Player Matchup

Danzaburou
Danzaburou
Boubakk74
Danzaburou
Level 88
God Stats
81W - 37L
1,770 SR
Queue Stats
108W - 55L
1,608 Elo+
Party 1
Anubis
Anubis
Grosquig21
Anubis
Level 69
God Stats
3W - 6L
1,562 SR
Queue Stats
683W - 691L
1,552 Elo+
Solo
Achilles
Achilles
Tyaconcon05
Achilles
Level 18
God Stats
7W - 3L
1,683 SR
Queue Stats
15W - 7L
1,526 Elo+
Party 1
Athena
Athena
colt_qullaeur
Athena
Level 88
God Stats
11W - 1L
2,025 SR
Queue Stats
49W - 22L
1,645 Elo+
Party 1
Merlin
Merlin
xinuashi
Merlin
Level 23
God Stats
10W - 3L
1,972 SR
Queue Stats
35W - 11L
1,584 Elo+
Party 1
Team Averages
Level 57
1,803 SR
1,583 Elo+

VS

Team Averages
Level 104
1,470 SR
1,519 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fummelpo
Kukulkan
Level 26
God Stats
1W - 3L
1,726 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Ra
Ra
OriginalLPFD
Ra
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,556 Elo+
Party 3
Mercury
Mercury
OriginalNinjaz
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
temp-177600
Cthulhu
Level 54
God Stats
0W - 2L
1,122 SR
Queue Stats
2W - 5L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boubakk74
Danzaburou
19
9 / 6 / 22
13,745
1,145
18,905
16,880
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Grosquig21
Anubis
19
9 / 2 / 21
13,020
1,085
12,223
8,632
5,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Tyaconcon05
Achilles
20
13 / 0 / 30
14,335
1,195
25,371
17,683
27,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 3 / 35
13,404
1,117
16,680
20,672
27,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
xinuashi
Merlin
20
9 / 2 / 28
13,714
1,143
24,497
8,655
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 8 / 6
12,065
1,005
14,491
17,788
7,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Fummelpo
Kukulkan
17
2 / 10 / 7
11,120
927
12,819
18,310
7,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 7
11,284
940
12,500
11,204
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 11 / 4
11,059
922
8,585
24,190
9,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
temp-177600
Cthulhu
18
1 / 12 / 9
11,443
954
16,267
30,550
38,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
46
45
Kills
13
13
Deaths
45
136
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
8
6
1
W
Danzaburou
Boubakk74
Danzaburou
9
6
22
3.33
L
Kukulkan
Fummelpo
Kukulkan
2
10
7
0.55
W
Anubis
Grosquig21
Anubis
9
2
21
9.75
L
2
4
7
1.38
L
3
11
4
0.45
W
Achilles
Tyaconcon05
Achilles
13
0
30
28
W
5
3
35
7.5
L
Cthulhu
temp-177600
Cthulhu
1
12
9
0.46
W
Merlin
xinuashi
Merlin
9
2
28
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,676
Damage
64,662
72,522
Taken
102,042
72,466
Mitigated
68,272
13,749
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,491
7,609
0
109
17,788
7,600
0
8,794
8,994
0
29,355
W
Danzaburou
Boubakk74
Danzaburou
18,905
8,981
0
2,029
16,880
7,795
0
7,110
9,770
0
34,613
L
Kukulkan
Fummelpo
Kukulkan
12,819
1,692
0
461
18,310
7,992
0
8,477
9,833
30,029
0
W
Anubis
Grosquig21
Anubis
12,223
184
0
2,950
8,632
5,734
0
5,491
3,141
41,754
0
L
12,500
1,058
2,280
1,166
11,204
4,896
0
4,927
6,277
37,615
0
L
8,585
3,591
0
0
24,190
9,649
0
13,313
10,877
0
25,145
W
Achilles
Tyaconcon05
Achilles
25,371
8,147
0
3,775
17,683
27,953
0
10,711
6,972
0
36,407
W
16,680
3,704
0
2,503
20,672
27,023
0
12,954
7,718
28,327
0
L
Cthulhu
temp-177600
Cthulhu
16,267
1,087
953
662
30,550
38,135
0
17,889
12,661
43,568
0
W
Merlin
xinuashi
Merlin
24,497
417
0
2,492
8,655
3,961
0
5,320
3,335
55,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,218
Gold Earned
56,971
226
Minions Killed
218
5
Camps Cleared
3
1,111,082
Distance Traveled
1,107,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,065
1,005
37
3
1
199,139
0
W
Danzaburou
13,745
1,145
25
2
2
192,106
0
L
Kukulkan
11,120
927
41
3
0
205,089
0
W
Anubis
13,020
1,085
80
7
1
213,800
0
L
Ra
11,284
940
55
5
0
227,621
1
L
Mercury
11,059
922
22
2
1
248,770
0
W
Achilles
14,335
1,195
26
2
0
252,104
0
W
Athena
13,404
1,117
24
2
1
221,923
0
L
Cthulhu
11,443
954
63
5
1
226,487
2
W
Merlin
13,714
1,143
71
6
1
231,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role