Player Matchup

Ymir
Ymir
Calvin_Keh
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,247 Elo+
Solo
Danzaburou
Danzaburou
Jajm1306
Danzaburou
Level 29
God Stats
18W - 20L
1,491 SR
Queue Stats
59W - 78L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
Sam_Splash
Nu Wa
Level 32
God Stats
76W - 76L
1,489 SR
Queue Stats
120W - 133L
1,394 Elo+
Party 2
Bacchus
Bacchus
Yxng_Mesh
Bacchus
Level 62
God Stats
2W - 1L
1,306 SR
Queue Stats
192W - 206L
1,392 Elo+
Party 2
Fenrir
Fenrir
noggie_2002
Fenrir
Level 68
God Stats
8W - 5L
1,582 SR
Queue Stats
263W - 296L
1,415 Elo+
Party 2
Team Averages
Level 46
1,474 SR
1,368 Elo+

VS

Team Averages
Level 53
1,515 SR
1,355 Elo+
Chaac
Chaac
DEADPOOLSHARK350
Chaac
Level 41
God Stats
13W - 12L
1,501 SR
Queue Stats
139W - 196L
1,340 Elo+
Party 1
Thor
Thor
Docflair
Thor
Level 60
God Stats
5W - 10L
1,484 SR
Queue Stats
389W - 460L
1,353 Elo+
Party 1
Fafnir
Fafnir
M_V_H_D_
Fafnir
Level 65
God Stats
1W - 1L
1,244 SR
Queue Stats
225W - 264L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
jambolew
Heimdallr
Level 67
God Stats
12W - 9L
1,895 SR
Queue Stats
378W - 534L
1,411 Elo+
Solo
Hades
Hades
jvay_END
Hades
Level 34
God Stats
36W - 41L
1,449 SR
Queue Stats
247W - 358L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,155
421
4,039
7,019
3,459
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jajm1306
Danzaburou
12
2 / 4 / 1
7,961
468
5,360
9,029
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
15
5 / 4 / 1
9,360
551
11,495
7,241
2,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Yxng_Mesh
Bacchus
16
4 / 1 / 3
9,630
566
12,049
11,772
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
4 / 4 / 3
8,976
528
4,930
11,531
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,511
501
6,179
14,257
7,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
13
4 / 4 / 0
8,237
485
4,459
10,933
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
M_V_H_D_
Fafnir
12
1 / 3 / 6
8,076
475
5,147
10,368
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
jambolew
Heimdallr
15
3 / 1 / 0
8,584
505
7,817
8,734
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
jvay_END
Hades
15
5 / 3 / 0
9,113
536
4,280
12,206
3,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
13
13
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
4
1
0.13
L
Thor
4
4
0
1
W
Danzaburou
Jajm1306
Danzaburou
2
4
1
0.63
L
Fafnir
M_V_H_D_
Fafnir
1
3
6
1.33
W
Nu Wa
5
4
1
1.38
W
Bacchus
Yxng_Mesh
Bacchus
4
1
3
5.5
L
Heimdallr
jambolew
Heimdallr
3
1
0
3
L
Hades
jvay_END
Hades
5
3
0
1.67
W
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
27,882
46,592
Taken
56,498
27,461
Mitigated
25,406
11,728
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,039
638
0
500
7,019
3,459
0
1,019
6,000
21,529
0
L
6,179
1,825
0
4,383
14,257
7,169
61
8,794
4,724
0
48,976
L
Thor
4,459
1,008
0
928
10,933
3,564
63
2,334
8,488
0
45,151
W
Danzaburou
Jajm1306
Danzaburou
5,360
1,643
0
1,313
9,029
2,884
144
1,917
7,112
0
43,840
L
Fafnir
M_V_H_D_
Fafnir
5,147
963
0
2,571
10,368
7,628
79
4,410
5,697
17,854
0
W
Nu Wa
11,495
3,167
0
886
7,241
2,563
343
3,587
3,654
59,554
0
W
Bacchus
Yxng_Mesh
Bacchus
12,049
1,994
0
5,197
11,772
13,987
0
896
10,876
54,309
0
L
Heimdallr
jambolew
Heimdallr
7,817
3,071
222
3,407
8,734
3,112
555
3,689
4,944
0
64,014
L
Hades
jvay_END
Hades
4,280
294
0
6,998
12,206
3,933
1,242
6,730
5,062
52,110
0
W
Fenrir
4,930
394
0
3,832
11,531
4,568
0
2,008
9,523
0
49,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
42,521
432
Minions Killed
445
0
Camps Cleared
0
1,544,828
Distance Traveled
1,530,666
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,155
421
48
3
0
354,538
0
L
Chaac
8,511
501
121
7
0
268,461
0
L
Thor
8,237
485
70
4
0
320,624
3
W
Danzaburou
7,961
468
74
4
0
291,758
2
L
Fafnir
8,076
475
28
2
0
349,344
4
W
Nu Wa
9,360
551
95
6
0
277,296
3
W
Bacchus
9,630
566
122
7
0
288,132
1
L
Heimdallr
8,584
505
119
7
0
310,647
7
L
Hades
9,113
536
107
6
0
281,590
0
W
Fenrir
8,976
528
93
5
0
333,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role