Player Matchup

Mulan
Mulan
HYLDRIDJE
Mulan
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 150L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Jakeybbe123
Baron Samedi
Level 68
God Stats
47W - 32L
1,576 SR
Queue Stats
500W - 530L
1,465 Elo+
Solo
Bellona
Bellona
M4NUM4NYL
Bellona
Level 88
God Stats
57W - 46L
1,598 SR
Queue Stats
421W - 426L
1,444 Elo+
Party 2
Artemis
Artemis
MindsReaper
Artemis
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
306W - 528L
1,264 Elo+
Solo
Athena
Athena
snowNsunshine
Athena
Level 129
God Stats
24W - 16L
1,615 SR
Queue Stats
414W - 418L
1,463 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,416 Elo+

VS

Team Averages
Level 77
1,685 SR
1,398 Elo+
Ra
Ra
MaitoHelmut
Ra
Level 80
God Stats
2W - 0L
1,761 SR
Queue Stats
70W - 70L
1,407 Elo+
Party 1
Tiamat
Tiamat
deaglanrainey
Tiamat
Level 83
God Stats
34W - 20L
1,677 SR
Queue Stats
331W - 352L
1,462 Elo+
Solo
Ares
Ares
mike_la_classe
Ares
Level 61
God Stats
3W - 0L
1,671 SR
Queue Stats
482W - 515L
1,385 Elo+
Solo
Bellona
Bellona
resliced
Bellona
Level 51
God Stats
4W - 0L
1,894 SR
Queue Stats
64W - 64L
1,407 Elo+
Party 1
Cupid
Cupid
studlyheat86
Cupid
Level 108
God Stats
41W - 47L
1,420 SR
Queue Stats
412W - 450L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HYLDRIDJE
Mulan
13
2 / 6 / 3
7,970
469
6,269
14,160
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Jakeybbe123
Baron Samedi
13
1 / 4 / 2
7,548
444
6,510
11,305
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
M4NUM4NYL
Bellona
14
2 / 4 / 0
8,363
492
8,001
12,340
10,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
MindsReaper
Artemis
13
6 / 4 / 0
7,825
460
10,537
10,267
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 5 / 5
7,595
447
7,717
15,636
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 3
10,667
627
12,912
12,650
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 3 / 5
9,353
550
13,243
10,147
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 6
7,504
441
4,224
15,415
6,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
resliced
Bellona
16
5 / 2 / 2
10,309
606
10,132
12,463
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 5
8,506
500
7,048
11,128
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
13
Kills
23
23
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
HYLDRIDJE
Mulan
2
6
3
0.58
L
Baron Samedi
Jakeybbe123
Baron Samedi
1
4
2
0.5
L
Bellona
M4NUM4NYL
Bellona
2
4
0
0.5
W
12
2
3
6.75
L
Artemis
MindsReaper
Artemis
6
4
0
1.5
W
4
3
5
2.17
W
1
5
6
0.8
W
Bellona
resliced
Bellona
5
2
2
3
L
2
5
5
0.9
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
47,559
63,708
Taken
61,803
39,513
Mitigated
32,982
14,576
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
HYLDRIDJE
Mulan
6,269
2,249
0
3,998
14,160
5,686
0
8,866
5,062
0
43,933
L
Baron Samedi
Jakeybbe123
Baron Samedi
6,510
708
545
1,966
11,305
4,946
0
8,651
2,370
41,686
0
L
Bellona
M4NUM4NYL
Bellona
8,001
3,646
0
3,062
12,340
10,702
0
306
12,034
7,938
43,007
W
12,912
2,813
1,820
7,324
12,650
4,919
2,220
3,897
8,642
66,869
0
L
Artemis
MindsReaper
Artemis
10,537
3,938
0
2,913
10,267
3,759
1,640
5,565
4,646
0
45,332
W
13,243
2,428
91
3,009
10,147
8,478
1,051
2,570
7,325
62,762
0
W
4,224
204
185
4,321
15,415
6,680
364
4,032
11,371
28,328
0
W
Bellona
resliced
Bellona
10,132
5,838
0
5,975
12,463
9,651
602
1,509
10,954
70
62,020
L
7,717
1,988
0
2,092
15,636
14,420
0
6,445
9,147
23,914
0
W
7,048
3,549
401
4,020
11,128
3,254
462
3,215
7,837
0
54,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
46,339
396
Minions Killed
492
0
Camps Cleared
0
1,338,088
Distance Traveled
1,549,428
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,970
469
87
5
0
278,845
2
L
Baron Samedi
7,548
444
100
6
0
242,815
3
L
Bellona
8,363
492
112
7
0
291,772
0
W
Ra
10,667
627
123
7
0
327,408
1
L
Artemis
7,825
460
73
4
0
244,819
0
W
Tiamat
9,353
550
101
6
0
318,715
0
W
Ares
7,504
441
38
2
0
309,367
4
W
Bellona
10,309
606
141
8
0
341,227
1
L
Athena
7,595
447
24
1
0
279,837
5
W
Cupid
8,506
500
89
5
0
252,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role