Player Matchup

Cerberus
Cerberus
Liatom2
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,074 Elo+
Party 1
Sol
Sol
TheMadJoker63
Sol
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 41L
1,294 Elo+
Party 1
Medusa
Medusa
Trouble23
Medusa
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 16L
1,074 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,148 Elo+

VS

Team Averages
Level 36
1,534 SR
1,178 Elo+
Khepri
Khepri
Kajisko
Khepri
Level 100
God Stats
2W - 0L
1,751 SR
Queue Stats
7W - 10L
1,274 Elo+
Party 2
Artemis
Artemis
lorthie
Artemis
Level 4
God Stats
2W - 2L
1,351 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 2
Baba Yaga
Baba Yaga
pazurik94
Baba Yaga
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liatom2
Cerberus
13
1 / 1 / 3
9,965
623
3,203
12,017
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 0
9,887
618
9,461
15,698
5,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Trouble23
Medusa
11
0 / 8 / 3
8,609
538
4,020
10,623
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kajisko
Khepri
13
2 / 1 / 7
9,927
620
7,046
12,120
14,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
lorthie
Artemis
13
2 / 3 / 5
9,700
606
8,291
8,564
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
pazurik94
Baba Yaga
15
7 / 1 / 4
10,988
687
14,232
8,123
4,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kajisko
Khepri
2
1
7
5.5
L
Cerberus
Liatom2
Cerberus
1
1
3
2.5
L
3
2
0
1.5
L
Medusa
Trouble23
Medusa
0
8
3
0.19
W
Artemis
lorthie
Artemis
2
3
5
1.5
W
Baba Yaga
pazurik94
Baba Yaga
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,684
Damage
29,569
38,338
Taken
28,807
21,728
Mitigated
23,064
8,426
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kajisko
Khepri
7,046
335
0
1,145
12,120
14,706
339
4,714
7,406
19,696
0
L
Cerberus
Liatom2
Cerberus
3,203
70
0
3,204
12,017
12,222
0
6,285
5,732
21,420
0
L
9,461
2,210
0
5,222
15,698
5,544
0
8,132
7,566
44,179
0
L
Medusa
Trouble23
Medusa
4,020
1,860
0
0
10,623
3,962
200
6,881
3,742
0
24,483
W
Artemis
lorthie
Artemis
8,291
2,690
0
1,560
8,564
3,978
1,230
4,981
3,583
0
32,800
W
Baba Yaga
pazurik94
Baba Yaga
14,232
821
0
3,457
8,123
4,380
776
3,146
4,977
61,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
30,615
156
Minions Killed
130
0
Camps Cleared
0
736,554
Distance Traveled
882,559
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,927
620
17
1
0
317,452
2
L
Cerberus
9,965
623
39
2
0
237,868
3
L
Sol
9,887
618
76
5
0
262,697
3
L
Medusa
8,609
538
41
3
0
235,989
1
W
Artemis
9,700
606
38
2
0
266,447
1
W
Baba Yaga
10,988
687
75
5
0
298,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role