Player Matchup

Tyr
Tyr
Monsu5107
Tyr
Level 160
God Stats
22W - 31L
1,531 SR
Queue Stats
739W - 675L
1,622 Elo+
Solo
Loki
Loki
NiallTheGeek
Loki
Level 126
God Stats
8W - 3L
1,809 SR
Queue Stats
214W - 207L
1,507 Elo+
Solo
Sol
Sol
OhhKRM
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 214L
1,572 Elo+
Party 2
Vulcan
Vulcan
OhhTarso
Vulcan
Level 128
God Stats
7W - 3L
1,632 SR
Queue Stats
887W - 719L
1,527 Elo+
Party 2
Cerberus
Cerberus
V1KK1 TH3 L34CH
Cerberus
Level 146
God Stats
21W - 21L
1,657 SR
Queue Stats
198W - 140L
1,643 Elo+
Solo
Team Averages
Level 134
1,626 SR
1,574 Elo+

VS

Team Averages
Level 101
1,774 SR
1,650 Elo+
Ullr
Ullr
CallMeMihawk10
Ullr
Level 68
God Stats
3W - 7L
1,863 SR
Queue Stats
26W - 13L
1,760 Elo+
Solo
Sol
Sol
FIYASkengman
Sol
Level 126
God Stats
9W - 5L
1,694 SR
Queue Stats
527W - 480L
1,677 Elo+
Party 1
Serqet
Serqet
TrollLink
Serqet
Level 136
God Stats
3W - 4L
1,790 SR
Queue Stats
234W - 221L
1,551 Elo+
Solo
Loki
Loki
neiler1994
Loki
Level 87
God Stats
7W - 12L
1,716 SR
Queue Stats
469W - 366L
1,629 Elo+
Party 1
Yemoja
Yemoja
scottbrown94
Yemoja
Level 88
God Stats
5W - 5L
1,808 SR
Queue Stats
612W - 554L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,039
627
10,069
15,709
14,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 2 / 6
9,863
616
12,199
11,949
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
OhhKRM
Sol
17
0 / 1 / 3
9,646
603
3,539
8,914
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
OhhTarso
Vulcan
14
4 / 2 / 6
8,300
519
8,200
8,201
3,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
14
4 / 1 / 11
8,838
552
10,637
12,743
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,879
430
3,045
10,600
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 0
9,119
570
8,539
9,795
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
TrollLink
Serqet
12
1 / 5 / 2
7,538
471
3,938
13,153
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 1
8,535
533
7,556
12,808
7,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
11
0 / 5 / 3
6,980
436
4,641
12,546
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
8
8
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
5
3
0
1.67
W
7
2
4
4.5
W
7
2
6
5
W
Sol
OhhKRM
Sol
0
1
3
1.5
W
Vulcan
OhhTarso
Vulcan
4
2
6
3.5
L
Serqet
TrollLink
Serqet
1
5
2
0.4
W
Cerberus
4
1
11
9.5
L
2
5
1
0.5
L
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
27,719
57,516
Taken
58,902
34,065
Mitigated
22,517
23,998
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,045
1,146
0
2,228
10,600
3,240
466
5,607
4,993
0
43,763
L
8,539
2,646
0
2,876
9,795
3,229
0
4,222
5,573
55,965
2,446
W
10,069
2,144
0
7,311
15,709
14,989
218
291
15,279
0
59,010
W
12,199
3,922
0
5,527
11,949
4,455
0
1,510
10,129
0
68,241
W
Sol
OhhKRM
Sol
3,539
1,479
0
4,147
8,914
3,036
1,426
3,089
5,684
83,690
0
W
Vulcan
OhhTarso
Vulcan
8,200
2,697
0
3,004
8,201
3,041
504
3,612
4,589
47,458
0
L
Serqet
TrollLink
Serqet
3,938
986
0
3,254
13,153
3,608
0
4,214
8,769
0
39,848
W
Cerberus
10,637
564
0
4,009
12,743
8,544
40
4,371
8,204
37,939
0
L
7,556
1,748
0
2,776
12,808
7,741
0
211
12,597
0
56,450
L
Yemoja
4,641
853
522
1,966
12,546
4,699
0
7,952
4,594
17,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
39,051
528
Minions Killed
421
0
Camps Cleared
0
1,664,672
Distance Traveled
1,526,121
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,879
430
72
5
0
268,813
0
L
Sol
9,119
570
115
7
0
316,765
3
W
Tyr
10,039
627
125
8
0
345,524
0
W
Loki
9,863
616
104
7
0
354,751
5
W
Sol
9,646
603
150
9
0
282,476
6
W
Vulcan
8,300
519
94
6
0
337,992
4
L
Serqet
7,538
471
78
5
0
324,477
8
W
Cerberus
8,838
552
55
3
0
343,929
2
L
Loki
8,535
533
128
8
0
312,187
1
L
Yemoja
6,980
436
28
2
0
303,879
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role