Player Matchup

Chronos
Chronos
CrazylilBanjo
Chronos
Level 83
God Stats
13W - 6L
1,566 SR
Queue Stats
421W - 291L
1,575 Elo+
Party 2
Osiris
Osiris
ELS Lime
Osiris
Level 68
God Stats
19W - 21L
1,507 SR
Queue Stats
204W - 209L
1,495 Elo+
Party 1
Susano
Susano
Live From 903
Susano
Level 94
God Stats
6W - 12L
1,180 SR
Queue Stats
232W - 215L
1,517 Elo+
Party 1
Arachne
Arachne
Montum
Arachne
Level 26
God Stats
17W - 6L
1,741 SR
Queue Stats
523W - 336L
1,702 Elo+
Party 2
Janus
Janus
Rusty Paws
Janus
Level 89
God Stats
9W - 8L
1,405 SR
Queue Stats
220W - 157L
1,595 Elo+
Party 2
Team Averages
Level 72
1,480 SR
1,577 Elo+

VS

Team Averages
Level 83
1,411 SR
1,513 Elo+
Anhur
Anhur
AlteredWorld181
Anhur
Level 79
God Stats
1W - 6L
1,235 SR
Queue Stats
369W - 322L
1,495 Elo+
Solo
Nu Wa
Nu Wa
ItsMara7
Nu Wa
Level 105
God Stats
18W - 17L
1,521 SR
Queue Stats
528W - 519L
1,508 Elo+
Solo
Pele
Pele
SoapStone101
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,574 Elo+
Solo
Yemoja
Yemoja
complexmender65
Yemoja
Level 107
God Stats
7W - 6L
1,496 SR
Queue Stats
415W - 385L
1,527 Elo+
Solo
Guan Yu
Guan Yu
iiAuthentiqz
Guan Yu
Level 83
God Stats
1W - 2L
1,303 SR
Queue Stats
199W - 173L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 0 / 3
5,575
558
5,016
3,639
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
ELS Lime
Osiris
11
1 / 2 / 0
6,347
635
5,555
8,082
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
5,213
521
2,485
5,194
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Montum
Arachne
9
4 / 0 / 2
5,726
573
5,294
6,124
1,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
2 / 2 / 0
6,153
615
3,923
4,255
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,674
467
1,454
6,468
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
ItsMara7
Nu Wa
8
0 / 2 / 0
4,713
471
2,582
5,380
1,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 1
5,771
577
2,883
5,433
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,384
438
2,501
7,109
2,227
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
iiAuthentiqz
Guan Yu
11
2 / 1 / 0
6,042
604
5,007
6,731
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
4
4
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chronos
1
0
3
2.5
W
Osiris
ELS Lime
Osiris
1
2
0
0.5
L
Nu Wa
ItsMara7
Nu Wa
0
2
0
0
W
1
0
1
1.5
W
Arachne
Montum
Arachne
4
0
2
5
W
Janus
2
2
0
1
L
2
1
1
2.5
L
0
3
0
0
L
Guan Yu
iiAuthentiqz
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
14,427
27,294
Taken
31,121
9,851
Mitigated
10,485
10,263
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,454
442
0
2,303
6,468
1,651
0
3,614
2,854
0
24,179
W
Chronos
5,016
1,196
0
1,956
3,639
996
0
1,130
2,509
34,490
0
W
Osiris
ELS Lime
Osiris
5,555
2,546
0
3,253
8,082
4,709
0
89
7,584
0
38,564
L
Nu Wa
ItsMara7
Nu Wa
2,582
681
0
753
5,380
1,318
0
2,136
3,098
20,705
0
W
2,485
470
258
650
5,194
1,360
0
1,012
4,182
0
26,737
W
Arachne
Montum
Arachne
5,294
3,853
0
3,146
6,124
1,709
0
2,215
3,909
0
23,520
W
Janus
3,923
131
0
1,000
4,255
1,077
240
637
3,618
40,443
0
L
2,883
674
0
2,603
5,433
1,513
0
569
4,810
0
26,135
L
2,501
339
1,206
1,378
7,109
2,227
0
2,364
4,689
16,157
0
L
Guan Yu
iiAuthentiqz
Guan Yu
5,007
1,470
0
2,902
6,731
3,776
0
0
6,731
0
30,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
25,584
314
Minions Killed
247
0
Camps Cleared
0
1,014,871
Distance Traveled
908,332
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,674
467
42
4
0
168,439
3
W
Chronos
5,575
558
58
6
0
201,211
2
W
Osiris
6,347
635
84
8
0
164,697
0
L
Nu Wa
4,713
471
43
4
0
175,245
3
W
Susano
5,213
521
54
5
0
235,113
1
W
Arachne
5,726
573
39
4
0
221,816
3
W
Janus
6,153
615
79
8
0
192,034
2
L
Pele
5,771
577
50
5
0
204,767
4
L
Yemoja
4,384
438
40
4
0
169,072
2
L
Guan Yu
6,042
604
72
7
0
190,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role