Player Matchup

Mercury
Mercury
Silver II
Blitzcrunck
Mercury
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vamana
Vamana
Gold V
Gear
Vamana
Gold V
Level 124
God Stats
2W - 3L
1,111 SR
Queue Stats
19W - 17L
1,504 MMR
Solo
Cerberus
Cerberus
Gold V
Gegia
Cerberus
Gold V
Level 117
God Stats
2W - 2L
1,784 SR
Queue Stats
48W - 51L
1,358 MMR
Party 2
Apollo
Apollo
Silver II
Hannibalz
Apollo
Silver II
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 128L
1,512 MMR
Party 3
Aphrodite
Aphrodite
Platinum V
RikyYoshino
Aphrodite
Platinum V
Level 129
God Stats
6W - 2L
1,857 SR
Queue Stats
98W - 92L
1,632 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,550 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,551 SR
1,504 MMR
The Morrigan
The Morrigan
Gold II
Aliuris
The Morrigan
Gold II
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
124W - 115L
1,468 MMR
Solo
Anhur
Anhur
Gold I
CøøkieMønster
Anhur
Gold I
Level 125
God Stats
3W - 6L
1,739 SR
Queue Stats
124W - 129L
1,639 MMR
Party 1
Hun Batz
Hun Batz
Silver III
MSmesroyale9
Hun Batz
Silver III
Level 88
God Stats
3W - 8L
1,500 SR
Queue Stats
242W - 244L
1,494 MMR
Solo
Hercules
Hercules
Silver III
SageRaiju
Hercules
Silver III
Level 124
God Stats
0W - 2L
1,347 SR
Queue Stats
25W - 28L
1,408 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
cerval47
Cabrakan
Bronze III
Level 145
God Stats
1W - 2L
1,638 SR
Queue Stats
2W - 2L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blitzcrunck
Mercury
20
7 / 5 / 7
14,327
597
8,254
20,948
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Gear
Vamana
20
8 / 2 / 5
14,998
625
23,979
24,316
18,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Gegia
Cerberus
17
3 / 2 / 13
13,002
542
10,839
26,568
27,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Hannibalz
Apollo
20
6 / 2 / 5
15,858
661
10,893
16,377
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RikyYoshino
Aphrodite
18
4 / 2 / 15
13,118
547
16,851
19,621
9,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TsukuyomiScyllaSetTiamatGuan Yu

VS

Bans
JanusSobekPersephoneAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aliuris
The Morrigan
16
0 / 7 / 3
10,109
421
13,609
10,027
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 2
12,835
535
13,558
17,681
7,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
MSmesroyale9
Hun Batz
20
3 / 6 / 4
12,226
509
16,255
21,998
9,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SageRaiju
Hercules
15
4 / 5 / 1
10,439
435
7,005
25,519
26,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
cerval47
Cabrakan
18
1 / 4 / 1
11,699
487
14,087
19,410
17,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
28
Kills
13
13
Deaths
28
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aliuris
The Morrigan
0
7
3
0.21
W
Mercury
Blitzcrunck
Mercury
7
5
7
2.1
L
5
6
2
1
W
Vamana
Gear
Vamana
8
2
5
5.25
W
Cerberus
Gegia
Cerberus
3
2
13
4.75
W
Apollo
Hannibalz
Apollo
6
2
5
4.25
L
Hun Batz
MSmesroyale9
Hun Batz
3
6
4
0.83
W
Aphrodite
RikyYoshino
Aphrodite
4
2
15
5.75
L
Hercules
SageRaiju
Hercules
4
5
1
0.9
L
Cabrakan
cerval47
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,816
Damage
64,514
107,830
Taken
94,635
70,636
Mitigated
64,660
49,147
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aliuris
The Morrigan
13,609
5,568
0
739
10,027
3,303
10
4,275
5,330
65,353
7,959
W
Mercury
Blitzcrunck
Mercury
8,254
3,994
0
2,799
20,948
8,624
3,869
2,065
18,741
0
125,553
L
13,558
7,266
0
5,265
17,681
7,084
839
3,558
14,043
0
95,724
W
Vamana
Gear
Vamana
23,979
12,493
0
6,798
24,316
18,224
304
9,863
14,349
0
107,955
W
Cerberus
Gegia
Cerberus
10,839
597
0
5,816
26,568
27,074
401
5,472
20,766
42,601
0
W
Apollo
Hannibalz
Apollo
10,893
7,640
0
7,904
16,377
6,857
9,763
3,048
13,263
0
130,670
L
Hun Batz
MSmesroyale9
Hun Batz
16,255
3,456
0
6,191
21,998
9,394
0
5,402
16,456
0
104,955
W
Aphrodite
RikyYoshino
Aphrodite
16,851
1,244
12,184
13,646
19,621
9,857
767
5,951
13,414
88,121
0
L
Hercules
SageRaiju
Hercules
7,005
832
0
3,304
25,519
26,932
110
9,844
14,715
0
32,272
L
Cabrakan
cerval47
Cabrakan
14,087
1,917
0
6,516
19,410
17,947
196
4,025
14,314
88,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,303
Gold Earned
57,308
749
Minions Killed
687
0
Camps Cleared
0
2,369,880
Distance Traveled
2,256,525
49
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,109
421
117
5
0
431,804
5
W
Mercury
14,327
597
158
7
0
483,462
7
L
Anhur
12,835
535
170
7
0
413,849
6
W
Vamana
14,998
625
166
7
0
492,100
13
W
Cerberus
13,002
542
82
3
0
503,130
10
W
Apollo
15,858
661
211
9
0
432,834
10
L
Hun Batz
12,226
509
157
7
0
510,382
9
W
Aphrodite
13,118
547
132
6
0
458,354
9
L
Hercules
10,439
435
66
3
0
469,175
7
L
Cabrakan
11,699
487
177
7
0
431,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role