Player Matchup

Arachne
Arachne
AngelicOwl
Arachne
Level 16
God Stats
22W - 23L
1,159 SR
Queue Stats
209W - 218L
1,359 Elo+
Party 3
Scylla
Scylla
Oceanlighthouse
Scylla
Level 16
God Stats
10W - 12L
1,437 SR
Queue Stats
20W - 26L
1,323 Elo+
Party 3
Chaac
Chaac
Skybaron
Chaac
Level 28
God Stats
4W - 4L
1,595 SR
Queue Stats
138W - 168L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
YeahKingIll
Zhong Kui
Level 27
God Stats
92W - 90L
1,577 SR
Queue Stats
216W - 262L
1,392 Elo+
Party 2
Bacchus
Bacchus
markosjack
Bacchus
Level 16
God Stats
2W - 2L
1,589 SR
Queue Stats
22W - 32L
1,419 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,375 Elo+

VS

Team Averages
Level 7
1,310 SR
1,199 Elo+
Nox
Nox
Hexxly
Nox
Level 3
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Fenrir
Fenrir
Hunterx_34
Fenrir
Level 6
God Stats
2W - 5L
1,138 SR
Queue Stats
6W - 10L
1,102 Elo+
Party 1
Susano
Susano
Newgamer0170
Susano
Level 13
God Stats
1W - 6L
1,704 SR
Queue Stats
43W - 39L
1,291 Elo+
Party 4
Sol
Sol
kaden-0911
Sol
Level 10
God Stats
6W - 8L
1,322 SR
Queue Stats
46W - 47L
1,267 Elo+
Party 4
Yemoja
Yemoja
matrx14
Yemoja
Level 2
God Stats
2W - 3L
1,138 SR
Queue Stats
5W - 8L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngelicOwl
Arachne
11
3 / 2 / 3
7,284
607
2,726
7,496
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 3
7,316
610
1,262
2,306
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Skybaron
Chaac
12
2 / 0 / 0
7,507
626
1,254
4,663
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
YeahKingIll
Zhong Kui
12
8 / 1 / 2
8,041
670
9,351
5,085
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
markosjack
Bacchus
11
1 / 0 / 6
7,472
623
1,663
4,485
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hexxly
Nox
4
0 / 2 / 0
4,238
353
399
4,593
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Hunterx_34
Fenrir
8
1 / 7 / 0
5,468
456
2,336
11,042
3,459
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
3
0 / 1 / 0
4,046
337
262
957
191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
4,117
343
367
2,393
523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
matrx14
Yemoja
8
0 / 5 / 1
5,103
425
2,273
7,531
2,421
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
3
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngelicOwl
Arachne
3
2
3
2.25
L
Nox
Hexxly
Nox
0
2
0
0
L
Fenrir
Hunterx_34
Fenrir
1
7
0
0.14
L
Susano
0
1
0
0
W
2
0
3
3.5
W
Chaac
Skybaron
Chaac
2
0
0
2
W
Zhong Kui
YeahKingIll
Zhong Kui
8
1
2
9
L
0
2
0
0
W
Bacchus
markosjack
Bacchus
1
0
6
4
L
Yemoja
matrx14
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
5,637
24,035
Taken
26,516
13,658
Mitigated
7,732
7,634
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngelicOwl
Arachne
2,726
1,656
0
1,548
7,496
2,490
530
476
7,020
0
38,824
L
Nox
Hexxly
Nox
399
263
0
165
4,593
1,138
0
0
4,548
11,864
0
L
Fenrir
Hunterx_34
Fenrir
2,336
1,095
0
1,964
11,042
3,459
0
5,283
5,759
0
17,964
L
Susano
262
73
0
50
957
191
0
0
882
0
2,272
W
1,262
207
0
1,026
2,306
611
1,684
221
2,085
34,429
0
W
Chaac
Skybaron
Chaac
1,254
122
0
2,285
4,663
3,238
1,374
411
4,212
0
26,116
W
Zhong Kui
YeahKingIll
Zhong Kui
9,351
2,414
0
1,101
5,085
3,988
1,496
1,252
3,833
32,105
4,515
L
367
64
0
383
2,393
523
0
1,199
1,194
5,851
0
W
Bacchus
markosjack
Bacchus
1,663
688
0
1,674
4,485
3,331
1,592
639
3,846
17,199
0
L
Yemoja
matrx14
Yemoja
2,273
871
2,582
863
7,531
2,421
0
5,207
2,258
13,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
22,972
300
Minions Killed
95
0
Camps Cleared
0
1,119,939
Distance Traveled
624,110
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,284
607
74
6
0
242,456
1
L
Nox
4,238
353
20
2
0
157,650
1
L
Fenrir
5,468
456
34
3
0
166,126
1
L
Susano
4,046
337
5
0
0
39,269
0
W
Scylla
7,316
610
66
6
0
218,657
0
W
Chaac
7,507
626
70
6
0
219,901
1
W
Zhong Kui
8,041
670
62
5
0
203,311
1
L
Sol
4,117
343
13
1
0
105,580
0
W
Bacchus
7,472
623
28
2
0
235,614
0
L
Yemoja
5,103
425
23
2
0
155,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role