Player Matchup

Thor
Thor
KILLAROY24
Thor
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 27L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Maxronindchz
Amaterasu
Level 26
God Stats
2W - 5L
1,361 SR
Queue Stats
16W - 31L
1,277 Elo+
Solo
Chang'e
Chang'e
TheDarkWolfKing7
Chang'e
Level 28
God Stats
0W - 1L
1,535 SR
Queue Stats
19W - 22L
1,440 Elo+
Solo
Mercury
Mercury
ZenKush
Mercury
Level 7
God Stats
3W - 4L
1,575 SR
Queue Stats
14W - 24L
1,196 Elo+
Solo
Sol
Sol
daddydee2283
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,500 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,383 Elo+

VS

Team Averages
Level 17
1,410 SR
1,198 Elo+
Anubis
Anubis
O_Tal_Do_Mirthu
Anubis
Level 18
God Stats
23W - 30L
1,387 SR
Queue Stats
56W - 71L
1,272 Elo+
Party 1
Neith
Neith
O_tal_do_PHZIM
Neith
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
169W - 216L
1,168 Elo+
Party 1
Ymir
Ymir
RC11370
Ymir
Level 20
God Stats
10W - 14L
1,164 SR
Queue Stats
11W - 17L
1,129 Elo+
Party 1
Chang'e
Chang'e
o_tal_do_jhon_
Chang'e
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 64L
1,231 Elo+
Party 1
Cerberus
Cerberus
s1dymv
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,363
335
385
3,477
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
Maxronindchz
Amaterasu
13
3 / 1 / 0
7,391
462
5,297
9,746
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 5 / 2
7,207
450
8,739
12,966
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
ZenKush
Mercury
14
5 / 3 / 5
8,587
537
6,751
13,071
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 1
6,973
436
4,643
6,846
1,958
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,952
497
6,405
7,380
3,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 3
7,793
487
7,755
7,610
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
RC11370
Ymir
12
3 / 4 / 3
7,419
464
4,507
12,291
6,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 1 / 0
9,829
614
8,616
6,683
2,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
s1dymv
Cerberus
11
1 / 3 / 2
7,500
469
2,394
9,419
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
15
Kills
17
18
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Amaterasu
Maxronindchz
Amaterasu
3
1
0
3
W
1
4
0
0.25
W
4
3
3
1.83
W
Ymir
RC11370
Ymir
3
4
3
1.13
L
5
5
2
1.2
L
Mercury
ZenKush
Mercury
5
3
5
2.5
L
2
6
1
0.42
W
8
1
0
8
W
Cerberus
s1dymv
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
29,677
46,106
Taken
43,383
14,112
Mitigated
19,569
15,657
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
385
156
0
0
3,477
841
0
2,006
1,471
0
5,865
L
Amaterasu
Maxronindchz
Amaterasu
5,297
1,792
0
5,371
9,746
3,492
173
5,745
4,001
0
34,648
W
6,405
1,505
195
1,934
7,380
3,637
654
160
7,220
42,081
0
W
7,755
4,062
390
1,174
7,610
2,617
2,256
4,296
3,310
0
36,101
W
Ymir
RC11370
Ymir
4,507
937
258
1,243
12,291
6,242
887
7,037
5,222
20,276
0
L
8,739
1,370
1,173
5,988
12,966
3,952
425
5,540
7,426
30,074
0
L
Mercury
ZenKush
Mercury
6,751
3,890
0
2,995
13,071
3,869
222
5,560
7,511
0
45,255
L
4,643
2,670
0
130
6,846
1,958
810
3,071
3,775
25,136
0
W
8,616
2,112
159
3,174
6,683
2,301
1,464
1,250
5,433
48,102
0
W
Cerberus
s1dymv
Cerberus
2,394
236
0
1,928
9,419
4,772
38
603
8,816
24,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
40,493
225
Minions Killed
317
0
Camps Cleared
0
1,259,125
Distance Traveled
1,406,360
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,363
335
10
1
0
117,678
3
L
Amaterasu
7,391
462
52
3
0
279,484
0
W
Anubis
7,952
497
81
5
0
242,881
4
W
Neith
7,793
487
56
4
0
277,189
0
W
Ymir
7,419
464
33
2
0
326,736
2
L
Chang'e
7,207
450
28
2
0
289,863
0
L
Mercury
8,587
537
76
5
0
339,756
0
L
Sol
6,973
436
59
4
0
232,344
0
W
Chang'e
9,829
614
91
6
0
256,022
5
W
Cerberus
7,500
469
56
4
0
303,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role