Player Matchup

Fenrir
Fenrir
NBA2KLabYT
Fenrir
Level 27
God Stats
1W - 0L
1,434 SR
Queue Stats
56W - 47L
1,581 Elo+
Party 1
Bellona
Bellona
NBA2kLabMatt
Bellona
Level 28
God Stats
9W - 0L
1,515 SR
Queue Stats
37W - 31L
1,589 Elo+
Party 1
Scylla
Scylla
Spillymon
Scylla
Level 20
God Stats
19W - 10L
1,724 SR
Queue Stats
21W - 11L
1,532 Elo+
Party 1
Apollo
Apollo
WoLF74
Apollo
Level 40
God Stats
2W - 0L
1,879 SR
Queue Stats
11W - 2L
1,806 Elo+
Party 1
Bacchus
Bacchus
drone40
Bacchus
Level 24
God Stats
3W - 3L
1,556 SR
Queue Stats
31W - 34L
1,449 Elo+
Party 1
Team Averages
Level 28
1,621 SR
1,591 Elo+

VS

Team Averages
Level 18
1,578 SR
1,625 Elo+
Cerberus
Cerberus
BestsolobekNA
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Solo
Chaac
Chaac
BrOsKii v3
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,640 Elo+
Solo
Awilix
Awilix
Courts Fault
Awilix
Level 16
God Stats
11W - 13L
1,562 SR
Queue Stats
24W - 22L
1,574 Elo+
Solo
Ullr
Ullr
Noradershlet
Ullr
Level 29
God Stats
4W - 5L
1,682 SR
Queue Stats
208W - 188L
1,566 Elo+
Solo
Tiamat
Tiamat
mecha_cortaa
Tiamat
Level 13
God Stats
8W - 6L
1,643 SR
Queue Stats
128W - 84L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NBA2KLabYT
Fenrir
11
3 / 3 / 3
7,160
551
2,643
8,563
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
NBA2kLabMatt
Bellona
13
1 / 1 / 0
7,195
553
3,229
8,691
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Spillymon
Scylla
12
5 / 2 / 1
7,299
561
5,753
6,169
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
WoLF74
Apollo
14
6 / 1 / 2
8,276
637
8,130
8,637
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
drone40
Bacchus
9
0 / 1 / 3
6,005
462
2,073
5,483
3,220
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BestsolobekNA
Cerberus
5
0 / 7 / 1
5,103
393
1,124
7,037
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
13
3 / 0 / 0
7,940
611
6,037
6,153
4,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
12
2 / 3 / 0
6,825
525
2,366
8,126
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 1
7,006
539
5,455
11,012
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
2 / 2 / 1
7,181
552
4,987
6,911
3,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
8
8
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BestsolobekNA
Cerberus
0
7
1
0.07
L
Chaac
3
0
0
3
L
Awilix
2
3
0
0.67
W
Fenrir
NBA2KLabYT
Fenrir
3
3
3
1.5
W
Bellona
NBA2kLabMatt
Bellona
1
1
0
1
L
1
3
1
0.5
W
Scylla
Spillymon
Scylla
5
2
1
2.75
W
Apollo
WoLF74
Apollo
6
1
2
7
W
Bacchus
drone40
Bacchus
0
1
3
1.5
L
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
19,969
37,543
Taken
39,239
15,920
Mitigated
17,027
8,889
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BestsolobekNA
Cerberus
1,124
101
0
473
7,037
2,604
61
2,066
4,805
4,455
0
L
Chaac
6,037
1,005
0
3,978
6,153
4,846
276
268
5,880
2,796
40,349
L
Awilix
2,366
949
0
3,013
8,126
2,455
0
1,163
6,907
0
41,367
W
Fenrir
NBA2KLabYT
Fenrir
2,643
607
0
2,998
8,563
2,997
0
2,130
6,408
0
34,030
W
Bellona
NBA2kLabMatt
Bellona
3,229
1,479
0
2,207
8,691
5,295
1,042
892
7,399
0
38,078
L
5,455
2,251
0
3,778
11,012
3,607
0
1,665
9,347
0
45,469
W
Scylla
Spillymon
Scylla
5,753
914
0
250
6,169
2,036
810
3,338
2,781
28,169
0
W
Apollo
WoLF74
Apollo
8,130
5,793
0
2,682
8,637
2,372
0
70
8,542
0
61,379
W
Bacchus
drone40
Bacchus
2,073
149
363
389
5,483
3,220
0
127
5,356
16,770
0
L
Tiamat
4,987
892
0
1,463
6,911
3,515
215
2,247
4,474
40,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
34,055
359
Minions Killed
352
0
Camps Cleared
0
1,313,431
Distance Traveled
1,143,734
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,103
393
16
1
0
180,772
1
L
Chaac
7,940
611
87
7
0
266,541
0
L
Awilix
6,825
525
84
6
0
262,918
0
W
Fenrir
7,160
551
52
4
0
292,112
0
W
Bellona
7,195
553
100
8
0
259,777
2
L
Ullr
7,006
539
72
6
0
210,845
3
W
Scylla
7,299
561
65
5
0
242,051
3
W
Apollo
8,276
637
114
9
0
258,395
3
W
Bacchus
6,005
462
28
2
0
261,096
0
L
Tiamat
7,181
552
93
7
0
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role