Player Matchup

Scylla
Scylla
AleDigre
Scylla
Level 156
God Stats
6W - 5L
1,729 SR
Queue Stats
290W - 282L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
BAFAT3010
Sylvanus
Level 108
God Stats
56W - 33L
1,724 SR
Queue Stats
361W - 304L
1,562 Elo+
Party 3
Neith
Neith
HappyMeiX
Neith
Level 109
God Stats
6W - 4L
1,568 SR
Queue Stats
405W - 353L
1,576 Elo+
Party 3
Tiamat
Tiamat
SolomonGroundy
Tiamat
Level 126
God Stats
259W - 248L
1,620 SR
Queue Stats
1,165W - 1,110L
1,609 Elo+
Party 2
King Arthur
King Arthur
l WaRs I
King Arthur
Level 136
God Stats
6W - 8L
1,406 SR
Queue Stats
172W - 157L
1,605 Elo+
Party 3
Team Averages
Level 127
1,609 SR
1,584 Elo+

VS

Team Averages
Level 130
1,471 SR
1,581 Elo+
Ganesha
Ganesha
GauthierVdb
Ganesha
Level 129
God Stats
3W - 4L
1,555 SR
Queue Stats
119W - 133L
1,558 Elo+
Party 1
Janus
Janus
Hansii03
Janus
Level 128
God Stats
0W - 1L
1,332 SR
Queue Stats
62W - 50L
1,599 Elo+
Party 1
King Arthur
King Arthur
TBoNeZz
King Arthur
Level 124
God Stats
23W - 16L
1,704 SR
Queue Stats
169W - 143L
1,598 Elo+
Party 1
Hou Yi
Hou Yi
phcarlier
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 136L
1,593 Elo+
Party 1
Thanatos
Thanatos
vStuckZ
Thanatos
Level 128
God Stats
0W - 2L
1,266 SR
Queue Stats
47W - 45L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AleDigre
Scylla
19
3 / 1 / 8
12,857
495
12,727
9,807
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BAFAT3010
Sylvanus
18
2 / 3 / 11
12,283
472
6,734
19,712
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
HappyMeiX
Neith
20
6 / 3 / 2
14,745
567
20,327
14,295
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 1 / 1
14,576
561
11,408
13,540
19,650
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
l WaRs I
King Arthur
20
10 / 5 / 8
14,617
562
23,425
28,843
21,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GauthierVdb
Ganesha
17
0 / 8 / 8
11,705
450
6,547
26,026
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Hansii03
Janus
18
2 / 7 / 2
12,076
464
12,399
17,549
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TBoNeZz
King Arthur
20
4 / 2 / 1
13,420
516
16,108
26,695
20,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
phcarlier
Hou Yi
20
7 / 3 / 2
13,328
513
14,225
21,985
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
vStuckZ
Thanatos
11
0 / 4 / 1
8,972
345
4,302
12,223
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
13
13
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
AleDigre
Scylla
3
1
8
7
W
Sylvanus
BAFAT3010
Sylvanus
2
3
11
2.5
L
Ganesha
GauthierVdb
Ganesha
0
8
8
0.5
L
Janus
Hansii03
Janus
2
7
2
0.43
W
Neith
HappyMeiX
Neith
6
3
2
2.33
W
3
1
1
3.5
L
King Arthur
TBoNeZz
King Arthur
4
2
1
2.25
W
King Arthur
l WaRs I
King Arthur
10
5
8
2.8
L
Hou Yi
phcarlier
Hou Yi
7
3
2
2.67
L
Thanatos
vStuckZ
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,621
Damage
53,581
86,197
Taken
104,478
77,706
Mitigated
67,115
35,624
Healing
26,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AleDigre
Scylla
12,727
667
0
3,941
9,807
3,751
3,757
2,631
7,052
99,626
0
W
Sylvanus
BAFAT3010
Sylvanus
6,734
1,307
3,539
6,612
19,712
26,181
326
3,410
16,278
32,350
0
L
Ganesha
GauthierVdb
Ganesha
6,547
1,310
0
2,696
26,026
25,992
0
8,588
16,628
39,749
0
L
Janus
Hansii03
Janus
12,399
625
0
736
17,549
7,082
0
5,556
11,735
90,121
0
W
Neith
HappyMeiX
Neith
20,327
10,396
0
5,625
14,295
6,459
7,065
4,047
10,202
0
144,589
W
11,408
1,379
0
5,847
13,540
19,650
2,732
793
12,727
102,383
0
L
King Arthur
TBoNeZz
King Arthur
16,108
1,709
0
9,183
26,695
20,381
0
11,962
13,498
0
100,860
W
King Arthur
l WaRs I
King Arthur
23,425
5,040
0
10,060
28,843
21,665
76
7,974
20,575
0
115,967
L
Hou Yi
phcarlier
Hou Yi
14,225
7,984
0
4,299
21,985
9,708
357
3,981
17,891
0
112,061
L
Thanatos
vStuckZ
Thanatos
4,302
1,512
0
9,268
12,223
3,952
0
761
11,418
0
40,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,078
Gold Earned
59,501
796
Minions Killed
697
0
Camps Cleared
0
2,340,919
Distance Traveled
2,100,428
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,857
495
167
6
0
487,518
1
W
Sylvanus
12,283
472
38
1
0
472,101
2
L
Ganesha
11,705
450
33
1
0
451,674
8
L
Janus
12,076
464
178
7
0
449,923
5
W
Neith
14,745
567
231
9
0
406,539
3
W
Tiamat
14,576
561
209
8
0
469,648
2
L
King Arthur
13,420
516
206
8
0
512,273
2
W
King Arthur
14,617
562
151
6
0
505,113
4
L
Hou Yi
13,328
513
197
8
0
427,880
3
L
Thanatos
8,972
345
83
3
0
258,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role