Player Matchup
Team Averages
Level 118
1,691 SR
1,668
Elo+
VS
Team Averages
Level 118
1,722 SR
1,609
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AzREoS_88
Chaac
6
0 / 0 / 1
4,085
817
3,298
4,123
2,296
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
Combat Boots
+10
Physical Power
+12%
Movement Speed
Kirito-sword22
Tiamat
7
1 / 0 / 0
4,264
853
1,398
1,926
1,713
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Spear of Desolation
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
M4ST_Pablo_
Chiron
7
0 / 1 / 1
4,183
837
2,521
2,462
737
Mace
+10
Physical Power
Combat Boots
+10
Physical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ChiguakaVRL
Ares
4
1 / 0 / 0
4,037
807
1,657
1,537
458
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
ciupi885
Zeus
6
0 / 1 / 1
4,016
803
1,718
3,228
798
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Enchanted Trinket
+30
Magical Power
+100
Health
+6%
Magical Lifesteal
sebastiaanvds
Odin
7
0 / 0 / 1
4,104
821
1,187
4,122
2,277
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Reinforced Greaves
+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Cudgel
+10
Physical Power
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,085
817
14
3
0
105,360
2
L
4,037
807
2
0
0
43,621
1
W
4,264
853
21
4
0
99,367
2
W
4,183
837
22
4
0
102,724
2
L
4,016
803
17
3
0
88,960
0
L
4,104
821
25
5
0
109,704
0