Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BlazingPanther96
Poseidon
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,257 Elo+
Party 1
Neith
Neith
TBT_crawlkiller
Neith
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 231L
1,400 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,386 Elo+

VS

Team Averages
Level 98
1,398 SR
1,443 Elo+
Hercules
Hercules
GuyzimaBrown420
Hercules
Level 128
God Stats
64W - 39L
1,621 SR
Queue Stats
287W - 236L
1,621 Elo+
Party 2
Hera
Hera
Shyzzaym
Hera
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
288W - 245L
1,610 Elo+
Party 2
Kali
Kali
llllMarcollII
Kali
Level 19
God Stats
2W - 4L
1,072 SR
Queue Stats
8W - 21L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 7 / 1
7,337
564
3,940
13,970
11,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 8 / 1
7,331
564
3,159
7,794
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 0
7,761
597
3,602
10,463
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
12 / 0 / 11
11,943
919
11,948
9,147
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
15
11 / 0 / 12
11,115
855
12,194
4,064
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 8
8,403
646
1,080
6,058
1,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
23
23
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
1
0.07
L
0
8
1
0.06
W
Hercules
12
0
11
17.5
W
Hera
11
0
12
17
L
1
8
0
0.13
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
25,222
32,227
Taken
19,269
17,549
Mitigated
8,407
1,500
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,940
92
0
611
13,970
11,153
0
5,472
8,498
19,256
0
L
3,159
93
0
0
7,794
2,550
0
2,891
4,903
16,553
0
W
Hercules
11,948
3,436
0
3,782
9,147
5,090
729
2,729
6,146
0
24,141
W
Hera
12,194
2,747
0
1,320
4,064
1,372
1,871
1,811
2,171
55,388
0
L
3,602
1,054
0
889
10,463
3,846
0
3,955
6,508
0
38,992
W
1,080
57
0
2,644
6,058
1,945
0
2,089
3,737
0
24,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
31,461
126
Minions Killed
150
0
Camps Cleared
0
552,464
Distance Traveled
652,077
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,337
564
0
0
0
206,060
4
L
Poseidon
7,331
564
33
3
0
152,863
0
W
Hercules
11,943
919
31
2
0
277,578
2
W
Hera
11,115
855
66
5
0
195,196
1
L
Neith
7,761
597
93
7
0
193,541
0
W
Kali
8,403
646
53
4
0
179,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role