Player Matchup

Artemis
Artemis
Cxosano37
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
HeisLikeThat__
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nike
Nike
JoePoppa
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
T0xicQu33n
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
vDragonSoul
Cthulhu
Level 64
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,538 SR
1,500 Elo+

VS

Team Averages
Level 24
1,522 SR
1,341 Elo+
Fenrir
Fenrir
AlissonBecker123
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,363 Elo+
Solo
Ganesha
Ganesha
GmrPhorlfe
Ganesha
Level 29
God Stats
8W - 7L
1,574 SR
Queue Stats
53W - 63L
1,394 Elo+
Solo
Xing Tian
Xing Tian
SolidLobster238
Xing Tian
Level 27
God Stats
10W - 13L
1,437 SR
Queue Stats
73W - 91L
1,324 Elo+
Solo
Danzaburou
Danzaburou
ToxicFenixMC
Danzaburou
Level 28
God Stats
70W - 49L
1,590 SR
Queue Stats
87W - 68L
1,364 Elo+
Solo
Merlin
Merlin
xX1ramel1Xx
Merlin
Level 8
God Stats
2W - 3L
1,510 SR
Queue Stats
17W - 43L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cxosano37
Artemis
7
4 / 3 / 1
5,434
494
1,962
3,335
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
HeisLikeThat__
Heimdallr
12
3 / 0 / 3
6,713
610
2,757
4,520
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
11
2 / 1 / 0
6,283
571
1,504
4,797
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 0 / 3
7,331
666
7,734
6,786
2,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
vDragonSoul
Cthulhu
8
0 / 2 / 5
5,425
493
3,143
5,889
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,625
511
551
5,847
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
GmrPhorlfe
Ganesha
7
0 / 2 / 5
4,935
449
1,443
6,671
2,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
SolidLobster238
Xing Tian
7
0 / 1 / 1
4,344
395
1,838
7,143
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ToxicFenixMC
Danzaburou
8
5 / 4 / 0
5,979
544
4,750
7,553
2,521
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
7
0 / 6 / 0
4,401
400
1,706
5,480
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Artemis
Cxosano37
Artemis
4
3
1
1.5
L
Ganesha
GmrPhorlfe
Ganesha
0
2
5
1.25
W
Heimdallr
HeisLikeThat__
Heimdallr
3
0
3
4.5
W
Nike
2
1
0
2
L
Xing Tian
SolidLobster238
Xing Tian
0
1
1
0.5
W
5
0
3
6.5
L
Danzaburou
ToxicFenixMC
Danzaburou
5
4
0
1.25
W
Cthulhu
vDragonSoul
Cthulhu
0
2
5
1.25
L
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
10,288
25,327
Taken
32,694
10,452
Mitigated
13,375
6,753
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
551
58
0
1,638
5,847
1,759
0
244
5,528
0
21,651
W
Artemis
Cxosano37
Artemis
1,962
1,369
0
195
3,335
881
45
727
2,608
0
7,354
L
Ganesha
GmrPhorlfe
Ganesha
1,443
214
327
1,784
6,671
2,366
118
984
5,687
11,690
0
W
Heimdallr
HeisLikeThat__
Heimdallr
2,757
1,167
0
1,027
4,520
1,652
1,289
192
4,298
0
35,090
W
Nike
1,504
70
0
1,240
4,797
2,863
124
0
4,797
0
28,927
L
Xing Tian
SolidLobster238
Xing Tian
1,838
99
0
244
7,143
5,018
270
4,880
2,263
12,035
0
W
7,734
1,189
517
2,419
6,786
2,393
931
2,973
3,338
50,471
0
L
Danzaburou
ToxicFenixMC
Danzaburou
4,750
3,089
99
1,695
7,553
2,521
244
2,040
5,488
0
25,930
W
Cthulhu
vDragonSoul
Cthulhu
3,143
161
198
1,157
5,889
2,663
0
570
5,299
13,666
0
L
Merlin
1,706
408
0
0
5,480
1,711
306
2,729
2,751
11,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
25,284
259
Minions Killed
154
0
Camps Cleared
0
910,187
Distance Traveled
963,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,625
511
54
5
0
209,642
1
W
Artemis
5,434
494
6
1
0
108,741
0
L
Ganesha
4,935
449
6
1
0
213,006
1
W
Heimdallr
6,713
610
77
7
0
219,303
3
W
Nike
6,283
571
58
5
0
176,786
2
L
Xing Tian
4,344
395
23
2
0
198,455
2
W
Ra
7,331
666
97
9
0
208,958
2
L
Danzaburou
5,979
544
50
5
0
181,382
0
W
Cthulhu
5,425
493
21
2
0
196,399
0
L
Merlin
4,401
400
21
2
0
161,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role