Player Matchup

Danzaburou
Danzaburou
Axethekiller
Danzaburou
Level 146
God Stats
5W - 10L
1,510 SR
Queue Stats
216W - 242L
1,556 Elo+
Solo
Guan Yu
Guan Yu
JadnanHere
Guan Yu
Level 138
God Stats
0W - 1L
1,746 SR
Queue Stats
7W - 6L
1,664 Elo+
Solo
Zeus
Zeus
Necrocyte
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,585 SR
1,573 Elo+

VS

Team Averages
Level 117
1,641 SR
1,518 Elo+
Ra
Ra
Göliath
Ra
Level 154
God Stats
6W - 0L
1,828 SR
Queue Stats
130W - 85L
1,686 Elo+
Solo
Sylvanus
Sylvanus
JayExec
Sylvanus
Level 89
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 1
Hachiman
Hachiman
KillerKingKobra
Hachiman
Level 108
God Stats
9W - 6L
1,361 SR
Queue Stats
163W - 144L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axethekiller
Danzaburou
11
0 / 2 / 3
6,915
692
7,365
8,651
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
JadnanHere
Guan Yu
10
2 / 4 / 1
7,887
789
3,754
7,845
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
9
1 / 3 / 2
6,711
671
14,413
5,339
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,634
763
6,554
5,947
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
JayExec
Sylvanus
10
2 / 2 / 6
7,784
778
4,247
13,599
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
11
4 / 1 / 4
7,458
746
4,519
8,313
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Axethekiller
Danzaburou
0
2
3
0.75
W
3
0
6
6
L
Guan Yu
JadnanHere
Guan Yu
2
4
1
0.63
W
Sylvanus
JayExec
Sylvanus
2
2
6
2.5
W
Hachiman
4
1
4
6
L
Zeus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
15,320
21,835
Taken
27,859
10,388
Mitigated
15,381
6,017
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Axethekiller
Danzaburou
7,365
2,637
0
2,919
8,651
2,736
216
3,770
4,733
0
37,246
W
6,554
670
3,236
3,000
5,947
2,190
0
2,859
3,088
37,261
0
L
Guan Yu
JadnanHere
Guan Yu
3,754
334
1,093
1,605
7,845
6,044
15
3,653
3,992
0
19,165
W
Sylvanus
JayExec
Sylvanus
4,247
490
2,777
4,794
13,599
10,030
0
7,418
6,181
9,678
0
W
Hachiman
4,519
2,144
0
1,455
8,313
3,161
0
4,144
4,169
0
22,152
L
Zeus
14,413
1,345
0
400
5,339
1,608
0
3,034
2,249
34,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,513
Gold Earned
22,876
137
Minions Killed
138
0
Camps Cleared
0
554,493
Distance Traveled
562,483
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,915
692
66
7
0
191,150
3
W
Ra
7,634
763
80
8
0
179,293
3
L
Guan Yu
7,887
789
18
2
0
203,988
2
W
Sylvanus
7,784
778
8
1
0
197,602
1
W
Hachiman
7,458
746
50
5
0
185,588
2
L
Zeus
6,711
671
53
5
0
159,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role