
Artemis
3
3
1
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
14,985
27,892
Taken
29,299
13,185
Mitigated
8,233
8,863
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Balrog49
Heimdallr
401
204
0
389
5,109
1,341
178
1,100
4,009
0
11,469
W
Erlang Shen
Bingo20
Erlang Shen
5,752
3,340
0
3,057
7,394
3,696
926
223
7,171
0
41,348
L
Olorun
Dayzkush
Olorun
4,483
3,384
194
1,819
7,222
1,730
759
1,508
5,714
31,791
0
W
Cabrakan
5,245
989
0
2,103
5,004
4,551
330
0
5,004
37,652
0
W
Ganesha
GusjayGupta
Ganesha
2,631
262
0
1,593
6,135
1,865
0
2,002
4,133
15,533
0
L
Ne Zha
5,002
1,858
0
2,343
6,128
1,964
0
1,241
4,887
0
35,291
W
47
36
0
420
3,689
1,501
0
0
3,689
0
33,145
W
3,118
1,368
0
1,690
5,670
1,572
86
2,258
3,412
0
30,570
L
Artemis
Unity9041
Artemis
4,742
2,983
246
2,473
6,848
1,785
521
1,737
5,111
0
22,255
L
357
40
0
957
3,992
1,413
0
2,290
1,702
0
5,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
26,051
302
Minions Killed
213
0
Camps Cleared
0
1,010,054
Distance Traveled
809,443
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,337
394
20
2
0
158,111
1
W
Erlang Shen
7,577
689
77
7
0
201,949
1
L
Olorun
5,648
513
60
5
0
167,858
2
W
Cabrakan
7,534
685
73
7
0
185,047
2
W
Ganesha
6,011
546
12
1
0
193,007
1
L
Ne Zha
6,438
585
84
8
0
228,733
0
W
Set
6,050
550
67
6
0
243,863
0
W
Ullr
5,636
512
73
7
0
186,188
1
L
Artemis
5,661
515
43
4
0
150,913
1
L
Tyr
3,967
361
6
1
0
103,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role