Player Matchup

Zeus
Zeus
CreaZeus
Zeus
Level 37
God Stats
44W - 40L
1,546 SR
Queue Stats
432W - 640L
1,274 Elo+
Party 2
Ne Zha
Ne Zha
Jordanseeeto
Ne Zha
Level 25
God Stats
7W - 5L
1,575 SR
Queue Stats
43W - 57L
1,251 Elo+
Party 2
Ymir
Ymir
SebasTianSHeTOOO
Ymir
Level 16
God Stats
13W - 14L
1,532 SR
Queue Stats
22W - 38L
1,327 Elo+
Party 2
Team Averages
Level 26
1,551 SR
1,284 Elo+

VS

Team Averages
Level 7
1,371 SR
1,440 Elo+
Nemesis
Nemesis
Inglarion
Nemesis
Level 6
God Stats
5W - 6L
1,214 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 1
Skadi
Skadi
NejinaA
Skadi
Level 8
God Stats
15W - 22L
1,441 SR
Queue Stats
16W - 26L
1,319 Elo+
Solo
Ra
Ra
grufel
Ra
Level 8
God Stats
0W - 1L
1,459 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 2 / 8
9,947
829
8,429
6,553
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
13
10 / 0 / 8
10,572
881
13,135
8,217
2,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 15
9,185
765
5,485
10,020
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inglarion
Nemesis
10
2 / 8 / 2
8,449
704
4,360
13,703
5,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
NejinaA
Skadi
11
1 / 7 / 0
7,584
632
6,441
9,161
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
9
1 / 7 / 3
7,830
653
5,531
8,588
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
2
8
6.5
L
Nemesis
Inglarion
Nemesis
2
8
2
0.38
W
Ne Zha
10
0
8
14
L
Skadi
NejinaA
Skadi
1
7
0
0.14
W
3
2
15
5.25
L
Ra
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
16,332
24,790
Taken
31,452
9,479
Mitigated
11,263
8,216
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,429
1,143
0
2,583
6,553
2,163
572
1,086
5,467
37,633
0
L
Nemesis
Inglarion
Nemesis
4,360
2,017
0
2,292
13,703
5,132
0
4,901
8,802
0
18,598
W
Ne Zha
13,135
6,722
0
2,629
8,217
2,774
982
1,423
6,794
0
52,563
L
Skadi
NejinaA
Skadi
6,441
3,114
0
471
9,161
2,706
0
4,161
5,000
0
20,825
W
5,485
1,508
508
2,496
10,020
4,542
662
3,457
6,563
21,413
0
L
Ra
5,531
773
133
199
8,588
3,425
0
4,860
3,728
17,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
23,863
150
Minions Killed
74
0
Camps Cleared
0
725,743
Distance Traveled
548,755
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,947
829
69
6
0
218,835
0
L
Nemesis
8,449
704
16
1
0
198,131
1
W
Ne Zha
10,572
881
53
4
0
287,206
2
L
Skadi
7,584
632
38
3
0
170,711
1
W
Ymir
9,185
765
28
2
0
219,702
3
L
Ra
7,830
653
20
2
0
179,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role