Player Matchup

Persephone
Persephone
Azsael
Persephone
Level 8
God Stats
23W - 23L
1,561 SR
Queue Stats
24W - 25L
1,495 Elo+
Solo
Zeus
Zeus
H1mitsu
Zeus
Level 36
God Stats
7W - 2L
1,884 SR
Queue Stats
39W - 24L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
Scykorr
Aphrodite
Level 21
God Stats
5W - 4L
1,588 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Hercules
Hercules
poroh1998
Hercules
Level 23
God Stats
2W - 0L
1,731 SR
Queue Stats
13W - 11L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Грунь
Hou Yi
Level 18
God Stats
10W - 2L
1,813 SR
Queue Stats
48W - 30L
1,624 Elo+
Party 1
Team Averages
Level 21
1,715 SR
1,566 Elo+

VS

Team Averages
Level 18
1,476 SR
1,450 Elo+
Cerberus
Cerberus
L0rdChinChin
Cerberus
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
22W - 13L
1,629 Elo+
Solo
Sol
Sol
Noffret
Sol
Level 25
God Stats
249W - 262L
1,588 SR
Queue Stats
256W - 272L
1,351 Elo+
Party 2
Ra
Ra
Nunki89
Ra
Level 18
God Stats
8W - 10L
1,387 SR
Queue Stats
218W - 208L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
Taiyotzu
Amaterasu
Level 29
God Stats
1W - 6L
1,627 SR
Queue Stats
59W - 49L
1,583 Elo+
Solo
Neith
Neith
perijim
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Azsael
Persephone
20
0 / 6 / 24
13,153
940
15,628
14,269
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
H1mitsu
Zeus
20
21 / 6 / 13
17,972
1,284
49,689
18,867
5,921
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Scykorr
Aphrodite
20
1 / 5 / 21
12,840
917
9,158
19,421
10,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
poroh1998
Hercules
20
3 / 6 / 23
13,794
985
18,440
35,125
33,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Грунь
Hou Yi
20
10 / 3 / 16
15,239
1,089
24,143
11,343
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L0rdChinChin
Cerberus
20
8 / 7 / 14
15,209
1,086
32,256
35,174
56,043
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
19
1 / 9 / 12
12,713
908
17,031
23,343
6,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 2 / 7
13,646
975
11,442
11,363
4,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Taiyotzu
Amaterasu
20
10 / 7 / 10
15,113
1,080
20,369
30,896
21,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
perijim
Neith
19
2 / 10 / 11
12,306
879
12,502
24,100
8,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
80
35
Kills
26
26
Deaths
35
97
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
Azsael
Persephone
0
6
24
2
W
Zeus
H1mitsu
Zeus
21
6
13
4.58
L
Cerberus
L0rdChinChin
Cerberus
8
7
14
2.14
L
Sol
1
9
12
0.78
L
5
2
7
4.25
W
Aphrodite
Scykorr
Aphrodite
1
5
21
2.3
L
Amaterasu
Taiyotzu
Amaterasu
10
7
10
2.14
L
Neith
perijim
Neith
2
10
11
0.75
W
Hercules
poroh1998
Hercules
3
6
23
2.42
W
Hou Yi
Грунь
Hou Yi
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,058
Damage
93,600
99,025
Taken
124,876
57,944
Mitigated
96,860
30,334
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Azsael
Persephone
15,628
1,825
315
1,818
14,269
4,127
0
9,211
5,054
47,218
0
W
Zeus
H1mitsu
Zeus
49,689
4,002
0
0
18,867
5,921
0
12,717
6,150
86,213
0
L
Cerberus
L0rdChinChin
Cerberus
32,256
1,393
0
9,152
35,174
56,043
0
17,626
17,548
65,452
0
L
Sol
17,031
1,243
0
3,055
23,343
6,909
0
16,532
6,811
47,886
0
L
11,442
320
2,390
122
11,363
4,028
0
6,396
4,967
54,432
0
W
Aphrodite
Scykorr
Aphrodite
9,158
1,933
10,733
9,869
19,421
10,792
0
13,678
5,743
18,621
0
L
Amaterasu
Taiyotzu
Amaterasu
20,369
8,900
0
8,184
30,896
21,408
0
19,711
11,185
0
34,797
L
Neith
perijim
Neith
12,502
2,942
0
1,857
24,100
8,472
0
14,853
9,247
0
24,512
W
Hercules
poroh1998
Hercules
18,440
6,478
0
6,597
35,125
33,065
0
20,011
15,114
643
30,834
W
Hou Yi
Грунь
Hou Yi
24,143
10,614
0
1,002
11,343
4,039
0
5,110
6,233
0
54,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,998
Gold Earned
68,987
271
Minions Killed
307
4
Camps Cleared
10
1,312,613
Distance Traveled
1,459,380
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,153
940
74
5
0
268,065
2
W
Zeus
17,972
1,284
78
6
1
242,105
1
L
Cerberus
15,209
1,086
80
6
6
294,745
0
L
Sol
12,713
908
77
6
2
312,637
0
L
Ra
13,646
975
101
7
1
287,464
0
W
Aphrodite
12,840
917
30
2
2
249,114
0
L
Amaterasu
15,113
1,080
32
2
1
294,433
0
L
Neith
12,306
879
17
1
0
270,101
0
W
Hercules
13,794
985
35
3
0
274,666
0
W
Hou Yi
15,239
1,089
54
4
1
278,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role