Player Matchup

Tiamat
Tiamat
Aaronelzorro64
Tiamat
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 246L
1,358 Elo+
Party 1
Bakasura
Bakasura
LanetMinnos
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,291 Elo+
Party 2
Jing Wei
Jing Wei
LittleAku
Jing Wei
Level 16
God Stats
18W - 14L
1,654 SR
Queue Stats
132W - 152L
1,375 Elo+
Party 1
Ares
Ares
Sarpdabakoglu
Ares
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
16W - 17L
1,300 Elo+
Party 2
Yemoja
Yemoja
müptezelasker05
Yemoja
Level 15
God Stats
2W - 5L
1,213 SR
Queue Stats
26W - 32L
1,258 Elo+
Party 2
Team Averages
Level 18
1,513 SR
1,317 Elo+

VS

Team Averages
Level 13
1,488 SR
1,367 Elo+
Nemesis
Nemesis
Errayn
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
WIEWIURKA1110
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,273 Elo+
Solo
Anhur
Anhur
YesMyNameIsGuy
Anhur
Level 21
God Stats
5W - 7L
1,440 SR
Queue Stats
102W - 95L
1,298 Elo+
Solo
Tiamat
Tiamat
bAndyMYR
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,264 Elo+
Solo
Yemoja
Yemoja
bambiQueen
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,149
550
3,902
5,333
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
LanetMinnos
Bakasura
12
8 / 2 / 5
7,579
583
7,305
10,181
3,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
LittleAku
Jing Wei
10
1 / 1 / 2
6,272
482
3,579
6,653
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 8
6,913
532
4,238
3,992
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 3
6,533
503
2,350
4,236
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Errayn
Nemesis
8
3 / 6 / 0
6,183
476
1,637
8,618
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,944
380
1,318
4,213
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 2 / 0
6,510
501
5,552
8,112
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
bAndyMYR
Tiamat
9
0 / 3 / 2
5,315
409
4,354
5,652
2,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
bambiQueen
Yemoja
8
0 / 5 / 3
5,756
443
948
6,478
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Nemesis
Errayn
Nemesis
3
6
0
0.5
W
Bakasura
LanetMinnos
Bakasura
8
2
5
5.25
W
Jing Wei
LittleAku
Jing Wei
1
1
2
2
W
4
1
8
8
L
0
2
0
0
L
2
2
0
1
L
Tiamat
bAndyMYR
Tiamat
0
3
2
0.33
L
Yemoja
bambiQueen
Yemoja
0
5
3
0.3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
13,809
30,395
Taken
33,073
11,675
Mitigated
10,389
10,203
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,902
162
0
2,671
5,333
2,480
486
2,528
2,805
31,702
0
L
Nemesis
Errayn
Nemesis
1,637
596
0
778
8,618
2,460
703
1,178
7,237
0
19,929
W
Bakasura
LanetMinnos
Bakasura
7,305
5,839
0
3,291
10,181
3,503
121
625
9,556
0
43,074
W
Jing Wei
LittleAku
Jing Wei
3,579
2,379
455
1,454
6,653
1,355
230
1,000
5,653
0
32,491
W
4,238
635
0
0
3,992
2,226
367
1,327
2,665
17,065
0
L
1,318
239
0
300
4,213
1,254
553
1,169
2,939
14,276
1,860
L
5,552
1,524
0
2,272
8,112
2,149
300
1,851
6,131
0
37,488
L
Tiamat
bAndyMYR
Tiamat
4,354
232
0
1,628
5,652
2,029
0
2,586
2,728
14,385
0
L
Yemoja
bambiQueen
Yemoja
948
806
472
60
6,478
2,497
243
3,155
2,829
5,351
0
W
2,350
788
1,350
982
4,236
2,111
14
1,106
3,130
12,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
28,708
258
Minions Killed
175
0
Camps Cleared
0
1,190,877
Distance Traveled
1,053,168
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,149
550
85
7
0
244,673
2
L
Nemesis
6,183
476
32
2
0
241,704
1
W
Bakasura
7,579
583
73
6
0
223,996
0
W
Jing Wei
6,272
482
54
4
0
243,291
3
W
Ares
6,913
532
22
2
0
232,623
0
L
Sol
4,944
380
43
3
0
183,520
0
L
Anhur
6,510
501
70
5
0
201,726
1
L
Tiamat
5,315
409
18
1
0
230,908
1
L
Yemoja
5,756
443
12
1
0
195,310
0
W
Yemoja
6,533
503
24
2
0
246,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role