Player Matchup

Medusa
Medusa
Jakarutu
Medusa
Level 126
God Stats
2W - 1L
1,744 SR
Queue Stats
103W - 101L
1,492 Elo+
Solo
Freya
Freya
Monkeyskunk01
Freya
Level 95
God Stats
3W - 7L
1,421 SR
Queue Stats
255W - 274L
1,539 Elo+
Solo
Hera
Hera
Phytiz
Hera
Level 145
God Stats
4W - 5L
1,519 SR
Queue Stats
465W - 440L
1,548 Elo+
Solo
Janus
Janus
SerbianBoy99
Janus
Level 109
God Stats
0W - 1L
1,178 SR
Queue Stats
113W - 105L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
TriNyraX
Baba Yaga
Level 109
God Stats
5W - 6L
1,525 SR
Queue Stats
218W - 198L
1,490 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,511 Elo+

VS

Team Averages
Level 78
1,597 SR
1,504 Elo+
Jing Wei
Jing Wei
Dantil
Jing Wei
Level 102
God Stats
2W - 4L
1,248 SR
Queue Stats
194W - 183L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
P13lord
Cabrakan
Level 36
God Stats
3W - 0L
1,802 SR
Queue Stats
36W - 52L
1,429 Elo+
Solo
Fenrir
Fenrir
PapDieter
Fenrir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 136L
1,517 Elo+
Solo
Terra
Terra
ZomgBilly
Terra
Level 68
God Stats
4W - 2L
1,637 SR
Queue Stats
225W - 204L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
nextlevelgamer
Xing Tian
Level 75
God Stats
2W - 0L
1,800 SR
Queue Stats
37W - 29L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jakarutu
Medusa
16
5 / 6 / 9
10,065
719
15,839
14,177
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 9
8,896
635
10,683
13,849
5,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Phytiz
Hera
16
5 / 6 / 10
10,378
741
11,724
12,088
4,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 13
10,493
750
17,317
11,171
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
TriNyraX
Baba Yaga
18
5 / 3 / 9
10,504
750
22,286
12,710
6,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dantil
Jing Wei
19
4 / 3 / 15
10,998
786
10,610
14,798
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
P13lord
Cabrakan
19
7 / 5 / 14
11,783
842
9,775
20,979
35,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
PapDieter
Fenrir
16
7 / 5 / 10
10,306
736
10,070
27,003
22,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
ZomgBilly
Terra
16
3 / 3 / 17
10,462
747
15,566
16,635
16,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
nextlevelgamer
Xing Tian
18
5 / 2 / 12
10,599
757
12,660
20,031
25,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
18
Kills
26
26
Deaths
18
50
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dantil
Jing Wei
4
3
15
3.83
L
Medusa
Jakarutu
Medusa
5
6
9
1.58
L
1
7
9
0.79
W
Cabrakan
P13lord
Cabrakan
7
5
14
2.8
W
Fenrir
PapDieter
Fenrir
7
5
10
2.4
L
Hera
Phytiz
Hera
5
6
10
1.67
L
2
4
13
2.13
L
Baba Yaga
TriNyraX
Baba Yaga
5
3
9
3.17
W
Terra
ZomgBilly
Terra
3
3
17
3.83
W
Xing Tian
nextlevelgamer
Xing Tian
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,849
Damage
58,681
63,995
Taken
99,446
27,209
Mitigated
107,114
21,735
Healing
46,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dantil
Jing Wei
10,610
7,617
2,320
2,782
14,798
8,057
3,946
11,545
3,253
0
37,389
L
Medusa
Jakarutu
Medusa
15,839
7,987
2,558
2,166
14,177
5,857
579
8,924
5,153
0
28,727
L
10,683
2,659
1,172
2,853
13,849
5,588
0
9,679
4,095
16,443
0
W
Cabrakan
P13lord
Cabrakan
9,775
825
3,638
3,090
20,979
35,283
307
12,677
8,302
21,283
0
W
Fenrir
PapDieter
Fenrir
10,070
1,296
3,012
8,426
27,003
22,150
0
18,692
8,311
0
16,663
L
Hera
Phytiz
Hera
11,724
3,470
1,492
1,443
12,088
4,838
872
7,194
4,844
20,550
0
L
17,317
1,404
1,345
3,345
11,171
4,347
389
5,888
5,183
34,908
0
L
Baba Yaga
TriNyraX
Baba Yaga
22,286
1,920
1,345
4,016
12,710
6,579
749
6,316
6,281
41,365
0
W
Terra
ZomgBilly
Terra
15,566
1,197
11,074
5,981
16,635
16,433
894
8,467
8,168
29,576
0
W
Xing Tian
nextlevelgamer
Xing Tian
12,660
854
3,001
3,355
20,031
25,191
314
10,629
9,402
25,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
54,148
140
Minions Killed
147
0
Camps Cleared
0
1,177,686
Distance Traveled
1,283,171
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,998
786
75
5
0
245,821
0
L
Medusa
10,065
719
30
2
0
216,261
0
L
Freya
8,896
635
11
1
0
226,254
4
W
Cabrakan
11,783
842
25
2
0
237,876
0
W
Fenrir
10,306
736
7
1
0
254,260
0
L
Hera
10,378
741
19
1
0
236,976
4
L
Janus
10,493
750
47
3
0
235,344
1
L
Baba Yaga
10,504
750
33
2
0
262,851
0
W
Terra
10,462
747
25
2
0
263,458
0
W
Xing Tian
10,599
757
15
1
0
281,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role