Player Matchup

Cthulhu
Cthulhu
BradleyXVIII
Cthulhu
Level 3
God Stats
2W - 1L
1,280 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thoth
Thoth
Dunndeal
Thoth
Level 43
God Stats
1W - 0L
1,619 SR
Queue Stats
12W - 8L
1,608 Elo+
Solo
Bellona
Bellona
donkeycoc
Bellona
Level 5
God Stats
2W - 1L
1,419 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,439 SR
1,536 Elo+

VS

Team Averages
Level 93
1,446 SR
1,450 Elo+
Athena
Athena
Puntacana
Athena
Level 108
God Stats
0W - 1L
1,642 SR
Queue Stats
11W - 18L
1,405 Elo+
Party 2
Artio
Artio
TheCrazyBoy31
Artio
Level 65
God Stats
0W - 2L
1,146 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 2
Bellona
Bellona
XUPAMELA
Bellona
Level 105
God Stats
17W - 28L
1,549 SR
Queue Stats
741W - 991L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BradleyXVIII
Cthulhu
20
7 / 5 / 18
18,077
646
24,499
29,781
45,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Dunndeal
Thoth
20
8 / 5 / 11
17,260
616
24,016
19,624
9,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
donkeycoc
Bellona
20
10 / 2 / 13
19,885
710
48,394
33,184
35,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Puntacana
Athena
19
6 / 9 / 4
16,734
598
23,129
40,502
56,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 5 / 6
16,607
593
17,057
44,840
65,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XUPAMELA
Bellona
17
1 / 11 / 7
15,489
553
24,204
40,062
45,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
25
Kills
12
12
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BradleyXVIII
Cthulhu
7
5
18
3.2
W
Thoth
Dunndeal
Thoth
8
5
11
2.7
L
Athena
Puntacana
Athena
6
9
4
0.89
L
5
5
6
1.6
L
Bellona
XUPAMELA
Bellona
1
11
7
0.41
W
Bellona
donkeycoc
Bellona
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,909
Damage
64,390
82,589
Taken
125,404
90,737
Mitigated
167,696
15,048
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BradleyXVIII
Cthulhu
24,499
4,102
2,394
1,424
29,781
45,607
155
13,810
15,971
71,455
0
W
Thoth
Dunndeal
Thoth
24,016
2,725
0
2,957
19,624
9,150
368
11,136
8,488
76,623
0
L
Athena
Puntacana
Athena
23,129
4,499
1,899
3,613
40,502
56,859
662
16,552
23,950
72,580
0
L
17,057
1,606
4,519
10,557
44,840
65,119
708
26,695
18,145
72,403
0
L
Bellona
XUPAMELA
Bellona
24,204
6,657
696
7,790
40,062
45,718
162
17,159
22,903
0
92,061
W
Bellona
donkeycoc
Bellona
48,394
14,849
2,269
6,004
33,184
35,980
1,940
15,687
17,497
39,158
107,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,222
Gold Earned
48,830
263
Minions Killed
239
0
Camps Cleared
0
1,493,355
Distance Traveled
1,331,259
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,077
646
65
2
0
491,565
0
W
Thoth
17,260
616
68
2
0
449,802
4
L
Athena
16,734
598
71
3
0
472,094
1
L
Artio
16,607
593
66
2
0
459,033
1
L
Bellona
15,489
553
102
4
0
400,132
0
W
Bellona
19,885
710
130
5
0
551,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role