Player Matchup

Cabrakan
Cabrakan
Silver I
BOMANCE
Cabrakan
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,587 MMR
Solo
Guan Yu
Guan Yu
Gold IV
NarutoBlade
Guan Yu
Gold IV
Level 54
God Stats
5W - 2L
1,672 SR
Queue Stats
27W - 13L
1,595 MMR
Party 2
Zeus
Zeus
Gold I
PQRQ
Zeus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Sonosoiii
Mercury
Gold IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,587 MMR
Party 2
Izanami
Izanami
Gold I
saneb
Izanami
Gold I
Level 139
God Stats
39W - 28L
1,707 SR
Queue Stats
142W - 142L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,576 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,582 SR
1,593 MMR
King Arthur
King Arthur
Gold II
Gabdab
King Arthur
Gold II
Level 106
God Stats
9W - 16L
1,451 SR
Queue Stats
566W - 579L
1,615 MMR
Solo
Achilles
Achilles
Gold II
SNXCK
Achilles
Gold II
Level 73
God Stats
10W - 6L
1,732 SR
Queue Stats
97W - 95L
1,601 MMR
Solo
Thoth
Thoth
Platinum V
TriangleWTophat
Thoth
Platinum V
Level 146
God Stats
5W - 6L
1,845 SR
Queue Stats
106W - 107L
1,766 MMR
Party 1
Sobek
Sobek
Silver III
andopandoOP
Sobek
Silver III
Level 129
God Stats
0W - 2L
1,708 SR
Queue Stats
6W - 9L
1,400 MMR
Party 1
Cupid
Cupid
Platinum V
italilianman
Cupid
Platinum V
Level 119
God Stats
8W - 17L
1,173 SR
Queue Stats
653W - 633L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BOMANCE
Cabrakan
16
5 / 5 / 11
11,963
598
6,021
19,070
27,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
NarutoBlade
Guan Yu
19
1 / 1 / 4
12,356
618
10,668
14,335
16,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
PQRQ
Zeus
20
8 / 1 / 8
13,146
657
16,549
9,955
4,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sonosoiii
Mercury
18
4 / 3 / 7
11,916
596
8,711
14,496
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
saneb
Izanami
20
2 / 2 / 5
12,678
634
11,379
13,617
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatTsukuyomiSetAthenaApollo

VS

Bans
DanzaburouYmirGebCerberusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gabdab
King Arthur
15
1 / 3 / 1
9,151
458
5,729
17,133
9,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SNXCK
Achilles
16
5 / 5 / 1
10,013
501
9,112
15,166
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 3
9,130
457
5,216
8,215
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 4
7,926
396
4,212
15,342
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 1
10,702
535
8,239
15,870
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
12
12
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BOMANCE
Cabrakan
5
5
11
2.1
L
King Arthur
Gabdab
King Arthur
1
3
1
0.5
W
Guan Yu
NarutoBlade
Guan Yu
1
1
4
3
W
Zeus
PQRQ
Zeus
8
1
8
12
L
Achilles
SNXCK
Achilles
5
5
1
1.1
W
Mercury
Sonosoiii
Mercury
4
3
7
2.5
L
1
4
3
0.63
L
1
5
4
0.6
L
4
3
1
1.5
W
Izanami
saneb
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
32,508
71,473
Taken
71,726
60,223
Mitigated
40,561
34,880
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BOMANCE
Cabrakan
6,021
702
0
4,955
19,070
27,923
462
4,705
14,365
18,509
0
L
King Arthur
Gabdab
King Arthur
5,729
347
0
3,982
17,133
9,184
0
2,901
14,232
0
59,743
W
Guan Yu
NarutoBlade
Guan Yu
10,668
1,433
2,853
8,083
14,335
16,809
1,280
766
13,569
0
82,084
W
Zeus
PQRQ
Zeus
16,549
3,979
0
4,938
9,955
4,451
1,351
1,677
8,278
111,957
0
L
Achilles
SNXCK
Achilles
9,112
3,010
0
461
15,166
7,196
0
5,635
9,531
0
77,637
W
Mercury
Sonosoiii
Mercury
8,711
3,695
0
7,004
14,496
6,242
91
1,671
12,825
0
84,146
L
5,216
320
0
526
8,215
3,349
0
5,403
2,812
68,120
0
L
4,212
349
0
3,705
15,342
14,161
0
6,364
8,978
17,880
0
L
8,239
5,620
12
5,815
15,870
6,671
432
2,267
13,603
0
87,778
W
Izanami
saneb
Izanami
11,379
7,742
0
7,047
13,617
4,798
7,465
889
12,728
0
121,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,059
Gold Earned
46,922
682
Minions Killed
577
0
Camps Cleared
0
2,061,848
Distance Traveled
1,889,605
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,963
598
23
1
0
375,629
8
L
King Arthur
9,151
458
133
7
0
367,732
8
W
Guan Yu
12,356
618
169
8
0
437,636
5
W
Zeus
13,146
657
173
9
0
396,490
6
L
Achilles
10,013
501
113
6
0
387,972
6
W
Mercury
11,916
596
115
6
0
482,972
4
L
Thoth
9,130
457
152
8
0
380,450
8
L
Sobek
7,926
396
16
1
0
387,254
4
L
Cupid
10,702
535
163
8
0
366,197
3
W
Izanami
12,678
634
202
10
0
369,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role