Player Matchup

Jing Wei
Jing Wei
QuakesFive
Jing Wei
Level 5
God Stats
2W - 9L
1,217 SR
Queue Stats
10W - 21L
1,198 Elo+
Party 2
Persephone
Persephone
QuakesFour
Persephone
Level 4
God Stats
1W - 5L
1,304 SR
Queue Stats
8W - 14L
1,244 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuakesOne
Tsukuyomi
Level 7
God Stats
7W - 6L
1,555 SR
Queue Stats
8W - 13L
1,378 Elo+
Party 2
Tyr
Tyr
QuakesThree
Tyr
Level 5
God Stats
1W - 4L
1,483 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 2
Athena
Athena
QuakesTwo
Athena
Level 6
God Stats
4W - 12L
1,103 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 2
Team Averages
Level 5
1,332 SR
1,288 Elo+

VS

Team Averages
Level 30
1,560 SR
1,521 Elo+
Tiamat
Tiamat
CrustyMP4
Tiamat
Level 68
God Stats
3W - 2L
1,723 SR
Queue Stats
78W - 69L
1,557 Elo+
Party 1
Ullr
Ullr
DaBombGee
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 126L
1,475 Elo+
Solo
Cthulhu
Cthulhu
LordSmegmaRod
Cthulhu
Level 29
God Stats
24W - 16L
1,578 SR
Queue Stats
120W - 121L
1,558 Elo+
Party 1
Thor
Thor
Wailnoot
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,577 Elo+
Party 1
Anubis
Anubis
Woldking
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QuakesFive
Jing Wei
12
0 / 6 / 0
7,242
345
1,852
9,524
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
QuakesFour
Persephone
13
0 / 7 / 0
8,021
382
3,905
11,266
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
QuakesOne
Tsukuyomi
15
6 / 3 / 0
9,833
468
10,425
13,891
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
9,436
449
9,730
17,216
15,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
QuakesTwo
Athena
11
0 / 8 / 0
7,675
365
4,357
20,568
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrustyMP4
Tiamat
18
3 / 3 / 3
11,066
527
12,340
11,439
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
13 / 2 / 3
11,525
549
15,594
12,616
5,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
16
2 / 2 / 13
10,187
485
11,282
12,040
11,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
1 / 0 / 5
9,321
444
2,744
9,237
3,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Woldking
Anubis
18
7 / 0 / 4
11,596
552
12,796
12,923
7,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
7
Kills
26
26
Deaths
7
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CrustyMP4
Tiamat
3
3
3
1.5
W
Ullr
13
2
3
7.25
W
Cthulhu
2
2
13
4.25
L
Jing Wei
QuakesFive
Jing Wei
0
6
0
0
L
Persephone
QuakesFour
Persephone
0
7
0
0
L
Tsukuyomi
QuakesOne
Tsukuyomi
6
3
0
2
L
1
2
1
0.75
L
Athena
QuakesTwo
Athena
0
8
0
0
W
Thor
1
0
5
3.5
W
Anubis
Woldking
Anubis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
54,756
72,465
Taken
58,255
35,235
Mitigated
35,784
11,588
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CrustyMP4
Tiamat
12,340
2,003
0
5,539
11,439
7,567
1,070
366
11,009
64,669
0
W
Ullr
15,594
10,682
0
3,174
12,616
5,845
3,788
2,214
10,322
0
68,571
W
Cthulhu
11,282
852
929
2,205
12,040
11,247
442
2,484
9,516
48,714
0
L
Jing Wei
QuakesFive
Jing Wei
1,852
1,529
0
0
9,524
2,471
620
3,774
5,750
0
31,681
L
Persephone
QuakesFour
Persephone
3,905
0
0
8
11,266
2,978
1,046
7,917
3,274
39,790
0
L
Tsukuyomi
QuakesOne
Tsukuyomi
10,425
3,544
0
3,988
13,891
5,134
0
5,325
8,419
0
63,244
L
9,730
1,860
0
4,359
17,216
15,694
524
10,128
6,574
0
56,635
L
Athena
QuakesTwo
Athena
4,357
859
0
3,233
20,568
8,958
246
8,494
12,030
22,339
0
W
Thor
2,744
668
0
4,342
9,237
3,530
1,135
445
8,738
0
51,077
W
Anubis
Woldking
Anubis
12,796
1,190
0
9,527
12,923
7,595
2,076
2,139
10,408
82,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
53,695
404
Minions Killed
572
0
Camps Cleared
0
1,991,456
Distance Traveled
1,943,400
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,066
527
147
7
0
367,666
0
W
Ullr
11,525
549
110
5
0
388,620
5
W
Cthulhu
10,187
485
74
4
0
421,720
3
L
Jing Wei
7,242
345
47
2
0
414,624
0
L
Persephone
8,021
382
77
4
0
354,704
0
L
Tsukuyomi
9,833
468
110
5
0
421,254
0
L
Tyr
9,436
449
132
6
0
395,666
0
L
Athena
7,675
365
38
2
0
405,208
0
W
Thor
9,321
444
91
4
0
446,601
0
W
Anubis
11,596
552
150
7
0
318,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role