Player Matchup

Medusa
Medusa
Mecha8818
Medusa
Level 17
God Stats
69W - 59L
1,696 SR
Queue Stats
146W - 137L
1,524 Elo+
Party 1
Hercules
Hercules
SharpPatty
Hercules
Level 27
God Stats
8W - 5L
1,708 SR
Queue Stats
39W - 39L
1,480 Elo+
Party 1
Cerberus
Cerberus
ToxicOracle
Cerberus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 254L
1,491 Elo+
Party 1
Da Ji
Da Ji
Wolfbob1
Da Ji
Level 27
God Stats
2W - 4L
1,413 SR
Queue Stats
8W - 15L
1,381 Elo+
Solo
Janus
Janus
xKidsSeeGhostx
Janus
Level 45
God Stats
3W - 7L
1,384 SR
Queue Stats
259W - 251L
1,546 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,484 Elo+

VS

Team Averages
Level 26
1,577 SR
1,477 Elo+
Bakasura
Bakasura
ImNotPsycho
Bakasura
Level 27
God Stats
2W - 0L
1,877 SR
Queue Stats
73W - 48L
1,651 Elo+
Solo
Cthulhu
Cthulhu
MrK00l-aid308
Cthulhu
Level 29
God Stats
94W - 71L
1,547 SR
Queue Stats
305W - 311L
1,462 Elo+
Solo
Chaac
Chaac
The_krazy_guy420
Chaac
Level 24
God Stats
15W - 7L
1,626 SR
Queue Stats
170W - 155L
1,462 Elo+
Solo
Heimdallr
Heimdallr
bucsfan0413
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 103L
1,433 Elo+
Solo
Tiamat
Tiamat
random_neptune
Tiamat
Level 26
God Stats
1W - 1L
1,333 SR
Queue Stats
56W - 61L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mecha8818
Medusa
5
1 / 3 / 1
4,523
411
1,574
2,433
569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SharpPatty
Hercules
6
0 / 3 / 0
4,539
413
1,220
5,345
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ToxicOracle
Cerberus
10
4 / 2 / 3
5,867
533
4,184
8,368
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Wolfbob1
Da Ji
9
1 / 3 / 1
5,496
500
1,494
6,827
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,237
476
4,981
5,272
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImNotPsycho
Bakasura
13
9 / 0 / 1
7,889
717
6,240
5,877
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
9
1 / 3 / 1
5,672
516
2,413
7,067
4,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,818
620
4,194
4,856
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
bucsfan0413
Heimdallr
8
0 / 4 / 2
5,193
472
1,636
4,260
1,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
6,896
627
1,348
6,917
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
13
13
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ImNotPsycho
Bakasura
9
0
1
9.5
L
Medusa
Mecha8818
Medusa
1
3
1
0.5
W
Cthulhu
1
3
1
0.5
L
Hercules
SharpPatty
Hercules
0
3
0
0
W
3
0
1
3.5
L
Cerberus
ToxicOracle
Cerberus
4
2
3
2.75
L
Da Ji
Wolfbob1
Da Ji
1
3
1
0.5
W
Heimdallr
bucsfan0413
Heimdallr
0
4
2
0.25
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,453
Damage
15,831
28,245
Taken
28,977
11,749
Mitigated
15,333
9,072
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ImNotPsycho
Bakasura
6,240
4,007
0
3,367
5,877
2,708
0
412
5,457
0
35,851
L
Medusa
Mecha8818
Medusa
1,574
611
0
0
2,433
569
82
716
1,563
0
5,868
W
Cthulhu
2,413
264
31
2,100
7,067
4,407
425
2,686
4,381
25,224
0
L
Hercules
SharpPatty
Hercules
1,220
449
0
1,646
5,345
2,369
0
0
4,995
0
11,158
W
4,194
1,323
0
2,756
4,856
3,851
1,930
329
4,312
0
30,440
L
Cerberus
ToxicOracle
Cerberus
4,184
360
0
2,949
8,368
4,787
17
1,697
6,616
20,973
0
L
Da Ji
Wolfbob1
Da Ji
1,494
368
0
2,121
6,827
2,705
0
154
6,417
0
30,055
W
Heimdallr
bucsfan0413
Heimdallr
1,636
549
118
212
4,260
1,130
169
1,164
3,096
0
11,534
W
1,348
91
0
3,866
6,917
3,237
734
4,024
2,391
38,396
0
L
4,981
261
0
2,356
5,272
1,319
0
1,194
3,865
27,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
32,468
183
Minions Killed
304
0
Camps Cleared
0
898,259
Distance Traveled
1,053,031
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,889
717
88
8
0
256,734
0
L
Medusa
4,523
411
8
1
0
84,902
0
W
Cthulhu
5,672
516
42
4
0
212,771
2
L
Hercules
4,539
413
24
2
0
178,968
0
W
Chaac
6,818
620
60
5
0
204,469
0
L
Cerberus
5,867
533
39
4
0
212,811
0
L
Da Ji
5,496
500
60
5
0
225,313
1
W
Heimdallr
5,193
472
23
2
0
154,696
0
W
Tiamat
6,896
627
91
8
0
224,361
1
L
Janus
5,237
476
52
5
0
196,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role