Player Matchup

Cerberus
Cerberus
Explos95
Cerberus
Level 63
God Stats
45W - 39L
1,592 SR
Queue Stats
97W - 116L
1,485 Elo+
Party 2
Chernobog
Chernobog
Faolain20
Chernobog
Level 68
God Stats
8W - 8L
1,504 SR
Queue Stats
109W - 124L
1,545 Elo+
Party 2
Set
Set
McMenital
Set
Level 45
God Stats
17W - 23L
1,456 SR
Queue Stats
64W - 82L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
SerNaseweiss
Guan Yu
Level 59
God Stats
5W - 6L
1,510 SR
Queue Stats
110W - 126L
1,443 Elo+
Party 2
Ra
Ra
WaSs_de_Pique
Ra
Level 45
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 40L
1,403 Elo+
Solo
Team Averages
Level 56
1,557 SR
1,469 Elo+

VS

Team Averages
Level 68
1,559 SR
1,634 Elo+
Janus
Janus
Cote20
Janus
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 229L
1,705 Elo+
Party 1
Tyr
Tyr
Hirezluvkidz
Tyr
Level 18
God Stats
5W - 1L
1,801 SR
Queue Stats
215W - 170L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
Mr_Play20
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,730 Elo+
Party 1
Loki
Loki
UNT0LD KILLER
Loki
Level 141
God Stats
6W - 3L
1,741 SR
Queue Stats
377W - 314L
1,632 Elo+
Party 3
Eset
Eset
aleXxgamer777
Eset
Level 132
God Stats
13W - 19L
1,251 SR
Queue Stats
343W - 330L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
8
1 / 0 / 1
5,159
516
3,436
4,420
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Faolain20
Chernobog
8
1 / 3 / 1
4,919
492
3,849
6,394
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,305
431
238
5,471
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
SerNaseweiss
Guan Yu
9
0 / 0 / 0
4,699
470
0
6,023
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
4,921
492
2,220
5,606
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cote20
Janus
9
1 / 2 / 2
5,799
580
2,994
4,274
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,078
608
3,837
7,754
2,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mr_Play20
Kukulkan
11
0 / 0 / 0
6,188
619
4,110
1,196
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 0
6,161
616
4,985
4,607
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 1 / 1
5,387
539
1,167
3,527
1,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
8
8
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Cote20
Janus
1
2
2
1
L
Cerberus
Explos95
Cerberus
1
0
1
1.5
L
Chernobog
Faolain20
Chernobog
1
3
1
0.5
W
2
0
0
2
L
0
3
1
0.17
W
Kukulkan
Mr_Play20
Kukulkan
0
0
0
0
L
Guan Yu
SerNaseweiss
Guan Yu
0
0
0
0
W
5
0
0
5
L
1
2
1
0.75
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,743
Damage
17,093
27,914
Taken
21,358
9,877
Mitigated
6,283
11,480
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cote20
Janus
2,994
156
0
723
4,274
1,118
0
1,699
2,387
31,271
0
L
Cerberus
Explos95
Cerberus
3,436
246
0
2,769
4,420
1,543
0
375
4,045
15,350
0
L
Chernobog
Faolain20
Chernobog
3,849
2,313
0
1,767
6,394
1,710
0
1,123
5,271
0
25,845
W
3,837
394
0
3,918
7,754
2,562
0
1,713
6,041
0
35,941
L
238
217
0
1,565
5,471
1,630
0
1,362
4,109
0
14,534
W
Kukulkan
Mr_Play20
Kukulkan
4,110
570
0
0
1,196
316
82
206
990
37,535
0
L
Guan Yu
SerNaseweiss
Guan Yu
0
0
52
2,957
6,023
3,241
0
3,429
2,594
0
18,975
W
4,985
1,297
0
2,499
4,607
1,265
0
645
3,896
0
34,146
L
2,220
412
142
2,228
5,606
1,753
0
1,982
3,624
22,637
0
W
1,167
303
0
914
3,527
1,022
0
1,049
2,388
12,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
29,613
220
Minions Killed
314
0
Camps Cleared
0
940,505
Distance Traveled
929,913
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,799
580
60
6
0
192,481
4
L
Cerberus
5,159
516
21
2
0
201,934
2
L
Chernobog
4,919
492
61
6
0
160,084
1
W
Tyr
6,078
608
74
7
0
201,363
3
L
Set
4,305
431
40
4
0
199,462
2
W
Kukulkan
6,188
619
84
8
0
196,495
0
L
Guan Yu
4,699
470
49
5
0
199,903
3
W
Loki
6,161
616
67
7
0
192,179
3
L
Ra
4,921
492
49
5
0
179,122
4
W
Eset
5,387
539
29
3
0
147,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role