Player Matchup

Thor
Thor
BrunoBM200
Thor
Level 6
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 2
Cthulhu
Cthulhu
Chuckles246810
Cthulhu
Level 62
God Stats
1W - 1L
1,699 SR
Queue Stats
71W - 71L
1,558 Elo+
Party 3
Osiris
Osiris
DanteWiz
Osiris
Level 16
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Neith
Neith
Freezenocapp
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
hosein154
Sol
Level 7
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,326 Elo+

VS

Team Averages
Level 34
1,454 SR
1,468 Elo+
Mulan
Mulan
BellognaSandwich
Mulan
Level 26
God Stats
27W - 29L
1,492 SR
Queue Stats
96W - 102L
1,442 Elo+
Party 1
Athena
Athena
Císařlemurz
Athena
Level 89
God Stats
15W - 18L
1,293 SR
Queue Stats
702W - 647L
1,575 Elo+
Party 4
Fenrir
Fenrir
MessyxJesse
Fenrir
Level 22
God Stats
4W - 8L
1,380 SR
Queue Stats
72W - 73L
1,438 Elo+
Party 1
Anhur
Anhur
Survivanoid
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
curtis39
Anubis
Level 29
God Stats
7W - 5L
1,603 SR
Queue Stats
305W - 322L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,404
493
4,434
9,707
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
4,957
381
3,036
8,590
1,976
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
DanteWiz
Osiris
9
0 / 1 / 0
5,374
413
1,535
4,833
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,616
355
1,885
4,529
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 1
5,794
446
2,466
7,489
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,750
596
3,989
4,728
2,705
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 7
6,619
509
3,514
9,599
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
2 / 2 / 3
7,083
545
2,215
6,895
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 4
6,419
494
2,854
4,606
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
curtis39
Anubis
14
9 / 1 / 5
8,497
654
11,223
7,511
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
20
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
3
6
0
0.5
L
0
3
1
0.17
W
0
1
7
3.5
L
Osiris
DanteWiz
Osiris
0
1
0
0
L
0
3
1
0.17
W
Fenrir
2
2
3
1.75
W
3
1
4
5
W
Anubis
curtis39
Anubis
9
1
5
11.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
23,795
35,148
Taken
33,339
10,249
Mitigated
16,954
5,339
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,989
308
0
1,016
4,728
2,705
614
583
4,145
0
36,502
L
4,434
1,349
0
2,188
9,707
2,617
0
3,175
6,532
0
32,173
L
3,036
338
289
360
8,590
1,976
0
4,684
3,906
24,092
0
W
3,514
1,219
0
3,870
9,599
6,506
151
1,634
7,965
26,775
0
L
Osiris
DanteWiz
Osiris
1,535
368
0
1,332
4,833
3,047
0
364
4,469
0
15,309
L
1,885
1,306
0
390
4,529
759
160
2,383
2,146
0
10,904
W
Fenrir
2,215
737
0
524
6,895
2,406
115
212
6,683
0
38,294
W
2,854
414
0
1,807
4,606
1,202
300
1,450
3,156
0
25,129
W
Anubis
curtis39
Anubis
11,223
1,488
0
4,804
7,511
4,135
848
1,417
6,094
56,089
0
L
2,466
1,180
0
780
7,489
1,850
282
4,131
3,358
21,378
2,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
36,368
207
Minions Killed
316
0
Camps Cleared
0
1,095,380
Distance Traveled
1,088,108
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,750
596
85
7
0
218,561
0
L
Thor
6,404
493
61
5
0
240,468
0
L
Cthulhu
4,957
381
26
2
0
211,983
2
W
Athena
6,619
509
32
2
0
238,617
3
L
Osiris
5,374
413
45
3
0
224,130
2
L
Neith
4,616
355
27
2
0
195,454
0
W
Fenrir
7,083
545
66
5
0
238,869
1
W
Anhur
6,419
494
48
4
0
183,521
3
W
Anubis
8,497
654
85
7
0
208,540
3
L
Sol
5,794
446
48
4
0
223,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role