Player Matchup

Nemesis
Nemesis
AFG-s0ulja420
Nemesis
Level 17
God Stats
43W - 44L
1,509 SR
Queue Stats
46W - 53L
1,414 Elo+
Solo
Cerberus
Cerberus
RockLeeTheSlaye
Cerberus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 58L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
Slevoo
Ah Puch
Level 22
God Stats
2W - 2L
1,398 SR
Queue Stats
84W - 82L
1,460 Elo+
Party 2
Loki
Loki
Thedudewhofails
Loki
Level 9
God Stats
11W - 9L
1,465 SR
Queue Stats
39W - 38L
1,384 Elo+
Solo
Danzaburou
Danzaburou
hanrahan21
Danzaburou
Level 29
God Stats
126W - 115L
1,448 SR
Queue Stats
343W - 359L
1,415 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,427 Elo+

VS

Team Averages
Level 15
1,422 SR
1,309 Elo+
Arachne
Arachne
Gotaga-mattheo
Arachne
Level 5
God Stats
1W - 4L
1,080 SR
Queue Stats
4W - 12L
1,160 Elo+
Solo
Zhong Kui
Zhong Kui
Matikokswali
Zhong Kui
Level 18
God Stats
10W - 6L
1,519 SR
Queue Stats
86W - 111L
1,366 Elo+
Solo
Camazotz
Camazotz
kawaijiitomaatti
Camazotz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,333 Elo+
Party 1
Anubis
Anubis
life-hacks0o0
Anubis
Level 26
God Stats
36W - 32L
1,447 SR
Queue Stats
77W - 93L
1,350 Elo+
Solo
Jormungandr
Jormungandr
sharkhal
Jormungandr
Level 11
God Stats
6W - 6L
1,565 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
15 / 4 / 13
13,880
1,157
26,237
17,444
4,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
20
6 / 4 / 29
13,231
1,103
14,768
19,386
19,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Slevoo
Ah Puch
20
4 / 0 / 20
12,201
1,017
13,632
5,527
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 29
14,081
1,173
19,961
8,954
3,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
hanrahan21
Danzaburou
20
13 / 2 / 18
15,013
1,251
19,708
12,896
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,741
812
3,989
11,219
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Matikokswali
Zhong Kui
17
2 / 12 / 3
11,559
963
15,779
23,975
13,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 9 / 5
11,768
981
9,272
23,975
12,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 14 / 5
12,849
1,071
18,297
26,876
14,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
sharkhal
Jormungandr
18
3 / 6 / 5
12,448
1,037
10,303
18,823
16,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
30
50
Kills
12
12
Deaths
50
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
15
4
13
5.38
L
1
9
0
0.11
L
Zhong Kui
Matikokswali
Zhong Kui
2
12
3
0.29
W
Cerberus
6
4
29
5.13
W
Ah Puch
Slevoo
Ah Puch
4
0
20
14
W
12
2
29
13.25
W
Danzaburou
hanrahan21
Danzaburou
13
2
18
11
L
3
9
5
0.61
L
3
14
5
0.39
L
Jormungandr
sharkhal
Jormungandr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,306
Damage
57,640
64,207
Taken
104,868
32,963
Mitigated
60,946
9,534
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
26,237
15,822
0
4,189
17,444
4,357
0
12,761
4,683
0
42,675
L
3,989
2,822
0
691
11,219
3,718
0
3,038
8,181
0
8,704
L
Zhong Kui
Matikokswali
Zhong Kui
15,779
3,015
0
1,407
23,975
13,839
0
7,636
16,339
35,955
0
W
Cerberus
14,768
1,129
0
3,077
19,386
19,369
0
13,309
6,077
23,498
0
W
Ah Puch
Slevoo
Ah Puch
13,632
1,823
0
149
5,527
2,025
0
2,710
2,817
39,998
0
W
19,961
7,819
0
1,022
8,954
3,230
0
6,636
2,318
0
37,363
W
Danzaburou
hanrahan21
Danzaburou
19,708
11,639
0
1,097
12,896
3,982
0
8,963
3,933
0
44,154
L
9,272
2,960
0
4,776
23,975
12,656
0
6,484
17,491
0
16,317
L
18,297
1,393
0
3,841
26,876
14,320
0
4,861
22,015
58,864
0
L
Jormungandr
sharkhal
Jormungandr
10,303
1,932
0
0
18,823
16,413
0
6,381
12,442
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
58,365
220
Minions Killed
229
10
Camps Cleared
6
1,047,105
Distance Traveled
923,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,880
1,157
38
3
5
208,424
0
L
Arachne
9,741
812
8
1
1
120,795
1
L
Zhong Kui
11,559
963
51
4
2
183,044
0
W
Cerberus
13,231
1,103
26
2
2
232,605
1
W
Ah Puch
12,201
1,017
49
4
0
176,941
0
W
Loki
14,081
1,173
48
4
0
249,911
0
W
Danzaburou
15,013
1,251
59
5
3
179,224
0
L
Camazotz
11,768
981
11
1
2
226,541
0
L
Anubis
12,849
1,071
94
8
0
170,472
0
L
Jormungandr
12,448
1,037
65
5
1
222,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role