Player Matchup

Kali
Kali
Pa-Nda_Leo
Kali
Level 14
God Stats
4W - 1L
1,756 SR
Queue Stats
15W - 20L
1,273 Elo+
Party 1
Nike
Nike
Siema3366
Nike
Level 14
God Stats
20W - 24L
1,480 SR
Queue Stats
30W - 33L
1,428 Elo+
Solo
Cupid
Cupid
emptyreckless
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
natsu_dragnirlen
Tsukuyomi
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 19L
1,273 Elo+
Party 1
Neith
Neith
restart-svs
Neith
Level 18
God Stats
20W - 19L
1,461 SR
Queue Stats
30W - 33L
1,431 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,361 Elo+

VS

Team Averages
Level 12
1,406 SR
1,244 Elo+
Ra
Ra
Aivariii
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,213 Elo+
Solo
Neith
Neith
Cats_95
Neith
Level 17
God Stats
15W - 21L
1,413 SR
Queue Stats
30W - 39L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Letzdietog3ther_
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo
Cthulhu
Cthulhu
Lg4lKuraiTenshi
Cthulhu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 30L
1,264 Elo+
Solo
Bakasura
Bakasura
asterodez-kun
Bakasura
Level 6
God Stats
0W - 1L
1,114 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 16
15,943
1,226
23,467
26,331
13,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
20
11 / 4 / 17
14,403
1,108
19,237
18,163
11,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
2 / 5 / 28
12,904
993
9,560
15,606
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
20
9 / 11 / 23
14,280
1,098
22,389
23,832
9,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 0 / 21
15,095
1,161
27,745
13,084
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 19
12,042
926
8,172
18,568
8,095
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Cats_95
Neith
20
18 / 6 / 9
16,275
1,252
38,675
18,654
7,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 10 / 19
13,121
1,009
11,410
25,999
10,791
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 10 / 20
13,596
1,046
18,668
28,331
36,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
asterodez-kun
Bakasura
18
2 / 9 / 11
11,934
918
6,270
20,077
7,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
109
46
Kills
31
31
Deaths
46
105
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
11
19
0.95
L
Neith
Cats_95
Neith
18
6
9
3.75
L
5
10
19
1.45
L
5
10
20
1.5
W
12
11
16
1.82
W
Nike
11
4
17
4.88
L
Bakasura
asterodez-kun
Bakasura
2
9
11
0.83
W
2
5
28
3.2
W
Tsukuyomi
9
11
23
1.86
W
12
0
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,398
Damage
83,195
97,016
Taken
111,629
45,077
Mitigated
70,732
18,803
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,172
2,019
1,194
548
18,568
8,095
0
0
18,568
23,544
0
L
Neith
Cats_95
Neith
38,675
20,441
0
4,137
18,654
7,254
0
123
18,531
0
64,352
L
11,410
3,374
0
1,356
25,999
10,791
0
83
25,916
0
29,513
L
18,668
703
651
1,298
28,331
36,652
0
13
28,318
41,976
0
W
23,467
11,812
255
6,139
26,331
13,886
0
3,896
22,270
234
35,547
W
Nike
19,237
4,583
585
884
18,163
11,263
0
6,229
11,724
0
45,634
L
Bakasura
asterodez-kun
Bakasura
6,270
4,506
0
1,244
20,077
7,940
0
0
20,077
0
20,333
W
9,560
5,584
1,366
3,129
15,606
5,440
0
3,182
11,869
0
39,244
W
Tsukuyomi
22,389
7,734
0
161
23,832
9,085
0
8,838
14,969
0
33,354
W
27,745
20,710
813
5,471
13,084
5,403
0
4,645
8,159
0
57,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,625
Gold Earned
66,968
238
Minions Killed
203
7
Camps Cleared
4
1,101,915
Distance Traveled
1,085,163
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,042
926
28
2
0
156,708
3
L
Neith
16,275
1,252
54
4
1
207,580
0
L
Ne Zha
13,121
1,009
30
2
2
230,066
1
L
Cthulhu
13,596
1,046
42
3
0
227,211
3
W
Kali
15,943
1,226
24
2
0
224,862
1
W
Nike
14,403
1,108
65
5
0
229,996
3
L
Bakasura
11,934
918
49
4
1
263,598
1
W
Cupid
12,904
993
68
5
0
210,178
0
W
Tsukuyomi
14,280
1,098
29
2
0
206,091
0
W
Neith
15,095
1,161
52
4
7
230,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role