Player Matchup

Janus
Janus
Himesuu
Janus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 26L
1,646 Elo+
Solo
Bellona
Bellona
IBSGod
Bellona
Level 18
God Stats
3W - 0L
1,849 SR
Queue Stats
60W - 62L
1,591 Elo+
Solo
Cerberus
Cerberus
TheLastPendrag0n
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Zane4995
Hachiman
Level 20
God Stats
4W - 3L
1,420 SR
Queue Stats
58W - 56L
1,571 Elo+
Solo
Athena
Athena
rulemaker
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,758 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,613 Elo+

VS

Team Averages
Level 16
1,581 SR
1,611 Elo+
Pele
Pele
CrackedScorpz
Pele
Level 25
God Stats
29W - 37L
1,506 SR
Queue Stats
100W - 101L
1,574 Elo+
Solo
Ares
Ares
HappyRainz
Ares
Level 27
God Stats
3W - 2L
1,917 SR
Queue Stats
174W - 136L
1,584 Elo+
Solo
Kukulkan
Kukulkan
VeetFermr
Kukulkan
Level 18
God Stats
8W - 14L
1,479 SR
Queue Stats
42W - 63L
1,328 Elo+
Solo
Tyr
Tyr
北冥屿行冥
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,798 Elo+
Party 1
Artemis
Artemis
残暴的村长
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Himesuu
Janus
10
2 / 0 / 1
5,538
692
2,650
2,342
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IBSGod
Bellona
9
1 / 0 / 0
5,231
654
1,567
4,387
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
4 / 0 / 1
4,892
612
5,763
5,745
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Zane4995
Hachiman
8
1 / 1 / 3
4,992
624
2,238
3,666
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
rulemaker
Athena
10
0 / 0 / 2
5,412
677
2,220
4,314
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,694
587
1,715
3,907
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,779
472
2,559
4,987
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
VeetFermr
Kukulkan
8
0 / 2 / 0
4,809
601
982
3,780
973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,983
498
1,455
3,776
1,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,621
453
951
4,130
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
2
0
0
W
Janus
Himesuu
Janus
2
0
1
2.5
W
Bellona
IBSGod
Bellona
1
0
0
1
W
4
0
1
4.5
L
Kukulkan
VeetFermr
Kukulkan
0
2
0
0
W
Hachiman
Zane4995
Hachiman
1
1
3
2.5
W
Athena
rulemaker
Athena
0
0
2
1
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
7,662
20,454
Taken
20,580
7,752
Mitigated
6,462
10,023
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,715
159
0
2,018
3,907
1,012
0
1,249
2,636
0
24,810
L
2,559
378
0
1,861
4,987
1,766
0
2,001
2,986
7,591
0
W
Janus
Himesuu
Janus
2,650
310
0
1,129
2,342
649
0
512
1,830
26,667
0
W
Bellona
IBSGod
Bellona
1,567
276
0
2,242
4,387
2,002
0
146
4,241
0
28,739
W
5,763
322
150
2,102
5,745
2,422
0
2,178
3,567
15,025
0
L
Kukulkan
VeetFermr
Kukulkan
982
174
0
341
3,780
973
0
2,529
1,115
24,828
0
W
Hachiman
Zane4995
Hachiman
2,238
1,177
0
1,912
3,666
1,017
524
705
2,961
0
21,285
W
Athena
rulemaker
Athena
2,220
656
0
2,488
4,314
1,662
0
0
4,314
25,144
0
L
1,455
0
0
380
3,776
1,629
0
2,098
1,644
0
10,576
L
951
517
0
0
4,130
1,082
0
2,564
1,566
0
6,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
20,886
252
Minions Killed
170
0
Camps Cleared
0
767,077
Distance Traveled
812,589
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,694
587
54
7
0
207,900
1
L
Ares
3,779
472
13
2
0
116,184
1
W
Janus
5,538
692
61
8
0
161,588
2
W
Bellona
5,231
654
69
9
0
151,096
3
W
Cerberus
4,892
612
21
3
0
164,041
0
L
Kukulkan
4,809
601
67
8
0
143,124
0
W
Hachiman
4,992
624
40
5
0
135,754
2
W
Athena
5,412
677
61
8
0
154,598
3
L
Tyr
3,983
498
22
3
0
182,766
0
L
Artemis
3,621
453
14
2
0
162,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role