Player Matchup

Bellona
Bellona
GFLSketch
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hades
Hades
Prophetash
Hades
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Rocketeer1945
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
shroker168
Jormungandr
Level 4
God Stats
1W - 2L
1,143 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 1
Kukulkan
Kukulkan
sza123
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 1
Team Averages
Level 3
1,429 SR
1,309 Elo+

VS

Team Averages
Level 24
1,467 SR
1,251 Elo+
Neith
Neith
Bence187
Neith
Level 29
God Stats
7W - 19L
1,263 SR
Queue Stats
130W - 181L
1,167 Elo+
Party 2
Cerberus
Cerberus
HuN SkilZz
Cerberus
Level 11
God Stats
5W - 8L
1,620 SR
Queue Stats
12W - 20L
1,234 Elo+
Party 2
Loki
Loki
Hunor420
Loki
Level 48
God Stats
4W - 13L
1,368 SR
Queue Stats
465W - 681L
1,250 Elo+
Party 2
Izanami
Izanami
HyPeToWin
Izanami
Level 26
God Stats
15W - 17L
1,548 SR
Queue Stats
86W - 133L
1,365 Elo+
Party 2
Ra
Ra
KenzoMusashi
Ra
Level 5
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GFLSketch
Bellona
16
4 / 8 / 7
9,898
495
5,610
13,599
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
17
8 / 1 / 8
11,279
564
15,648
12,632
7,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Rocketeer1945
Hun Batz
14
2 / 7 / 10
9,478
474
6,398
13,797
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
shroker168
Jormungandr
15
5 / 3 / 13
9,851
493
8,272
14,196
13,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
sza123
Kukulkan
16
4 / 2 / 7
10,230
512
6,165
6,489
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bence187
Neith
15
3 / 7 / 3
9,663
483
7,980
15,565
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
HuN SkilZz
Cerberus
8
0 / 2 / 2
7,482
374
1,826
6,748
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
4 / 6 / 3
10,065
503
6,232
16,639
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
HyPeToWin
Izanami
19
9 / 4 / 2
12,500
625
15,726
17,076
7,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 4
10,059
503
6,287
7,830
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
23
Kills
18
21
Deaths
23
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Bence187
Neith
3
7
3
0.64
W
Bellona
GFLSketch
Bellona
4
8
7
0.94
L
Cerberus
HuN SkilZz
Cerberus
0
2
2
0.5
L
Loki
4
6
3
0.92
L
Izanami
HyPeToWin
Izanami
9
4
2
2.5
L
2
4
4
1
W
Hades
8
1
8
12
W
Hun Batz
Rocketeer1945
Hun Batz
2
7
10
1
W
Jormungandr
shroker168
Jormungandr
5
3
13
3.83
W
Kukulkan
sza123
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
38,051
60,713
Taken
63,858
41,219
Mitigated
26,037
12,280
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bence187
Neith
7,980
3,939
399
4,589
15,565
5,615
1,085
8,886
6,550
0
50,545
W
Bellona
GFLSketch
Bellona
5,610
1,386
0
761
13,599
11,086
635
1,291
12,144
0
28,542
L
Cerberus
HuN SkilZz
Cerberus
1,826
149
0
1,225
6,748
4,265
0
4,705
2,001
11,402
0
L
Loki
6,232
1,374
0
3,892
16,639
5,954
0
5,610
10,903
0
52,773
L
Izanami
HyPeToWin
Izanami
15,726
11,016
0
7,019
17,076
7,092
5,929
5,728
11,306
0
103,936
L
6,287
804
300
518
7,830
3,111
436
4,741
3,013
51,758
0
W
Hades
15,648
3,284
495
6,151
12,632
7,980
3,074
2,365
10,179
47,102
0
W
Hun Batz
Rocketeer1945
Hun Batz
6,398
2,856
0
3,306
13,797
5,424
922
992
12,715
0
50,250
W
Jormungandr
shroker168
Jormungandr
8,272
2,026
920
647
14,196
13,955
1,182
2,065
11,963
35,294
0
W
Kukulkan
sza123
Kukulkan
6,165
1,298
0
0
6,489
2,774
2,204
838
5,599
43,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
49,769
359
Minions Killed
474
0
Camps Cleared
0
1,808,135
Distance Traveled
1,537,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,663
483
72
4
0
313,191
0
W
Bellona
9,898
495
54
3
0
344,781
3
L
Cerberus
7,482
374
27
1
0
161,359
1
L
Loki
10,065
503
89
4
0
370,823
5
L
Izanami
12,500
625
189
9
0
305,611
0
L
Ra
10,059
503
97
5
0
386,588
0
W
Hades
11,279
564
73
4
0
370,247
0
W
Hun Batz
9,478
474
81
4
0
337,609
3
W
Jormungandr
9,851
493
41
2
0
361,884
0
W
Kukulkan
10,230
512
110
6
0
393,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role