Player Matchup

Hades
Hades
LosCernicalos69
Hades
Level 69
God Stats
1W - 5L
1,345 SR
Queue Stats
482W - 500L
1,466 Elo+
Party 2
Zeus
Zeus
Silence_Marc
Zeus
Level 49
God Stats
4W - 3L
1,726 SR
Queue Stats
133W - 178L
1,404 Elo+
Party 2
Ares
Ares
alex__mercer67
Ares
Level 29
God Stats
1W - 2L
1,740 SR
Queue Stats
95W - 110L
1,367 Elo+
Party 2
Neith
Neith
raulmedi
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,499 Elo+
Party 2
Set
Set
xXRaul-SaintXx
Set
Level 129
God Stats
5W - 2L
1,690 SR
Queue Stats
130W - 131L
1,502 Elo+
Party 2
Team Averages
Level 57
1,600 SR
1,448 Elo+

VS

Team Averages
Level 75
1,629 SR
1,714 Elo+
Yemoja
Yemoja
Lumleyboy
Yemoja
Level 127
God Stats
3W - 0L
1,719 SR
Queue Stats
95W - 44L
1,748 Elo+
Party 1
Izanami
Izanami
RapidMcLean
Izanami
Level 87
God Stats
11W - 1L
1,875 SR
Queue Stats
73W - 26L
1,751 Elo+
Party 1
Serqet
Serqet
TheOnlySMITElord
Serqet
Level 57
God Stats
3W - 1L
1,794 SR
Queue Stats
83W - 29L
1,760 Elo+
Party 1
Vamana
Vamana
christiancereijo
Vamana
Level 88
God Stats
5W - 6L
1,254 SR
Queue Stats
510W - 523L
1,523 Elo+
Solo
Merlin
Merlin
llTeQll
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 25L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,074
538
4,438
9,546
4,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 6 / 0
7,179
479
5,333
12,392
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 2
5,790
386
4,945
11,878
7,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
raulmedi
Neith
9
0 / 8 / 2
5,292
353
3,932
10,320
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 1
7,627
508
8,063
11,261
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lumleyboy
Yemoja
13
2 / 1 / 7
8,170
545
5,587
7,844
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
RapidMcLean
Izanami
12
5 / 3 / 2
7,756
517
8,654
9,769
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 3 / 3
9,359
624
7,729
11,185
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 1
8,192
546
8,129
10,925
6,734
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
llTeQll
Merlin
16
5 / 1 / 5
9,602
640
11,193
6,031
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
24
24
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Yemoja
Lumleyboy
Yemoja
2
1
7
5.5
W
Izanami
RapidMcLean
Izanami
5
3
2
2
L
3
6
0
0.5
W
10
3
3
3.83
L
1
3
2
0.67
W
2
1
1
2.5
W
Merlin
llTeQll
Merlin
5
1
5
7.5
L
Neith
raulmedi
Neith
0
8
2
0.13
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
41,292
55,397
Taken
45,754
23,974
Mitigated
20,591
10,560
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
1,069
41
4,189
9,546
4,392
189
564
8,938
45,439
0
W
Yemoja
Lumleyboy
Yemoja
5,587
1,448
1,812
2,548
7,844
4,314
96
2,057
5,787
26,531
0
W
Izanami
RapidMcLean
Izanami
8,654
6,286
207
2,461
9,769
3,276
2,324
2,991
6,778
0
51,973
L
5,333
1,362
0
2,687
12,392
4,285
0
4,040
7,582
37,757
0
W
7,729
2,540
0
3,286
11,185
4,013
0
3,516
7,669
0
47,863
L
4,945
216
0
350
11,878
7,777
0
4,605
7,013
17,114
0
W
8,129
2,864
0
2,178
10,925
6,734
0
4,612
6,313
0
48,340
W
Merlin
llTeQll
Merlin
11,193
1,236
0
1,560
6,031
2,254
0
1,540
4,491
65,910
0
L
Neith
raulmedi
Neith
3,932
1,287
0
1,946
10,320
3,352
0
3,315
6,973
0
23,269
L
8,063
3,569
0
1,347
11,261
4,168
0
3,596
6,749
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
43,079
323
Minions Killed
465
0
Camps Cleared
0
1,298,233
Distance Traveled
1,327,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,074
538
109
7
0
247,376
0
W
Yemoja
8,170
545
46
3
0
240,396
0
W
Izanami
7,756
517
98
7
0
214,915
0
L
Zeus
7,179
479
83
6
0
219,390
1
W
Serqet
9,359
624
84
6
0
318,923
4
L
Ares
5,790
386
22
1
0
289,314
0
W
Vamana
8,192
546
105
7
0
269,632
1
W
Merlin
9,602
640
132
9
0
283,419
2
L
Neith
5,292
353
25
2
0
245,445
6
L
Set
7,627
508
84
6
0
296,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role