Player Matchup

Cerberus
Cerberus
Bukk4k3Party
Cerberus
Level 24
God Stats
1W - 0L
1,693 SR
Queue Stats
16W - 9L
1,805 Elo+
Party 2
Da Ji
Da Ji
IMoist Muffin
Da Ji
Level 130
God Stats
5W - 1L
1,995 SR
Queue Stats
138W - 76L
1,672 Elo+
Party 2
Zeus
Zeus
INabbbb
Zeus
Level 155
God Stats
2W - 1L
1,407 SR
Queue Stats
144W - 85L
1,674 Elo+
Party 2
Janus
Janus
MASTERHOLLAND
Janus
Level 18
God Stats
5W - 5L
1,867 SR
Queue Stats
14W - 9L
1,882 Elo+
Solo
Achilles
Achilles
SludgeCity
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 68
1,692 SR
1,707 Elo+

VS

Team Averages
Level 111
1,555 SR
1,509 Elo+
Hel
Hel
Chaneko
Hel
Level 125
God Stats
2W - 5L
1,270 SR
Queue Stats
161W - 151L
1,527 Elo+
Party 1
Chiron
Chiron
Guanzy
Chiron
Level 125
God Stats
5W - 2L
1,978 SR
Queue Stats
121W - 117L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
Hisago
Danzaburou
Level 46
God Stats
0W - 2L
1,548 SR
Queue Stats
24W - 28L
1,489 Elo+
Party 1
Chronos
Chronos
HëllSpäwn
Chronos
Level 105
God Stats
0W - 2L
1,552 SR
Queue Stats
46W - 49L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
YoGoTo
Kuzenbo
Level 153
God Stats
0W - 4L
1,425 SR
Queue Stats
34W - 34L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bukk4k3Party
Cerberus
17
4 / 0 / 15
10,976
784
9,708
13,490
14,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 9
11,992
857
8,653
11,065
5,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
INabbbb
Zeus
17
10 / 1 / 7
12,053
861
18,328
6,811
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 15
12,188
871
18,151
9,152
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SludgeCity
Achilles
18
3 / 1 / 15
10,694
764
12,873
11,054
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 5 / 0
8,183
585
6,881
13,787
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Guanzy
Chiron
18
2 / 2 / 1
10,372
741
11,541
10,615
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Hisago
Danzaburou
15
0 / 6 / 3
8,570
612
5,236
12,559
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
HëllSpäwn
Chronos
15
0 / 11 / 1
8,345
596
5,269
16,445
5,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
YoGoTo
Kuzenbo
15
2 / 7 / 1
9,424
673
8,264
22,047
19,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
31
Kills
4
4
Deaths
31
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bukk4k3Party
Cerberus
4
0
15
11.5
L
Hel
0
5
0
0
L
Chiron
Guanzy
Chiron
2
2
1
1.25
L
Danzaburou
Hisago
Danzaburou
0
6
3
0.25
L
Chronos
HëllSpäwn
Chronos
0
11
1
0.05
W
9
2
9
6.75
W
Zeus
INabbbb
Zeus
10
1
7
13.5
W
5
0
15
12.5
W
Achilles
SludgeCity
Achilles
3
1
15
10.5
L
Kuzenbo
YoGoTo
Kuzenbo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,713
Damage
37,191
51,572
Taken
75,453
40,540
Mitigated
38,668
8,312
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bukk4k3Party
Cerberus
9,708
178
0
2,279
13,490
14,208
0
4,618
8,872
31,661
0
L
Hel
6,881
496
3,853
5,732
13,787
4,291
0
9,771
3,726
27,727
0
L
Chiron
Guanzy
Chiron
11,541
3,350
867
2,558
10,615
4,327
213
6,549
3,972
0
51,759
L
Danzaburou
Hisago
Danzaburou
5,236
1,963
0
1,397
12,559
4,526
0
9,112
3,138
0
26,926
L
Chronos
HëllSpäwn
Chronos
5,269
2,405
0
1,313
16,445
5,541
770
10,272
5,703
25,731
0
W
8,653
2,897
0
250
11,065
5,712
1,335
4,197
6,868
0
30,773
W
Zeus
INabbbb
Zeus
18,328
274
0
200
6,811
2,925
407
3,533
3,278
42,280
0
W
18,151
199
402
2,664
9,152
3,867
257
4,385
4,767
64,173
0
W
Achilles
SludgeCity
Achilles
12,873
1,711
0
2,517
11,054
13,828
581
3,930
7,124
0
36,779
L
Kuzenbo
YoGoTo
Kuzenbo
8,264
2,583
352
2,487
22,047
19,983
0
10,149
11,335
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,903
Gold Earned
44,894
365
Minions Killed
333
10
Camps Cleared
6
1,396,062
Distance Traveled
1,220,577
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,976
784
53
4
1
269,395
5
L
Hel
8,183
585
57
4
3
252,018
7
L
Chiron
10,372
741
112
8
2
285,890
3
L
Danzaburou
8,570
612
77
6
0
222,998
1
L
Chronos
8,345
596
51
4
1
185,213
3
W
Da Ji
11,992
857
50
4
2
290,825
0
W
Zeus
12,053
861
76
5
2
236,816
0
W
Janus
12,188
871
128
9
5
291,042
0
W
Achilles
10,694
764
58
4
0
307,984
1
L
Kuzenbo
9,424
673
36
3
0
274,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role