Player Matchup

Nemesis
Nemesis
Platinum II
A Jade Rabbitt
Nemesis
Platinum II
Level 155
God Stats
12W - 5L
1,856 SR
Queue Stats
98W - 79L
1,895 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
CarrybyDick
Sun Wukong
Diamond V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
2,005 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
DanielNaiden
The Morrigan
Diamond III
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 189L
2,158 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Lord Ice Phinix
Cthulhu
Platinum I
Level 135
God Stats
11W - 9L
1,500 SR
Queue Stats
70W - 60L
1,842 MMR
Party 1
Neith
Neith
Platinum I
rellybelly02
Neith
Platinum I
Level 127
God Stats
12W - 6L
1,644 SR
Queue Stats
99W - 75L
2,057 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,600 SR
1,992 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,644 SR
1,992 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
DADDY_JORGE
Cu Chulainn
Diamond IV
Level 155
God Stats
1W - 4L
1,322 SR
Queue Stats
418W - 394L
2,125 MMR
Solo
Loki
Loki
Diamond V
Hoboito07
Loki
Diamond V
Level 160
God Stats
5W - 2L
1,919 SR
Queue Stats
286W - 266L
2,074 MMR
Solo
Freya
Freya
Platinum III
ThatBoiDemiYT
Freya
Platinum III
Level 153
God Stats
6W - 4L
1,742 SR
Queue Stats
473W - 481L
1,876 MMR
Solo
Merlin
Merlin
Platinum I
alexgamer14057
Merlin
Platinum I
Level 151
God Stats
3W - 8L
1,488 SR
Queue Stats
321W - 312L
1,951 MMR
Solo
Athena
Athena
Platinum I
tactico1996
Athena
Platinum I
Level 156
God Stats
33W - 31L
1,750 SR
Queue Stats
586W - 541L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,422
554
10,240
14,885
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CarrybyDick
Sun Wukong
17
6 / 2 / 3
10,446
614
14,755
18,921
14,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
DanielNaiden
The Morrigan
16
7 / 4 / 3
10,210
601
7,077
5,864
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 11
9,598
565
11,356
15,447
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 4
9,667
569
8,480
8,594
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatApolloDanzaburouTsukuyomi

VS

Bans
JanusGuan YuScyllaGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DADDY_JORGE
Cu Chulainn
15
2 / 5 / 3
9,105
536
11,026
15,671
11,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
14
9 / 8 / 2
9,276
546
11,646
12,711
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 2
7,793
458
4,762
11,389
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 3
7,963
468
6,199
11,506
4,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
2 / 3 / 6
8,390
494
4,403
14,378
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
27
Kills
14
14
Deaths
27
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Sun Wukong
CarrybyDick
Sun Wukong
6
2
3
3.75
L
Cu Chulainn
DADDY_JORGE
Cu Chulainn
2
5
3
0.7
W
The Morrigan
DanielNaiden
The Morrigan
7
4
3
2.13
L
Loki
9
8
2
1.25
W
5
3
11
3.5
L
1
4
2
0.5
L
0
7
3
0.21
W
4
3
4
2
L
Athena
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
38,036
63,711
Taken
65,655
39,081
Mitigated
37,731
19,441
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,240
6,224
0
6,227
14,885
7,136
0
3,306
11,579
0
68,587
W
Sun Wukong
CarrybyDick
Sun Wukong
14,755
5,019
0
6,969
18,921
14,831
132
2,816
16,105
0
72,160
L
Cu Chulainn
DADDY_JORGE
Cu Chulainn
11,026
3,794
0
3,248
15,671
11,182
0
499
15,172
602
56,776
W
The Morrigan
DanielNaiden
The Morrigan
7,077
1,138
0
110
5,864
2,199
0
1,219
4,627
61,256
3,543
L
Loki
11,646
3,385
0
715
12,711
6,644
0
2,435
10,276
0
54,262
W
11,356
1,120
188
1,873
15,447
11,859
225
5,534
9,913
28,781
0
L
4,762
1,927
0
5,254
11,389
4,642
0
2,149
9,240
45,926
4,012
L
6,199
594
0
716
11,506
4,166
0
5,338
6,168
56,145
0
W
8,480
4,544
0
4,074
8,594
3,056
457
2,322
6,272
0
69,643
L
Athena
4,403
764
0
1,358
14,378
11,097
0
5,118
9,260
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
42,527
556
Minions Killed
435
0
Camps Cleared
0
1,666,569
Distance Traveled
1,545,321
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,422
554
106
6
0
369,275
6
W
Sun Wukong
10,446
614
147
9
0
339,223
2
L
Cu Chulainn
9,105
536
122
7
0
325,163
4
W
The Morrigan
10,210
601
136
8
0
325,460
7
L
Loki
9,276
546
81
5
0
318,216
1
W
Cthulhu
9,598
565
38
2
0
347,821
0
L
Freya
7,793
458
89
5
0
303,394
6
L
Merlin
7,963
468
108
6
0
278,473
4
W
Neith
9,667
569
129
8
0
284,790
3
L
Athena
8,390
494
35
2
0
320,075
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role