Player Matchup

Anubis
Anubis
Ganik7
Anubis
Level 25
God Stats
81W - 38L
1,793 SR
Queue Stats
313W - 291L
1,555 Elo+
Solo
Loki
Loki
Khalvins
Loki
Level 27
God Stats
9W - 13L
1,563 SR
Queue Stats
44W - 57L
1,518 Elo+
Solo
Cabrakan
Cabrakan
Kronus1243
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Legiums
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,597 Elo+
Solo
Bellona
Bellona
sweepe
Bellona
Level 27
God Stats
2W - 0L
1,814 SR
Queue Stats
45W - 26L
1,546 Elo+
Solo
Team Averages
Level 22
1,634 SR
1,554 Elo+

VS

Team Averages
Level 21
1,480 SR
1,512 Elo+
Athena
Athena
Joseetee
Athena
Level 25
God Stats
24W - 28L
1,437 SR
Queue Stats
249W - 252L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Ssamu27
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 102L
1,643 Elo+
Solo
Janus
Janus
coronaooo77yt77
Janus
Level 17
God Stats
5W - 3L
1,512 SR
Queue Stats
19W - 17L
1,506 Elo+
Party 1
Mercury
Mercury
gomagomagoma
Mercury
Level 18
God Stats
4W - 6L
1,424 SR
Queue Stats
57W - 37L
1,491 Elo+
Party 1
King Arthur
King Arthur
ÂléjàndRô
King Arthur
Level 17
God Stats
10W - 10L
1,524 SR
Queue Stats
45W - 30L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ganik7
Anubis
17
9 / 4 / 15
11,482
574
15,786
15,192
8,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
18
11 / 2 / 10
11,588
579
14,474
12,139
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Kronus1243
Cabrakan
15
3 / 2 / 15
9,818
491
7,517
7,662
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Legiums
Hou Yi
16
4 / 3 / 9
9,837
492
7,913
12,950
5,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
sweepe
Bellona
18
8 / 1 / 4
11,495
575
10,930
11,974
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Joseetee
Athena
14
2 / 8 / 2
9,311
466
5,049
19,966
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Ssamu27
Heimdallr
15
3 / 8 / 4
9,728
486
11,264
15,241
6,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 3
9,678
484
9,159
11,585
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gomagomagoma
Mercury
17
4 / 5 / 2
10,537
527
6,811
15,101
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ÂléjàndRô
King Arthur
14
2 / 4 / 2
9,086
454
6,161
14,913
7,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
35
Kills
12
12
Deaths
35
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ganik7
Anubis
9
4
15
4.13
L
Athena
Joseetee
Athena
2
8
2
0.38
W
Loki
11
2
10
8
W
Cabrakan
Kronus1243
Cabrakan
3
2
15
5.25
W
Hou Yi
Legiums
Hou Yi
4
3
9
2.83
L
Heimdallr
Ssamu27
Heimdallr
3
8
4
0.63
L
1
10
3
0.25
L
Mercury
gomagomagoma
Mercury
4
5
2
1
W
Bellona
sweepe
Bellona
8
1
4
10
L
King Arthur
ÂléjàndRô
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
38,444
59,917
Taken
76,806
34,405
Mitigated
35,806
20,650
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ganik7
Anubis
15,786
810
0
8,260
15,192
8,246
722
5,624
9,243
65,829
0
L
Athena
Joseetee
Athena
5,049
534
0
2,118
19,966
14,067
469
6,805
13,161
23,825
0
W
Loki
14,474
5,370
0
4,161
12,139
5,114
0
1,784
10,313
0
74,954
W
Cabrakan
Kronus1243
Cabrakan
7,517
766
0
898
7,662
7,416
216
2,277
5,293
27,382
0
W
Hou Yi
Legiums
Hou Yi
7,913
5,284
0
3,529
12,950
5,145
3,529
1,717
11,224
0
59,866
L
Heimdallr
Ssamu27
Heimdallr
11,264
5,651
0
2,044
15,241
6,258
2,883
4,521
10,720
0
54,204
L
9,159
563
0
520
11,585
3,545
0
5,265
6,320
65,000
0
L
Mercury
gomagomagoma
Mercury
6,811
4,259
0
4,156
15,101
4,584
0
5,575
9,526
0
65,729
W
Bellona
sweepe
Bellona
10,930
2,482
0
3,802
11,974
8,484
1,515
2,222
9,636
0
56,795
L
King Arthur
ÂléjàndRô
King Arthur
6,161
745
0
4,357
14,913
7,352
0
1,137
13,776
0
41,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
48,340
467
Minions Killed
470
0
Camps Cleared
0
2,019,371
Distance Traveled
1,700,983
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,482
574
95
5
0
370,078
1
L
Athena
9,311
466
45
2
0
374,004
1
W
Loki
11,588
579
107
5
0
460,370
0
W
Cabrakan
9,818
491
38
2
0
436,896
6
W
Hou Yi
9,837
492
100
5
0
350,269
2
L
Heimdallr
9,728
486
92
5
0
301,997
2
L
Janus
9,678
484
136
7
0
356,943
5
L
Mercury
10,537
527
107
5
0
382,879
0
W
Bellona
11,495
575
127
6
0
401,758
0
L
King Arthur
9,086
454
90
5
0
285,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role