Player Matchup

Jormungandr
Jormungandr
Getspokel
Jormungandr
Level 118
God Stats
7W - 9L
1,341 SR
Queue Stats
215W - 192L
1,485 Elo+
Party 1
Zeus
Zeus
Spacelyy IV
Zeus
Level 67
God Stats
14W - 12L
1,651 SR
Queue Stats
26W - 30L
1,548 Elo+
Solo
Odin
Odin
josh ibarra2025
Odin
Level 89
God Stats
46W - 34L
1,666 SR
Queue Stats
201W - 183L
1,490 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,507 Elo+

VS

Team Averages
Level 58
1,435 SR
1,483 Elo+
Chaac
Chaac
Balør
Chaac
Level 85
God Stats
1W - 2L
1,304 SR
Queue Stats
41W - 45L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
GlitteryWaifu
Ah Puch
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 159L
1,488 Elo+
Party 2
Artemis
Artemis
Tac0Man325
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Getspokel
Jormungandr
17
4 / 4 / 7
14,265
648
13,226
18,146
12,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 7 / 2
15,457
703
17,691
17,887
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 9
13,074
594
6,030
19,418
21,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Balør
Chaac
17
9 / 6 / 4
13,864
630
20,518
28,482
17,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
19
4 / 4 / 5
13,318
605
19,523
13,133
10,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Tac0Man325
Artemis
3
0 / 3 / 0
9,570
435
439
2,252
562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
13
14
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Balør
Chaac
9
6
4
1.83
W
Jormungandr
Getspokel
Jormungandr
4
4
7
1.88
L
Ah Puch
4
4
5
1.63
W
8
7
2
1.29
L
Artemis
Tac0Man325
Artemis
0
3
0
0
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
40,480
55,451
Taken
43,867
39,268
Mitigated
28,794
11,545
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Balør
Chaac
20,518
4,132
1,098
12,408
28,482
17,990
0
19,460
8,558
0
48,165
W
Jormungandr
Getspokel
Jormungandr
13,226
1,947
171
588
18,146
12,245
856
4,362
13,784
79,770
0
L
Ah Puch
19,523
452
291
2,600
13,133
10,242
43
10,124
2,667
78,318
0
W
17,691
3,486
0
5,027
17,887
5,880
608
7,967
9,920
66,632
0
L
Artemis
Tac0Man325
Artemis
439
320
0
0
2,252
562
27
586
1,621
0
1,049
W
6,030
899
433
5,326
19,418
21,143
1,316
7,298
11,675
0
39,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
36,752
263
Minions Killed
165
0
Camps Cleared
0
1,070,386
Distance Traveled
815,704
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,864
630
42
2
0
421,209
0
W
Jormungandr
14,265
648
94
4
0
370,213
0
L
Ah Puch
13,318
605
123
6
0
357,120
3
W
Zeus
15,457
703
91
4
0
323,511
0
L
Artemis
9,570
435
0
0
0
37,375
1
W
Odin
13,074
594
78
4
0
376,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role