Player Matchup

Fenrir
Fenrir
DeadTheKid
Fenrir
Level 61
God Stats
7W - 1L
1,795 SR
Queue Stats
29W - 20L
1,592 Elo+
Party 3
Vulcan
Vulcan
FisterDinFarmor
Vulcan
Level 78
God Stats
19W - 15L
1,637 SR
Queue Stats
224W - 206L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
Onlind
Jormungandr
Level 53
God Stats
6W - 3L
1,388 SR
Queue Stats
114W - 109L
1,548 Elo+
Party 3
Hachiman
Hachiman
SaintVoe
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
robertuss77
Cerberus
Level 95
God Stats
3W - 1L
1,715 SR
Queue Stats
92W - 85L
1,534 Elo+
Party 2
Team Averages
Level 82
1,607 SR
1,535 Elo+

VS

Team Averages
Level 124
1,502 SR
1,515 Elo+
Agni
Agni
Ascarian
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GTXgaming
Guan Yu
Level 143
God Stats
2W - 3L
1,510 SR
Queue Stats
117W - 102L
1,542 Elo+
Party 1
Yemoja
Yemoja
Johnnnnn
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Zandarf
Medusa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,506 Elo+
Party 1
Ravana
Ravana
lololalalulu
Ravana
Level 123
God Stats
12W - 9L
1,501 SR
Queue Stats
70W - 65L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeadTheKid
Fenrir
11
7 / 0 / 1
6,830
683
5,548
5,768
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,258
626
3,023
4,541
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Onlind
Jormungandr
11
0 / 2 / 1
6,214
621
5,388
6,826
2,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SaintVoe
Hachiman
10
2 / 0 / 0
5,711
571
2,605
4,337
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
robertuss77
Cerberus
8
0 / 0 / 2
4,650
465
1,605
4,346
2,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 4 / 0
5,442
544
3,153
6,062
2,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GTXgaming
Guan Yu
10
2 / 2 / 0
5,761
576
4,831
9,074
6,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Johnnnnn
Yemoja
7
0 / 0 / 0
4,757
476
2,403
2,629
779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Zandarf
Medusa
8
0 / 2 / 0
4,516
452
968
3,108
579
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ravana
9
1 / 2 / 0
5,283
528
2,235
5,113
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
4
4
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
0
0.25
W
Fenrir
DeadTheKid
Fenrir
7
0
1
7.5
W
1
2
2
1
L
Guan Yu
GTXgaming
Guan Yu
2
2
0
1
L
Yemoja
Johnnnnn
Yemoja
0
0
0
0
W
Jormungandr
Onlind
Jormungandr
0
2
1
0.25
W
Hachiman
SaintVoe
Hachiman
2
0
0
2
L
Medusa
Zandarf
Medusa
0
2
0
0
L
Ravana
1
2
0
0.5
W
Cerberus
robertuss77
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
13,590
25,818
Taken
25,986
10,504
Mitigated
12,086
9,603
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,153
115
0
1,610
6,062
2,060
0
2,348
3,510
30,066
0
W
Fenrir
DeadTheKid
Fenrir
5,548
2,063
0
1,980
5,768
1,995
0
895
4,873
0
31,836
W
3,023
943
0
1,296
4,541
1,500
0
1,879
2,662
36,543
0
L
Guan Yu
GTXgaming
Guan Yu
4,831
1,066
0
4,262
9,074
6,943
0
4,741
4,333
0
33,405
L
Yemoja
Johnnnnn
Yemoja
2,403
455
582
1,270
2,629
779
0
916
1,713
10,770
0
W
Jormungandr
Onlind
Jormungandr
5,388
1,752
0
2,591
6,826
2,944
0
0
6,826
40,048
0
W
Hachiman
SaintVoe
Hachiman
2,605
684
0
2,463
4,337
1,119
0
1,145
3,192
0
35,279
L
Medusa
Zandarf
Medusa
968
382
0
703
3,108
579
0
755
2,353
0
19,134
L
Ravana
2,235
503
0
2,352
5,113
1,725
0
1,030
4,061
0
24,249
W
Cerberus
robertuss77
Cerberus
1,605
0
0
1,273
4,346
2,946
0
1,637
2,709
16,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
25,759
357
Minions Killed
264
0
Camps Cleared
0
970,604
Distance Traveled
932,567
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,442
544
71
7
0
184,372
5
W
Fenrir
6,830
683
51
5
0
223,791
2
W
Vulcan
6,258
626
87
9
0
198,635
4
L
Guan Yu
5,761
576
65
7
0
199,999
4
L
Yemoja
4,757
476
21
2
0
194,316
3
W
Jormungandr
6,214
621
98
10
0
173,370
1
W
Hachiman
5,711
571
71
7
0
183,770
5
L
Medusa
4,516
452
45
5
0
170,310
2
L
Ravana
5,283
528
62
6
0
183,570
3
W
Cerberus
4,650
465
50
5
0
191,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role