Player Matchup

Loki
Loki
BB BLCKBOSS
Loki
Level 24
God Stats
3W - 4L
1,235 SR
Queue Stats
22W - 18L
1,421 Elo+
Solo
Cerberus
Cerberus
SirRaffington
Cerberus
Level 29
God Stats
6W - 2L
1,493 SR
Queue Stats
361W - 307L
1,573 Elo+
Solo
Chang'e
Chang'e
WhatWrongwithU
Chang'e
Level 23
God Stats
20W - 13L
1,827 SR
Queue Stats
564W - 573L
1,525 Elo+
Solo
Ymir
Ymir
XLeXRa
Ymir
Level 17
God Stats
16W - 12L
1,667 SR
Queue Stats
22W - 26L
1,566 Elo+
Solo
Cabrakan
Cabrakan
yagamifan96
Cabrakan
Level 14
God Stats
4W - 5L
1,339 SR
Queue Stats
126W - 131L
1,432 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,503 Elo+

VS

Team Averages
Level 20
1,558 SR
1,473 Elo+
Artemis
Artemis
DrBurritoBrains
Artemis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
Jiggles Jangles
Hachiman
Level 28
God Stats
2W - 3L
1,791 SR
Queue Stats
97W - 75L
1,625 Elo+
Solo
Neith
Neith
TTV_POTTTT
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,526 Elo+
Solo
Cerberus
Cerberus
pretty_revenge3
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,063 Elo+
Solo
Sol
Sol
raging_peanut8
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 21
11,393
1,036
6,919
10,923
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SirRaffington
Cerberus
19
8 / 1 / 24
12,839
1,167
15,625
14,044
17,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 18
12,362
1,124
12,343
7,047
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
XLeXRa
Ymir
18
5 / 1 / 21
11,714
1,065
8,090
17,264
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
yagamifan96
Cabrakan
17
5 / 5 / 16
10,628
966
15,656
16,246
17,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,805
891
15,003
11,805
4,292
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
16
3 / 6 / 4
10,404
946
12,192
13,785
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
2 / 5 / 4
10,049
914
8,636
8,333
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
15
0 / 9 / 5
9,258
842
2,307
17,342
9,030
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 7 / 4
10,826
984
19,448
11,946
3,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
34
Kills
10
10
Deaths
34
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
L
1
7
5
0.5
L
Hachiman
3
6
4
0.83
W
Cerberus
SirRaffington
Cerberus
8
1
24
20
L
Neith
2
5
4
0.8
W
10
1
18
19
W
Ymir
XLeXRa
Ymir
5
1
21
15.5
L
Cerberus
0
9
5
0.28
L
4
7
4
0.86
W
Cabrakan
yagamifan96
Cabrakan
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,633
Damage
57,586
65,524
Taken
63,211
64,704
Mitigated
24,392
19,051
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
1,972
828
1,259
10,923
5,089
0
3,614
7,309
0
16,162
L
15,003
5,925
0
445
11,805
4,292
0
10,491
1,244
0
34,514
L
Hachiman
12,192
7,261
0
915
13,785
4,309
0
11,162
2,437
0
27,724
W
Cerberus
SirRaffington
Cerberus
15,625
273
0
4,070
14,044
17,705
0
2,844
11,200
31,690
0
L
Neith
8,636
3,367
0
571
8,333
2,820
0
6,497
1,740
0
23,156
W
12,343
724
4,772
4,004
7,047
3,109
0
1,983
5,064
39,354
0
W
Ymir
XLeXRa
Ymir
8,090
1,133
1,372
2,110
17,264
21,685
0
6,326
10,938
15,551
0
L
Cerberus
2,307
122
0
1,886
17,342
9,030
0
12,786
4,278
13,513
0
L
19,448
4,407
0
1,156
11,946
3,941
0
9,998
1,798
42,309
0
W
Cabrakan
yagamifan96
Cabrakan
15,656
1,465
0
636
16,246
17,116
0
6,988
9,258
28,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,936
Gold Earned
50,342
192
Minions Killed
175
4
Camps Cleared
9
920,951
Distance Traveled
765,430
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,393
1,036
14
1
2
217,198
0
L
Artemis
9,805
891
37
3
0
145,279
0
L
Hachiman
10,404
946
29
3
4
152,710
0
W
Cerberus
12,839
1,167
53
5
2
210,006
0
L
Neith
10,049
914
26
2
0
128,202
0
W
Chang'e
12,362
1,124
88
8
0
171,320
0
W
Ymir
11,714
1,065
10
1
0
174,067
2
L
Cerberus
9,258
842
32
3
0
145,960
0
L
Sol
10,826
984
51
5
5
193,279
0
W
Cabrakan
10,628
966
27
2
0
148,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role