Player Matchup

Medusa
Medusa
Abraham2487
Medusa
Level 14
God Stats
7W - 3L
1,663 SR
Queue Stats
46W - 45L
1,279 Elo+
Solo
Neith
Neith
Hepatitas Z
Neith
Level 19
God Stats
13W - 22L
1,390 SR
Queue Stats
18W - 24L
1,335 Elo+
Solo
Anubis
Anubis
KingIDKCANYOU
Anubis
Level 10
God Stats
80W - 70L
1,459 SR
Queue Stats
152W - 154L
1,447 Elo+
Solo
Merlin
Merlin
Zephyrus277
Merlin
Level 12
God Stats
7W - 5L
1,396 SR
Queue Stats
152W - 151L
1,150 Elo+
Solo
Cerberus
Cerberus
emiliano_cc34
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,542 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,351 Elo+

VS

Team Averages
Level 23
1,454 SR
1,362 Elo+
Sol
Sol
Adelaide21210
Sol
Level 29
God Stats
66W - 51L
1,592 SR
Queue Stats
86W - 75L
1,530 Elo+
Solo
Ares
Ares
LAZKA_16A
Ares
Level 16
God Stats
2W - 2L
1,404 SR
Queue Stats
44W - 47L
1,179 Elo+
Solo
Xing Tian
Xing Tian
LordVitankur
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo
Merlin
Merlin
pngerg143
Merlin
Level 20
God Stats
9W - 14L
1,325 SR
Queue Stats
116W - 145L
1,280 Elo+
Solo
Arachne
Arachne
toribeth420
Arachne
Level 26
God Stats
50W - 66L
1,448 SR
Queue Stats
245W - 274L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 12 / 8
14,425
902
18,000
23,382
9,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 3 / 7
14,448
903
11,204
17,664
7,932
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 4 / 4
15,361
960
19,486
13,300
6,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
3 / 0 / 7
15,599
975
23,550
11,255
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
emiliano_cc34
Cerberus
17
1 / 12 / 1
12,316
770
592
18,695
7,164
Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 13
16,563
1,035
33,140
26,303
9,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
20
2 / 2 / 17
14,347
897
6,433
16,064
8,956
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
LordVitankur
Xing Tian
17
2 / 1 / 4
12,737
796
1,728
2,886
1,824
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
pngerg143
Merlin
20
3 / 2 / 19
15,459
966
20,770
15,105
5,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
toribeth420
Arachne
20
12 / 5 / 7
15,237
952
16,850
20,389
7,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
13
Kills
31
31
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
12
8
0.5
W
12
3
13
6.17
L
2
3
7
1.83
L
5
4
4
1.75
W
Ares
2
2
17
5.25
W
Xing Tian
LordVitankur
Xing Tian
2
1
4
4
L
Merlin
3
0
7
6.5
L
Cerberus
emiliano_cc34
Cerberus
1
12
1
0.13
W
Merlin
pngerg143
Merlin
3
2
19
6.25
W
Arachne
toribeth420
Arachne
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,832
Damage
78,921
84,296
Taken
80,747
36,238
Mitigated
33,684
5,834
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,000
6,440
0
0
23,382
9,756
0
16,382
7,000
0
31,898
W
33,140
14,552
0
12,556
26,303
9,171
0
13,240
13,063
88,339
0
L
11,204
5,680
0
996
17,664
7,932
0
13,662
4,002
0
36,044
L
19,486
1,417
578
3,512
13,300
6,734
0
9,884
3,416
44,861
0
W
Ares
6,433
667
0
0
16,064
8,956
0
9,670
6,394
19,049
0
W
Xing Tian
LordVitankur
Xing Tian
1,728
199
0
0
2,886
1,824
0
625
2,261
5,316
0
L
Merlin
23,550
1,138
0
0
11,255
4,652
0
9,389
1,866
95,133
0
L
Cerberus
emiliano_cc34
Cerberus
592
278
0
748
18,695
7,164
0
12,754
5,941
3,149
0
W
Merlin
pngerg143
Merlin
20,770
1,062
0
160
15,105
5,771
0
7,694
7,411
67,547
0
W
Arachne
toribeth420
Arachne
16,850
13,085
1,998
4,156
20,389
7,962
0
12,399
7,990
0
21,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,149
Gold Earned
74,343
339
Minions Killed
300
9
Camps Cleared
6
1,248,226
Distance Traveled
1,181,721
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,425
902
35
2
6
302,078
1
W
Sol
16,563
1,035
150
9
4
287,513
0
L
Neith
14,448
903
72
5
2
235,968
0
L
Anubis
15,361
960
59
4
0
239,406
0
W
Ares
14,347
897
8
1
0
264,663
0
W
Xing Tian
12,737
796
15
1
2
73,762
1
L
Merlin
15,599
975
168
11
0
287,832
0
L
Cerberus
12,316
770
5
0
1
182,942
1
W
Merlin
15,459
966
115
7
0
259,620
1
W
Arachne
15,237
952
12
1
0
296,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role