Player Matchup

Bastet
Bastet
Silver II
MetallicaBR
Bastet
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver II
ORDINÁAARIA
Bellona
Silver II
Level 134
God Stats
70W - 73L
1,552 SR
Queue Stats
101W - 108L
1,066 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Wittgestein
Kukulkan
Bronze III
Level 86
God Stats
1W - 1L
1,755 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Ares
Ares
Silver II
fyzzz4
Ares
Silver II
Level 65
God Stats
8W - 5L
1,681 SR
Queue Stats
173W - 190L
1,015 MMR
Solo
Hou Yi
Hou Yi
Silver I
gustCx
Hou Yi
Silver I
Level 89
God Stats
3W - 4L
1,759 SR
Queue Stats
219W - 225L
1,180 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,649 SR
1,252 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,500 SR
1,519 MMR
Nemesis
Nemesis
Gold II
ESQUECE
Nemesis
Gold II
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,596 MMR
Solo
Sylvanus
Sylvanus
Gold V
Frenetico
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
GodCyborg
Agni
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
juli97
Sol
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
ŠůŋHєξŁůž
King Arthur
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 1
6,158
411
3,419
9,397
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
ORDINÁAARIA
Bellona
11
0 / 5 / 0
6,488
433
4,191
11,298
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Wittgestein
Kukulkan
12
0 / 0 / 1
6,595
440
3,815
2,108
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
fyzzz4
Ares
8
0 / 5 / 1
5,770
385
1,553
9,163
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
gustCx
Hou Yi
13
1 / 3 / 0
7,504
500
3,139
8,884
2,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThanatosTsukuyomiYmirApolloJanus

VS

Bans
DanzaburouGebMercuryAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ESQUECE
Nemesis
15
4 / 1 / 2
9,000
600
6,740
7,930
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Frenetico
Sylvanus
12
1 / 1 / 2
7,022
468
2,873
7,415
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
2 / 0 / 3
8,520
568
3,150
5,267
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
juli97
Sol
16
3 / 0 / 2
9,437
629
5,315
4,852
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ŠůŋHєξŁůž
King Arthur
16
5 / 0 / 1
9,359
624
10,438
9,934
6,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
15
15
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ESQUECE
Nemesis
4
1
2
5
W
Sylvanus
Frenetico
Sylvanus
1
1
2
2
W
Agni
2
0
3
3.5
L
Bastet
1
2
1
0.75
L
Bellona
ORDINÁAARIA
Bellona
0
5
0
0
L
Kukulkan
Wittgestein
Kukulkan
0
0
1
0.5
L
Ares
fyzzz4
Ares
0
5
1
0.1
L
Hou Yi
gustCx
Hou Yi
1
3
0
0.33
W
Sol
juli97
Sol
3
0
2
4
W
King Arthur
ŠůŋHєξŁůž
King Arthur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
28,516
40,850
Taken
35,398
18,979
Mitigated
18,540
8,468
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ESQUECE
Nemesis
6,740
3,569
0
917
7,930
3,017
1,212
679
7,245
0
74,526
W
Sylvanus
Frenetico
Sylvanus
2,873
638
724
1,985
7,415
5,302
156
2,142
5,137
17,121
4,683
W
Agni
3,150
236
97
2,582
5,267
1,789
222
1,366
3,775
56,542
0
L
Bastet
3,419
1,161
0
2,154
9,397
3,677
0
2,131
7,067
0
28,675
L
Bellona
ORDINÁAARIA
Bellona
4,191
1,337
0
2,273
11,298
7,150
0
447
10,777
0
33,372
L
Kukulkan
Wittgestein
Kukulkan
3,815
95
0
558
2,108
641
0
13
2,063
36,794
0
L
Ares
fyzzz4
Ares
1,553
70
0
999
9,163
4,926
0
3,301
5,750
13,624
0
L
Hou Yi
gustCx
Hou Yi
3,139
1,728
0
2,484
8,884
2,585
0
4,798
4,086
0
48,874
W
Sol
juli97
Sol
5,315
1,535
0
3,412
4,852
2,004
2,295
169
4,683
64,867
4,893
W
King Arthur
ŠůŋHєξŁůž
King Arthur
10,438
575
0
4,168
9,934
6,428
318
677
9,190
0
55,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
43,338
362
Minions Killed
550
0
Camps Cleared
0
1,378,425
Distance Traveled
1,434,527
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,000
600
137
9
0
311,712
1
W
Sylvanus
7,022
468
36
2
0
268,233
4
W
Agni
8,520
568
142
9
0
286,004
4
L
Bastet
6,158
411
48
3
0
316,657
7
L
Bellona
6,488
433
87
6
0
282,321
0
L
Kukulkan
6,595
440
102
7
0
275,653
4
L
Ares
5,770
385
30
2
0
251,658
1
L
Hou Yi
7,504
500
95
6
0
252,136
4
W
Sol
9,437
629
130
9
0
268,998
4
W
King Arthur
9,359
624
105
7
0
299,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role