Player Matchup

Cu Chulainn
Cu Chulainn
DrippyCJ242
Cu Chulainn
Level 88
God Stats
2W - 1L
1,839 SR
Queue Stats
510W - 585L
1,377 Elo+
Party 1
Bacchus
Bacchus
Hokage_242
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 206L
1,339 Elo+
Party 1
Set
Set
jnix242
Set
Level 87
God Stats
4W - 11L
1,344 SR
Queue Stats
223W - 282L
1,328 Elo+
Party 1
Artemis
Artemis
keyshleen
Artemis
Level 41
God Stats
120W - 153L
1,455 SR
Queue Stats
321W - 432L
1,369 Elo+
Solo
Sol
Sol
snakeking_777
Sol
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,365 Elo+
Solo
Team Averages
Level 58
1,528 SR
1,355 Elo+

VS

Team Averages
Level 54
1,509 SR
1,346 Elo+
Guan Yu
Guan Yu
BolivianDevil
Guan Yu
Level 48
God Stats
15W - 10L
1,500 SR
Queue Stats
650W - 697L
1,332 Elo+
Solo
Ymir
Ymir
DivineRejection
Ymir
Level 70
God Stats
3W - 1L
1,721 SR
Queue Stats
295W - 387L
1,395 Elo+
Party 2
Merlin
Merlin
MagnumMiracles
Merlin
Level 68
God Stats
6W - 10L
1,350 SR
Queue Stats
209W - 292L
1,354 Elo+
Party 2
Artemis
Artemis
SubsonicFoil
Artemis
Level 59
God Stats
8W - 6L
1,473 SR
Queue Stats
121W - 184L
1,341 Elo+
Party 2
Hun Batz
Hun Batz
denizenohio
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 182L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrippyCJ242
Cu Chulainn
15
1 / 4 / 5
9,509
475
7,915
17,356
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Hokage_242
Bacchus
13
7 / 4 / 9
9,731
487
12,799
15,358
17,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
16
9 / 4 / 4
10,287
514
8,307
12,754
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
keyshleen
Artemis
13
5 / 3 / 9
9,134
457
10,508
8,967
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 6 / 6
10,624
531
14,535
15,019
4,508
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
9 / 2 / 6
11,991
600
15,009
20,003
20,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 5 / 10
9,764
488
6,998
21,587
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 5 / 9
10,078
504
10,283
8,624
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SubsonicFoil
Artemis
15
5 / 7 / 3
9,753
488
10,524
15,121
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
denizenohio
Hun Batz
14
2 / 11 / 7
9,238
462
4,544
19,140
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
29
Kills
21
21
Deaths
30
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
9
2
6
6
W
2
5
10
1.4
L
Cu Chulainn
DrippyCJ242
Cu Chulainn
1
4
5
0.88
L
Bacchus
Hokage_242
Bacchus
7
4
9
2.88
W
3
5
9
1.5
W
Artemis
SubsonicFoil
Artemis
5
7
3
0.93
W
Hun Batz
denizenohio
Hun Batz
2
11
7
0.5
L
Set
9
4
4
2.75
L
Artemis
keyshleen
Artemis
5
3
9
3.17
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,064
Damage
47,358
69,454
Taken
84,475
38,322
Mitigated
51,842
15,631
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
15,009
1,286
1,842
9,353
20,003
20,251
883
4,876
15,127
0
73,460
W
6,998
952
0
3,894
21,587
16,503
152
6,677
14,910
32,538
0
L
Cu Chulainn
DrippyCJ242
Cu Chulainn
7,915
2,111
0
4,620
17,356
7,127
1,330
4,011
13,139
0
58,691
L
Bacchus
Hokage_242
Bacchus
12,799
1,752
948
4,854
15,358
17,746
39
2,929
12,218
34,075
0
W
10,283
729
0
550
8,624
3,336
969
3,561
5,063
49,498
0
W
Artemis
SubsonicFoil
Artemis
10,524
4,661
0
4,994
15,121
4,630
168
7,383
7,738
0
48,924
W
Hun Batz
denizenohio
Hun Batz
4,544
1,510
0
3,194
19,140
7,122
188
4,837
14,303
0
38,962
L
Set
8,307
2,528
0
828
12,754
5,516
0
2,800
9,786
0
57,612
L
Artemis
keyshleen
Artemis
10,508
3,845
0
0
8,967
3,425
503
2,796
6,057
0
39,447
L
14,535
5,455
0
4,381
15,019
4,508
1,884
3,770
10,973
58,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
50,824
395
Minions Killed
435
0
Camps Cleared
0
1,876,456
Distance Traveled
1,793,349
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,991
600
131
7
0
425,161
0
W
Ymir
9,764
488
36
2
0
348,262
7
L
Cu Chulainn
9,509
475
103
5
0
348,264
2
L
Bacchus
9,731
487
33
2
0
418,152
10
W
Merlin
10,078
504
106
5
0
321,949
5
W
Artemis
9,753
488
93
5
0
319,503
3
W
Hun Batz
9,238
462
69
3
0
378,474
1
L
Set
10,287
514
94
5
0
430,483
1
L
Artemis
9,134
457
75
4
0
363,806
4
L
Sol
10,624
531
90
5
0
315,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role