Player Matchup

Athena
Athena
Joseetee
Athena
Level 25
God Stats
24W - 28L
1,412 SR
Queue Stats
249W - 252L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuinntJ
Tsukuyomi
Level 24
God Stats
4W - 2L
1,720 SR
Queue Stats
58W - 54L
1,501 Elo+
Solo
Ra
Ra
Yellin135
Ra
Level 27
God Stats
3W - 4L
1,391 SR
Queue Stats
200W - 203L
1,538 Elo+
Solo
Osiris
Osiris
coronaooo77yt77
Osiris
Level 17
God Stats
4W - 1L
1,731 SR
Queue Stats
19W - 17L
1,493 Elo+
Party 1
Artemis
Artemis
gomagomagoma
Artemis
Level 18
God Stats
1W - 1L
1,558 SR
Queue Stats
57W - 37L
1,480 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,481 Elo+

VS

Team Averages
Level 10
1,554 SR
1,436 Elo+
Bellona
Bellona
Rakzan
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,414 Elo+
Solo
Yemoja
Yemoja
XYЙтебеанеимя
Yemoja
Level 7
God Stats
3W - 3L
1,629 SR
Queue Stats
3W - 4L
1,441 Elo+
Solo
Izanami
Izanami
aelois
Izanami
Level 8
God Stats
5W - 7L
1,523 SR
Queue Stats
9W - 16L
1,365 Elo+
Solo
Kukulkan
Kukulkan
lllsarrilllç
Kukulkan
Level 23
God Stats
12W - 16L
1,616 SR
Queue Stats
367W - 360L
1,474 Elo+
Solo
Cerberus
Cerberus
козел3000
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Joseetee
Athena
8
0 / 3 / 3
5,330
533
1,860
8,280
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
QuinntJ
Tsukuyomi
9
4 / 2 / 1
5,917
592
3,344
5,173
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 1
6,427
643
4,780
3,303
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 1
6,048
605
4,449
6,385
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
gomagomagoma
Artemis
10
3 / 1 / 1
5,680
568
3,942
4,856
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rakzan
Bellona
8
3 / 3 / 0
4,886
489
3,119
4,624
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 5 / 0
4,115
412
1,060
6,401
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aelois
Izanami
9
3 / 4 / 1
5,464
546
4,928
6,315
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lllsarrilllç
Kukulkan
6
0 / 2 / 1
4,015
402
415
2,631
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
10
2 / 1 / 3
5,684
568
5,460
7,737
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
8
8
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Joseetee
Athena
0
3
3
0.5
W
Tsukuyomi
QuinntJ
Tsukuyomi
4
2
1
2.25
L
Bellona
Rakzan
Bellona
3
3
0
1
L
0
5
0
0
W
5
1
1
5.5
L
Izanami
aelois
Izanami
3
4
1
0.88
W
2
1
1
2.5
W
Artemis
gomagomagoma
Artemis
3
1
1
3.5
L
Kukulkan
lllsarrilllç
Kukulkan
0
2
1
0.25
L
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
14,982
27,997
Taken
27,708
9,588
Mitigated
11,072
10,196
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Joseetee
Athena
1,860
473
0
2,296
8,280
2,900
0
1,663
6,617
12,042
0
W
Tsukuyomi
QuinntJ
Tsukuyomi
3,344
969
0
1,680
5,173
1,546
0
673
4,500
0
23,157
L
Bellona
Rakzan
Bellona
3,119
997
0
663
4,624
3,294
0
260
4,364
167
10,554
L
1,060
304
103
1,080
6,401
2,333
0
3,288
2,775
9,142
715
W
4,780
185
0
1,242
3,303
1,031
321
1,421
1,882
31,654
0
L
Izanami
aelois
Izanami
4,928
3,543
0
1,150
6,315
2,003
0
1,575
4,700
0
21,424
W
4,449
1,977
0
2,629
6,385
3,078
652
1,767
4,618
0
31,612
W
Artemis
gomagomagoma
Artemis
3,942
2,278
0
2,349
4,856
1,033
814
1,472
3,384
0
28,489
L
Kukulkan
lllsarrilllç
Kukulkan
415
56
0
617
2,631
506
0
371
2,152
10,244
0
L
Cerberus
5,460
667
0
2,958
7,737
2,936
0
614
7,077
30,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
24,164
250
Minions Killed
189
0
Camps Cleared
0
900,142
Distance Traveled
726,906
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,330
533
19
2
0
188,183
1
W
Tsukuyomi
5,917
592
54
5
0
192,954
2
L
Bellona
4,886
489
16
2
0
173,428
1
L
Yemoja
4,115
412
17
2
0
119,660
0
W
Ra
6,427
643
63
6
0
194,569
3
L
Izanami
5,464
546
47
5
0
141,525
0
W
Osiris
6,048
605
54
5
0
190,250
2
W
Artemis
5,680
568
60
6
0
134,186
1
L
Kukulkan
4,015
402
22
2
0
105,477
0
L
Cerberus
5,684
568
87
9
0
186,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role