Player Matchup

Ao Kuang
Ao Kuang
Giovanni7130
Ao Kuang
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 306L
1,370 Elo+
Party 2
Tyr
Tyr
RAMM2315
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Thespace23
Janus
Level 48
God Stats
19W - 28L
1,172 SR
Queue Stats
272W - 336L
1,405 Elo+
Party 2
Sobek
Sobek
afresh9
Sobek
Level 28
God Stats
8W - 7L
1,567 SR
Queue Stats
284W - 367L
1,352 Elo+
Party 2
Apollo
Apollo
foxpixel
Apollo
Level 104
God Stats
2W - 6L
1,399 SR
Queue Stats
98W - 74L
1,474 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,420 Elo+

VS

Team Averages
Level 104
1,573 SR
1,485 Elo+
Mercury
Mercury
Bandedetwikz
Mercury
Level 97
God Stats
1W - 0L
1,976 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 1
Anhur
Anhur
DailyDoobie
Anhur
Level 109
God Stats
49W - 37L
1,551 SR
Queue Stats
140W - 119L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Ectoplasmid
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
lobotomi
Merlin
Level 90
God Stats
8W - 5L
1,582 SR
Queue Stats
87W - 56L
1,611 Elo+
Solo
Nu Wa
Nu Wa
platza13
Nu Wa
Level 98
God Stats
3W - 4L
1,258 SR
Queue Stats
139W - 88L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Giovanni7130
Ao Kuang
16
6 / 4 / 2
10,505
457
6,324
21,106
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 0
10,752
467
8,296
22,855
17,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
16
1 / 4 / 2
10,279
447
6,028
11,707
4,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
afresh9
Sobek
13
3 / 6 / 2
8,945
389
3,474
17,314
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
foxpixel
Apollo
16
0 / 4 / 4
10,096
439
7,366
17,599
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bandedetwikz
Mercury
20
3 / 2 / 7
12,389
539
10,874
16,940
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 2 / 5
13,312
579
11,043
10,111
4,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Ectoplasmid
Sun Wukong
19
6 / 0 / 12
12,630
549
14,455
16,176
11,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
lobotomi
Merlin
18
3 / 3 / 10
12,100
526
9,540
8,215
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
platza13
Nu Wa
15
1 / 4 / 15
10,046
437
18,445
7,983
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
11
Kills
24
25
Deaths
11
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bandedetwikz
Mercury
3
2
7
3.25
W
11
2
5
6.75
W
Sun Wukong
Ectoplasmid
Sun Wukong
6
0
12
12
L
Ao Kuang
Giovanni7130
Ao Kuang
6
4
2
1.75
L
1
7
0
0.14
L
Janus
1
4
2
0.5
L
Sobek
afresh9
Sobek
3
6
2
0.67
L
Apollo
foxpixel
Apollo
0
4
4
0.5
W
Merlin
lobotomi
Merlin
3
3
10
2.67
W
Nu Wa
platza13
Nu Wa
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
64,357
90,581
Taken
59,425
49,677
Mitigated
28,979
25,006
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bandedetwikz
Mercury
10,874
5,155
0
771
16,940
6,969
0
2,741
14,199
0
118,198
W
11,043
5,927
0
3,847
10,111
4,962
1,564
2,179
7,932
0
94,971
W
Sun Wukong
Ectoplasmid
Sun Wukong
14,455
1,730
0
6,845
16,176
11,563
546
3,688
12,488
0
70,369
L
Ao Kuang
Giovanni7130
Ao Kuang
6,324
702
0
9,387
21,106
6,977
0
6,746
14,360
71,698
0
L
8,296
538
0
6,342
22,855
17,304
0
4,813
18,042
0
67,706
L
Janus
6,028
461
0
331
11,707
4,492
0
4,000
7,707
84,525
0
L
Sobek
afresh9
Sobek
3,474
364
0
3,842
17,314
14,479
0
7,772
9,542
14,238
0
L
Apollo
foxpixel
Apollo
7,366
3,383
0
5,104
17,599
6,425
882
4,654
12,945
0
75,110
W
Merlin
lobotomi
Merlin
9,540
833
183
1,283
8,215
3,215
1,008
3,836
4,379
80,866
0
W
Nu Wa
platza13
Nu Wa
18,445
3,637
438
1,022
7,983
2,270
95
3,553
4,430
50,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
60,477
578
Minions Killed
637
0
Camps Cleared
0
2,146,252
Distance Traveled
2,295,810
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,389
539
147
6
0
541,844
1
W
Anhur
13,312
579
146
6
0
448,385
3
W
Sun Wukong
12,630
549
123
5
0
469,478
5
L
Ao Kuang
10,505
457
97
4
0
461,452
9
L
Tyr
10,752
467
147
6
0
396,356
6
L
Janus
10,279
447
167
7
0
422,767
6
L
Sobek
8,945
389
18
1
0
440,888
6
L
Apollo
10,096
439
149
6
0
424,789
5
W
Merlin
12,100
526
173
8
0
428,077
9
W
Nu Wa
10,046
437
48
2
0
408,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role