Player Matchup

Odin
Odin
InfinityN
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,626 Elo+
Party 1
Serqet
Serqet
SeiunX
Serqet
Level 155
God Stats
2W - 2L
1,692 SR
Queue Stats
137W - 124L
1,623 Elo+
Party 1
Nox
Nox
WondrousWolf
Nox
Level 57
God Stats
1W - 0L
1,759 SR
Queue Stats
8W - 7L
1,633 Elo+
Party 1
Team Averages
Level 117
1,650 SR
1,628 Elo+

VS

Team Averages
Level 115
1,499 SR
1,670 Elo+
Pele
Pele
SadGuy15
Pele
Level 87
God Stats
3W - 1L
1,711 SR
Queue Stats
281W - 328L
1,562 Elo+
Solo
Tiamat
Tiamat
nikola07
Tiamat
Level 123
God Stats
36W - 38L
1,613 SR
Queue Stats
173W - 163L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
nikolas20000
Kuzenbo
Level 136
God Stats
0W - 3L
1,173 SR
Queue Stats
54W - 33L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 0 / 14
12,202
718
10,653
15,227
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
SeiunX
Serqet
15
9 / 3 / 7
12,241
720
10,129
12,206
4,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 1 / 12
11,792
694
10,580
8,206
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 3 / 0
8,416
495
2,952
4,808
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
nikola07
Tiamat
15
2 / 7 / 1
10,867
639
9,717
12,178
8,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
nikolas20000
Kuzenbo
14
2 / 9 / 1
10,757
633
6,852
18,966
21,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
4
4
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
14
10
L
Pele
0
3
0
0
W
Serqet
SeiunX
Serqet
9
3
7
4.17
W
6
1
12
12
L
Tiamat
nikola07
Tiamat
2
7
1
0.36
L
Kuzenbo
nikolas20000
Kuzenbo
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
19,521
35,639
Taken
35,952
21,188
Mitigated
32,330
5,760
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,653
2,838
0
2,604
15,227
12,994
1,010
7,403
7,824
316
34,755
L
Pele
2,952
490
0
697
4,808
1,628
0
1,557
3,143
0
11,457
W
Serqet
SeiunX
Serqet
10,129
2,539
621
1,595
12,206
4,953
720
4,924
7,282
0
53,814
W
10,580
413
0
940
8,206
3,241
2,036
4,406
3,800
57,284
0
L
Tiamat
nikola07
Tiamat
9,717
2,338
0
2,498
12,178
8,978
181
3,485
8,236
59,294
0
L
Kuzenbo
nikolas20000
Kuzenbo
6,852
2,326
0
370
18,966
21,724
212
5,826
12,315
28,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
30,040
275
Minions Killed
157
0
Camps Cleared
0
979,979
Distance Traveled
615,680
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,202
718
87
5
0
350,274
5
L
Pele
8,416
495
21
1
0
102,928
1
W
Serqet
12,241
720
87
5
0
335,054
2
W
Nox
11,792
694
101
6
0
294,651
4
L
Tiamat
10,867
639
110
6
0
256,483
3
L
Kuzenbo
10,757
633
26
2
0
256,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role