Player Matchup

Anhur
Anhur
ConstantGold994
Anhur
Level 49
God Stats
9W - 17L
1,405 SR
Queue Stats
252W - 282L
1,380 Elo+
Solo
Ymir
Ymir
Krueger2001
Ymir
Level 18
God Stats
3W - 3L
1,599 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 2
Awilix
Awilix
Pandaboi220
Awilix
Level 67
God Stats
28W - 29L
1,473 SR
Queue Stats
387W - 398L
1,420 Elo+
Party 2
Erlang Shen
Erlang Shen
momi17700
Erlang Shen
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,336 Elo+
Solo
Nox
Nox
zabal-an
Nox
Level 35
God Stats
6W - 4L
1,721 SR
Queue Stats
132W - 161L
1,336 Elo+
Solo
Team Averages
Level 41
1,539 SR
1,386 Elo+

VS

Team Averages
Level 56
1,522 SR
1,363 Elo+
Baron Samedi
Baron Samedi
DopeSloth420
Baron Samedi
Level 29
God Stats
22W - 22L
1,546 SR
Queue Stats
78W - 100L
1,405 Elo+
Party 3
Ymir
Ymir
OwO_Dagg
Ymir
Level 28
God Stats
13W - 13L
1,897 SR
Queue Stats
324W - 378L
1,336 Elo+
Party 1
Neith
Neith
OwO_elfy
Neith
Level 78
God Stats
4W - 7L
1,386 SR
Queue Stats
371W - 480L
1,320 Elo+
Party 1
Ravana
Ravana
SadMrNarwhal
Ravana
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 93L
1,400 Elo+
Party 3
Nike
Nike
queen-bnp
Nike
Level 48
God Stats
8W - 14L
1,283 SR
Queue Stats
197W - 244L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,003
409
8,601
14,716
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 11 / 4
8,074
367
4,757
19,065
14,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
19
18 / 7 / 2
12,943
588
26,797
23,432
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
momi17700
Erlang Shen
17
0 / 7 / 7
9,551
434
5,192
15,377
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 5 / 9
9,366
426
7,487
11,605
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DopeSloth420
Baron Samedi
19
10 / 6 / 4
12,561
571
19,013
17,696
8,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
4 / 3 / 14
11,937
543
10,456
15,268
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
OwO_elfy
Neith
17
8 / 4 / 7
11,862
539
14,219
14,321
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
20
6 / 5 / 8
13,048
593
10,612
13,061
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
19
6 / 3 / 5
12,778
581
10,582
17,745
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
21
Kills
34
35
Deaths
21
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Baron Samedi
DopeSloth420
Baron Samedi
10
6
4
2
L
1
11
4
0.27
W
Ymir
4
3
14
3.67
W
Neith
OwO_elfy
Neith
8
4
7
2.88
L
Awilix
18
7
2
2.71
W
Ravana
6
5
8
2
L
Erlang Shen
momi17700
Erlang Shen
0
7
7
0.5
W
Nike
6
3
5
2.83
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,834
Damage
64,882
84,195
Taken
78,091
39,912
Mitigated
47,878
15,455
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,601
3,543
0
4,955
14,716
4,910
1,030
5,815
8,876
0
51,125
W
Baron Samedi
DopeSloth420
Baron Samedi
19,013
1,968
394
5,857
17,696
8,885
1,381
3,601
14,095
70,696
0
L
4,757
558
0
629
19,065
14,134
216
5,597
13,397
25,067
0
W
Ymir
10,456
1,025
0
2,158
15,268
12,291
587
3,769
11,499
42,868
0
W
Neith
OwO_elfy
Neith
14,219
8,970
219
4,630
14,321
5,653
2,512
1,787
12,534
0
76,114
L
Awilix
26,797
12,146
0
2,818
23,432
9,182
0
8,145
15,138
0
79,063
W
Ravana
10,612
4,734
0
4,121
13,061
5,351
1,596
1,444
11,617
0
81,591
L
Erlang Shen
momi17700
Erlang Shen
5,192
2,107
0
3,185
15,377
7,858
0
3,980
10,851
0
47,356
W
Nike
10,582
1,685
0
5,875
17,745
15,698
933
1,643
16,102
6,609
66,974
L
7,487
466
669
3,199
11,605
3,828
281
7,393
4,212
34,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
62,186
356
Minions Killed
575
0
Camps Cleared
0
1,853,152
Distance Traveled
1,981,077
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,003
409
90
4
0
342,497
5
W
Baron Samedi
12,561
571
120
5
0
378,219
0
L
Ymir
8,074
367
24
1
0
344,225
1
W
Ymir
11,937
543
53
2
0
433,437
4
W
Neith
11,862
539
130
6
0
345,604
3
L
Awilix
12,943
588
103
5
0
411,358
0
W
Ravana
13,048
593
113
5
0
403,680
4
L
Erlang Shen
9,551
434
77
4
0
395,722
0
W
Nike
12,778
581
159
7
0
420,137
1
L
Nox
9,366
426
62
3
0
359,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role