Player Matchup

Da Ji
Da Ji
AmyFere
Da Ji
Level 29
God Stats
1W - 2L
1,264 SR
Queue Stats
20W - 18L
1,494 Elo+
Party 1
Athena
Athena
Dallastrixx
Athena
Level 18
God Stats
9W - 7L
1,586 SR
Queue Stats
16W - 27L
1,285 Elo+
Party 3
Hera
Hera
Komowa
Hera
Level 25
God Stats
8W - 6L
1,576 SR
Queue Stats
47W - 44L
1,457 Elo+
Party 1
Anubis
Anubis
TechncalAxis2
Anubis
Level 16
God Stats
8W - 14L
1,211 SR
Queue Stats
14W - 18L
1,310 Elo+
Party 3
Tiamat
Tiamat
dinoboyluke
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 23
1,427 SR
1,409 Elo+

VS

Team Averages
Level 10
1,485 SR
1,443 Elo+
Chang'e
Chang'e
Chytry9080
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 2
Erlang Shen
Erlang Shen
EmpeQ
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 2
Cerberus
Cerberus
EnmanuelMusicc
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jacobik21
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
hyggens420
Set
Level 15
God Stats
1W - 5L
1,427 SR
Queue Stats
32W - 40L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AmyFere
Da Ji
11
4 / 2 / 4
6,801
618
2,315
6,702
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
10
3 / 1 / 4
6,163
560
2,925
7,400
3,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Komowa
Hera
13
6 / 0 / 0
7,539
685
5,518
1,680
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 4
5,945
540
4,833
4,853
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
11
2 / 5 / 2
6,332
576
3,439
6,507
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chytry9080
Chang'e
9
3 / 2 / 2
5,713
519
3,087
4,234
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
EmpeQ
Erlang Shen
10
2 / 3 / 1
5,825
530
3,140
6,066
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
8
0 / 4 / 0
4,624
420
3,576
9,688
4,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Jacobik21
Heimdallr
8
1 / 4 / 3
5,282
480
2,176
5,443
2,103
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 3
5,953
541
3,162
8,804
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
8
8
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AmyFere
Da Ji
4
2
4
3
L
Chang'e
Chytry9080
Chang'e
3
2
2
2
W
Athena
3
1
4
5
L
Erlang Shen
EmpeQ
Erlang Shen
2
3
1
0.83
L
Cerberus
0
4
0
0
L
Heimdallr
Jacobik21
Heimdallr
1
4
3
0.63
W
Hera
Komowa
Hera
6
0
0
6
W
3
0
4
5
W
Tiamat
2
5
2
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
15,141
27,142
Taken
34,235
16,127
Mitigated
13,153
9,755
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AmyFere
Da Ji
2,315
611
0
2,792
6,702
3,314
0
1,327
5,241
0
31,359
L
Chang'e
Chytry9080
Chang'e
3,087
635
676
1,622
4,234
1,270
400
2,012
2,048
16,515
0
W
Athena
2,925
876
306
2,962
7,400
3,738
1,360
1,434
5,940
19,325
0
L
Erlang Shen
EmpeQ
Erlang Shen
3,140
1,655
0
416
6,066
2,706
318
3,159
2,865
0
18,852
L
Cerberus
3,576
291
0
2,228
9,688
4,441
0
5,060
4,272
19,602
0
L
Heimdallr
Jacobik21
Heimdallr
2,176
1,394
0
619
5,443
2,103
198
2,098
3,277
0
18,369
W
Hera
Komowa
Hera
5,518
1,634
0
419
1,680
430
759
127
1,553
35,695
0
W
4,833
1,414
306
1,748
4,853
1,559
1,264
2,091
2,762
19,506
0
W
Tiamat
3,439
652
0
1,222
6,507
7,086
597
1,461
4,983
23,795
0
L
3,162
1,692
0
1,842
8,804
2,633
0
3,615
5,058
0
23,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
27,397
259
Minions Killed
202
0
Camps Cleared
0
1,091,363
Distance Traveled
1,042,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,801
618
63
6
0
247,605
2
L
Chang'e
5,713
519
43
4
0
190,704
0
W
Athena
6,163
560
34
3
0
211,707
1
L
Erlang Shen
5,825
530
34
3
0
223,924
0
L
Cerberus
4,624
420
44
4
0
195,665
1
L
Heimdallr
5,282
480
37
3
0
215,052
4
W
Hera
7,539
685
83
8
0
240,338
0
W
Anubis
5,945
540
42
4
0
204,056
1
W
Tiamat
6,332
576
37
3
0
187,657
2
L
Set
5,953
541
44
4
0
217,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role