Player Matchup

Hun Batz
Hun Batz
SayWhaaaat44
Hun Batz
Level 101
God Stats
14W - 7L
1,362 SR
Queue Stats
117W - 105L
1,432 Elo+
Party 2
Janus
Janus
Svinity
Janus
Level 69
God Stats
3W - 0L
1,787 SR
Queue Stats
53W - 62L
1,461 Elo+
Solo
Sobek
Sobek
mbeasly
Sobek
Level 137
God Stats
2W - 4L
1,164 SR
Queue Stats
113W - 104L
1,480 Elo+
Party 2
Team Averages
Level 102
1,438 SR
1,458 Elo+

VS

Team Averages
Level 106
1,628 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
DeathNote864
Tsukuyomi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,198 Elo+
Party 1
Hachiman
Hachiman
El Orokku
Hachiman
Level 62
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 1
Scylla
Scylla
TorchYaBlock
Scylla
Level 141
God Stats
5W - 3L
1,855 SR
Queue Stats
206W - 170L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SayWhaaaat44
Hun Batz
20
10 / 3 / 10
16,671
667
12,019
14,851
5,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Svinity
Janus
20
12 / 7 / 12
17,343
694
19,283
15,115
5,075
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
mbeasly
Sobek
19
3 / 7 / 20
16,046
642
12,462
33,738
32,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathNote864
Tsukuyomi
20
7 / 9 / 6
17,342
694
15,836
21,661
8,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
El Orokku
Hachiman
16
2 / 10 / 5
14,494
580
4,348
17,281
5,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
7 / 6 / 6
16,387
655
20,597
15,456
5,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
25
Kills
16
17
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeathNote864
Tsukuyomi
7
9
6
1.11
L
Hachiman
El Orokku
Hachiman
2
10
5
0.45
W
Hun Batz
SayWhaaaat44
Hun Batz
10
3
10
5
W
Janus
Svinity
Janus
12
7
12
2.57
L
Scylla
7
6
6
1.67
W
Sobek
mbeasly
Sobek
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
40,781
63,704
Taken
54,398
43,307
Mitigated
19,701
13,026
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeathNote864
Tsukuyomi
15,836
3,916
901
6,315
21,661
8,984
1,477
13,053
8,608
0
97,754
L
Hachiman
El Orokku
Hachiman
4,348
1,695
596
1,109
17,281
5,541
628
12,108
5,173
0
25,389
W
Hun Batz
SayWhaaaat44
Hun Batz
12,019
1,786
0
1,504
14,851
5,506
2,266
5,657
9,072
0
78,200
W
Janus
Svinity
Janus
19,283
1,116
0
468
15,115
5,075
915
5,307
9,516
107,760
0
L
Scylla
20,597
1,724
0
1,292
15,456
5,176
1,158
7,037
8,419
67,810
0
W
Sobek
mbeasly
Sobek
12,462
849
1,533
9,521
33,738
32,726
803
9,905
23,347
54,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,060
Gold Earned
48,223
267
Minions Killed
241
0
Camps Cleared
0
1,267,027
Distance Traveled
1,235,561
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,342
694
100
4
0
441,725
0
L
Hachiman
14,494
580
37
1
0
365,354
0
W
Hun Batz
16,671
667
82
3
0
465,179
4
W
Janus
17,343
694
134
5
0
364,195
2
L
Scylla
16,387
655
104
4
0
428,482
0
W
Sobek
16,046
642
51
2
0
437,653
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role