Player Matchup

Hel
Hel
Insert_Sanity51
Hel
Level 17
God Stats
6W - 7L
1,386 SR
Queue Stats
23W - 23L
1,313 Elo+
Party 2
King Arthur
King Arthur
ReyXeans7
King Arthur
Level 8
God Stats
6W - 9L
1,277 SR
Queue Stats
17W - 24L
1,291 Elo+
Solo
Heimdallr
Heimdallr
agustina_1891xdx
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,322 Elo+
Solo
Da Ji
Da Ji
distantsky
Da Ji
Level 8
God Stats
6W - 11L
1,389 SR
Queue Stats
12W - 22L
1,246 Elo+
Party 2
Cerberus
Cerberus
jaylove918
Cerberus
Level 17
God Stats
2W - 2L
1,514 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,320 Elo+

VS

Team Averages
Level 19
1,403 SR
1,324 Elo+
The Morrigan
The Morrigan
Faelorehn
The Morrigan
Level 24
God Stats
32W - 33L
1,560 SR
Queue Stats
435W - 431L
1,455 Elo+
Solo
Olorun
Olorun
RadiantPup22333
Olorun
Level 10
God Stats
16W - 20L
1,445 SR
Queue Stats
18W - 23L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
leothefox12
Tsukuyomi
Level 25
God Stats
9W - 13L
1,365 SR
Queue Stats
77W - 93L
1,321 Elo+
Solo
Erlang Shen
Erlang Shen
peaceful2me
Erlang Shen
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 285L
1,355 Elo+
Party 1
Ra
Ra
shanobi22
Ra
Level 8
God Stats
9W - 24L
1,145 SR
Queue Stats
10W - 27L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
14,222
948
33,761
23,961
20,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ReyXeans7
King Arthur
20
6 / 8 / 11
14,033
936
16,315
27,860
21,777
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
19
0 / 8 / 14
12,725
848
4,780
20,308
8,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
19
1 / 9 / 9
12,633
842
3,751
22,457
9,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jaylove918
Cerberus
20
8 / 3 / 9
14,221
948
12,805
22,211
19,321
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Faelorehn
The Morrigan
20
16 / 0 / 12
17,104
1,140
32,996
7,229
3,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 14
14,634
976
20,828
24,376
9,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
leothefox12
Tsukuyomi
20
6 / 7 / 16
14,560
971
25,135
20,167
11,033
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
peaceful2me
Erlang Shen
19
1 / 6 / 13
12,564
838
6,062
15,670
9,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 3 / 18
13,787
919
18,981
10,656
3,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
21
Kills
32
32
Deaths
21
55
Assists
73
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Faelorehn
The Morrigan
16
0
12
22
L
6
4
12
3
W
6
5
14
2.6
L
King Arthur
ReyXeans7
King Arthur
6
8
11
1.44
L
Heimdallr
0
8
14
0.88
L
Da Ji
1
9
9
0.61
L
Cerberus
jaylove918
Cerberus
8
3
9
4.17
W
Tsukuyomi
leothefox12
Tsukuyomi
6
7
16
2
W
Erlang Shen
peaceful2me
Erlang Shen
1
6
13
1.25
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,412
Damage
104,002
116,797
Taken
78,098
80,197
Mitigated
37,075
21,598
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Faelorehn
The Morrigan
32,996
10,234
1,464
3,228
7,229
3,203
0
3,769
3,460
73,415
0
L
33,761
5,874
8,045
7,332
23,961
20,448
0
15,108
8,687
59,956
0
W
20,828
9,335
1,436
10,268
24,376
9,603
0
14,762
9,614
44,711
0
L
King Arthur
ReyXeans7
King Arthur
16,315
5,257
0
230
27,860
21,777
0
15,538
12,106
0
46,219
L
Heimdallr
4,780
3,676
0
1,169
20,308
8,685
0
11,908
8,152
0
44,862
L
Da Ji
3,751
1,345
0
105
22,457
9,966
0
14,515
7,742
0
18,592
L
Cerberus
jaylove918
Cerberus
12,805
312
0
4,717
22,211
19,321
0
14,772
7,305
38,460
0
W
Tsukuyomi
leothefox12
Tsukuyomi
25,135
6,694
0
881
20,167
11,033
0
12,311
7,856
0
44,921
W
Erlang Shen
peaceful2me
Erlang Shen
6,062
3,217
0
913
15,670
9,773
0
8,737
6,933
0
19,362
W
18,981
2,731
164
369
10,656
3,463
0
6,987
3,580
43,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,834
Gold Earned
72,649
314
Minions Killed
267
5
Camps Cleared
3
1,333,940
Distance Traveled
1,168,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
17,104
1,140
86
6
1
249,575
2
L
Hel
14,222
948
54
4
1
274,726
0
W
Olorun
14,634
976
53
4
0
232,002
2
L
King Arthur
14,033
936
54
4
1
274,460
2
L
Heimdallr
12,725
848
81
5
0
260,284
0
L
Da Ji
12,633
842
36
2
3
271,394
0
L
Cerberus
14,221
948
89
6
0
253,076
1
W
Tsukuyomi
14,560
971
36
2
1
240,011
0
W
Erlang Shen
12,564
838
28
2
0
185,335
1
W
Ra
13,787
919
64
4
1
261,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role